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RB Pitboss #1 SPOILER - Hatshepsut / India

And I did have only 5 happies in the capital of Cincinnati.

A few stats on techs. BW was 14 turns (180 nominal beakers), while Hunting was 6/60 and the Wheel was 9/90. I will try to figure out some info about the map size from that. Also, Cincinnati had 0.14 numCities maintenance, which might be able to give me a bit about map size.

So lurkers, which way should I send the warrior? I cropped the pic a bit, but the capital does connect to Cowsville (the southernmost coast in the pic is the last one before land)

Also, for some reason I was thinking a warrior was 10 shields, but obviously it's 15, so it looks like I will have my first built warrior on the same turn as growth, perfectly timed to swap to worker, put in 6 turns (30 sheilds) and then whip on T14, when BW is discovered.
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Okay. So it looks like a huge map, which has 150% tech costs, which makes sense why BW (with a base cost of 120 beakers) costs 180 beakers.

Num cities maintenance of 0.14 also confirms this as it should be 0.2 for huge * 0.7 for noble, which is what the game is set to.
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Okay. 7 civs now founded, with an average land count of 5800. So that is 41,000.

That means the 2 new civs picked up 20,000 land points, which can't be right. Also confusing is that I was ranked 6th before and am now ranked 8th. Something is afoot - perhaps with the people that haven't logged in / founded?

I did see that Imhotep and m_h have ended turn without founding their city.

Also, someone has 4 prod, meaning they're likely trying to get out some warriors for a choke or a workboat at max prod. That does seem to give the opinion that they aren't on a plains hill
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I'd keep going directly north or follow the water NE with that warrior, the next one can look W and SW.
"We are open to all opinions as long as they are the same as ours."
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Anyone with more MP experience know how much I need to guard my city? I really don't want to be killed w/o a warrior.

I was kind of thinking that this warrior could do an 8-ish turn circle (starting out NE like you said and then circling back counter clockwise) and then the new warrior goes south.

But if I go right to worker after this first warrior then I only have one scouting warrior.
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Sure but 2nd warrior can quickly scout whats close to the capital before going back
"We are open to all opinions as long as they are the same as ours."
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Okay I have updated post #2 with the current info I have on each player, which is not very much at this point. I will attempt to keep that updated as I find out info.

@Lurkers, if there are any - any ideas how I can be 8th in rank for land area, based on the numbers I posted upthread? It doesn't seem to make sense.
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Here's demographics during the 2nd turn, every player has settled.

[Image: Civ4ScreenShot0000.jpg]

Judging by this, we have the wettest capital.

Do quechas contribute more to the soldier count? I assume thats how someone has a higher number.

At least one of our opponents is working a 0 food tile immediately, if I was a betting man I'd say it's the Incans
"We are open to all opinions as long as they are the same as ours."
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My best guess on the land area is that the average includes all civs, including those who have not founded yet. So the first screenshot showing rival average of 4200 means 42000 for 10 civs. With 5 at zero, and 1 at 9000, that leaves 33000 for 4 civs, or just over 8 tiles per civ. Mostly landlocked, but possible.

If true, that would also explain relative ranking. You have at least 2 civs with 9 and 3 civs with 8 from the first figure, making you 6th then (matches).

The second figure (using the same averall of all civs, not just founded civs) would mean the two new civs boosted the total from 42000 to 58000, adding 16 tiles between them. This matches you being shifted down to 8th, as both civs have more than your 6 land tiles.

This would mean you are actually one of (or even the) most coastal capitals.

Edit: crossposted with the "all settled" rankings. Same conclusion.

On Power ranking, different techs contribute different amounts. Someone starting with two techs which contribute probably explains the difference.
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Okay I moved the warrior NW, and will move him NE to the coast next turn. Just waiting on dsplaisted. He revealed only the square SW of the sheep, which was plain plains.

I wish I could figure out how many capitals were coastal. I think the best I can figure out is that at least 4 capitals are landlocked. I think also that I can prove that there are at least 4 coastal capitals. 2 from the first screenshot, at least 1 from the 1st to the 2nd (2 civs added 16000 points), and at least 1 from then till now (3 civs added 25000 points). I think that makes sense since we also know nobody (besides me) is less than 7000 land points.

So 4-6 coastal, and 4-6 landlocked (not including me)

Haphazard1 or one of the other lurkers, can you make a post in the no players thread just confirming if I'm right or not? I'll be curious once the game is over and obviously I will forget about it by then unless I'm reminded smile

I will do a post about soldier count here in a bit.
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