As a French person I feel like it's my duty to explain strikes to you. - AdrienIer

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Era of defense

Let's focus everything on cramming as many units in there as possible, for now. Can we use chariots and scouts to absorb collateral damage?
If you know what I mean.
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Is our iron hooked, btw? And wines next turn? We'll lose gold soon - next turn if Gillette have any guerilla II units.
I have to run.
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(March 29th, 2013, 18:42)novice Wrote: Yeah it seems the main purpose of the naval stack is to tie up our defenders. Their strategic objective is WIFOM. So I agree we can assume that at least some of those boats are empty.

Maybe a few of them. But otherwise I think that's a dangerous assumption.
If you know what I mean.
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Those Knights are hard to manage. We can't leave BM totally empty because of them. I think I'll draft WIFOM once more, whip the Castle and draft BM and WR next turn and then Caipirinha the turn after that. We should get ~20 maces inside WIFOM on T143. We need to run nationhood extra round/rounds (I haven't yet drafted near TEAM border). Probably on T143 is time to convert to vassalage+HR.
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(March 29th, 2013, 18:42)novice Wrote: Yeah it seems the main purpose of the naval stack is to tie up our defenders. Their strategic objective is WIFOM. So I agree we can assume that at least some of those boats are empty.

After closer inspection I think they've enough power to have sizeable force also inside those boats.
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(March 29th, 2013, 18:43)zakalwe Wrote: Let's focus everything on cramming as many units in there as possible, for now. Can we use chariots and scouts to absorb collateral damage?

Not really those are desperately needed as happy polices.
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Going through Gillette's power again, seeing what can be Beserkers/Knights/Cats/Longbows/Pikes. Nothing particularly new in this post, but having done the thinking I thought I'd share it & if I've messed up then hopefully someone else will spot it smile




I hope the table makes enough sense smile I get the same sorts of numbers out, thankfully - 33 total is the max possible of B+K (if they haven't upgraded stuff).

After Gillette moved on T141: On plako's screenshot we see 6 Knights and 11 Beserkers in the stack. Plus the extras that plako saw them adding (not sure if you meant 2 of each, or 2 more units plako?). Plus a (newborn?) Knight off to the NW. So that's 20 or 22 out of the potential 33 visible.

Which does leave us 11 or 13 potentially on the boats, so I don't think we can safely ignore them frown

Staring at the screenshots - it also doesn't look like any of them have promotions, except the Beserkers & I'd guess that's the "can boat cities" one? And nothing glowing blue either, except the Knight off on its own.
...wounding her only makes her more dangerous! nono -- haphazard1
It's More Fun to be Jack of All Trades than Master of One.
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They added 2 Berserkers and 2 Knights to stack against WIFOM. They've sizeable force in the boats, but I think we can safely move 1-2 defender out from OTR to be used elsewhere. There cant be full 16 Berserkers/Knights there.
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(March 30th, 2013, 07:08)plako Wrote: They added 2 Berserkers and 2 Knights to stack against WIFOM. They've sizeable force in the boats, but I think we can safely move 1-2 defender out from OTR to be used elsewhere. There cant be full 16 Berserkers/Knights there.

Ok, so that's 22 visible - or was one of those Knights the one from the NW?

Either way, I think that's 11 or 12 in the boats max. So yeah, you're right.
...wounding her only makes her more dangerous! nono -- haphazard1
It's More Fun to be Jack of All Trades than Master of One.
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Good job, plako, those power graphs are pretty epic.

I take it you're waiting with the castle whip in WIFOM so you can draft it first?

And delaying adopting HR is to get more use out of Police State? Or is there some other reason I'm not seeing?
I have to run.
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