Posts: 12,335
Threads: 46
Joined: Jan 2011
K, so we need a settler for the gold out of Lilly and I think that might be the next build there. We could do the granary this turn and 2t it, but that overflow is valuable for the settler. Unfortunately I think we're 2 hammers short of 3ting the settler. But if we give Lilly the grass mine instead of the gems mine for two turns we can get those 2 hammers and finish the settler in 3t with that overflow. I think that's totally worth it. How soon does the wheat farm finish in Rose? Maybe the next two turns it works the gems instead while the farm finishes. I also like the worker in Lilly chop/mining the PHF, likely into another 3t settler.
Willow can do library can't it? Libs on quick are only 60H. With the corn and lakes we have a 6f surplus. We finish priest and writing fast while the city grows building a chariot then start the lib and depending on how long it takes to get writing vs. growth we can either 2 or 3 pop whip the library.
Are we 1 pop whipping the worker in Aspen after that overflow goes in? Or slow building it? I feel like whipping gets the worker out a turn early and gets the whip timer started in time to wear off in enough time to whip something else, but is slightly inefficient given we're only saving 1 turn.
“The wind went mute and the trees in the forest stood still. It was time for the last tale.”
April 18th, 2013, 21:53
(This post was last modified: April 18th, 2013, 21:59 by Commodore.)
Posts: 17,863
Threads: 162
Joined: May 2011
First blood!
Okay, that's not very impressive, lost hp down to 2.1/4 for 1xp, but even so. The brothers H might shed something, we're poking around their bailiwick. I was tempted by the 25% shot on the worker/warrior pair, but these are our buddies.
Rose didn't do it perfect, but still, she's got a granary and soon a monument, and will help keep up the Joao snowball just fine.
Darius' Bristlecone is a beastly city. We need to find stone stat, this place can be that rara avis, a Moai capital.
Finally, Darius' demos:
Guess who has the top MFG, too? Joao baby!
Posts: 6,141
Threads: 10
Joined: Mar 2012
so... we're winning?
Please don't go. The drones need you. They look up to you.
Posts: 12,335
Threads: 46
Joined: Jan 2011
(April 18th, 2013, 22:05)Bigger Wrote: so... we're winning?
If we land Confu I'd consider us ahead of the game.
“The wind went mute and the trees in the forest stood still. It was time for the last tale.”
Posts: 17,863
Threads: 162
Joined: May 2011
(April 17th, 2013, 08:29)Lewwyn Wrote: K, so we need a settler for the gold out of Lilly and I think that might be the next build there. We could do the granary this turn and 2t it, but that overflow is valuable for the settler. Unfortunately I think we're 2 hammers short of 3ting the settler. But if we give Lilly the grass mine instead of the gems mine for two turns we can get those 2 hammers and finish the settler in 3t with that overflow. I think that's totally worth it. How soon does the wheat farm finish in Rose? Maybe the next two turns it works the gems instead while the farm finishes. I also like the worker in Lilly chop/mining the PHF, likely into another 3t settler.
Two turns to Juniper for gold/pigs/lakes, then next turn c below Bristlecone (Elm?) gets in. Both cities, I wince to say, need monuments.
(April 17th, 2013, 08:29)Lewwyn Wrote: Willow can do library can't it? Libs on quick are only 60H. With the corn and lakes we have a 6f surplus. We finish priest and writing fast while the city grows building a chariot then start the lib and depending on how long it takes to get writing vs. growth we can either 2 or 3 pop whip the library.
Willow can do it...dare we delay copper, though?
Posts: 17,440
Threads: 78
Joined: Nov 2005
Comm asked me to look at things a few days ago and i hadn't quite gotten to it yet, but i should be able to spend some time here tonight. I'll tackle worker actions and how much library vs monument will delay copper being hooked up.
Suffer Game Sicko
Dodo Tier Player
Posts: 12,335
Threads: 46
Joined: Jan 2011
First reaction is we should be okay delaying copper.
“The wind went mute and the trees in the forest stood still. It was time for the last tale.”
Posts: 12,335
Threads: 46
Joined: Jan 2011
Logged in looking around...
Bristlecone... 2 pop whip the settler next turn? Overflow into 1t chariot and regrow to 5 that same turn? I think its worth doing. We have a granary we should convert some food into hammers. We'll get gold online soon for Darius soon too.
Aspen, we whipping that lighthouse, yes?
Willow, I think whip granary, start library and 2 pop whip lib when it regorows to 4. I think the process takes 6 turns. If we get another chariot out of Bristlecone I'm completely fine with not hooking copper sooner than that.
Lilly is good to grow and finish that granary in 2 turns. The mine/chop then finishes too and can go straight into another settler.
I'm loving the amount of workers over in Darius land. I didn't have time to get too into the worker movements yet, I'll see if I can find some time after lunch.
“The wind went mute and the trees in the forest stood still. It was time for the last tale.”
Posts: 12,335
Threads: 46
Joined: Jan 2011
Bristlecone could also 2 pop whip the settler and then overflow into a library instead, we're talking about a not insignificant amount of hammers from the whip. Joao would have to end turn first to finish Writing the turn after next to do it since this turn it needs to set tech to 0%. Getting a library in bristle should probably be a priority.
“The wind went mute and the trees in the forest stood still. It was time for the last tale.”
Posts: 17,863
Threads: 162
Joined: May 2011
Hum. Well, I could see it both ways...but in the end, I think the library might be best unless we think a pair of chariots is enough to raze something. Or, I dunno, totally conquer the H-team.
|