BGN: yo
Xenu: hey
BGN: sup?
Xenu: trying to relax so i can go to sleep
BGN: want to go over 49?
Xenu: not really
BGN: ok
Xenu: i'm trying to shut my brain now, not think
BGN: ok
Xenu: i haven't looked at the thread. when do i take over?
BGN: is this a regular routine before bed?
BGN: this turn
BGN: whenever it gets here
Xenu: no i'm just in a pissy mood right now and i only got home an hour ago
Xenu: do you have a tracker?
BGN: i'm trying to leave tomorrow by 8a. if the save is with me and i have time, i'll play it
BGN: yeah, check the threda
BGN: http://mistbinder.org/tracker/tracker.php?game=bts49
BGN: my password is bolder
Xenu: ok
Xenu: rbpbem49@gmail.com ?
BGN: general aim is expand/defend (should be ok, novice seems to be active fighting zak again)
BGN: yeah
Xenu: when are you back, sunday night?
BGN: save up enough gold to tech alphabet, polytheism, monotheism
Xenu: so i just save gold?
Xenu: or am i spending?
BGN: bulb bureaucracy once alphabet is in then double revolt to OR/Bureau
Xenu: i'm not playing more than a turn per day
BGN: save unil you have enough for alphabet (should be ok now), poly, and mono
Xenu: just going to do enough to keep it moving some
BGN: keep exploring
BGN: try to not let novice see my scouting galley/work boat.
Xenu: he'll probably see it when i log in
BGN: i'm leaving my instructions here so you can refer back later
BGN: waht do you mean he'll see it when you log in?
Xenu: um...should have used gchat
Xenu: steam chat doesn't save history
BGN: oh. well, copy/paste
Xenu: did you leave this in your thread?
BGN: no
Xenu: and i mean that if i move your boat wherver i move it he'll find it
BGN: i'll copy paste and put it in the thread
Xenu: because that's my luck
Xenu: ok
BGN: no, he hasn't emphasized exploration, he's emphasized expansion and
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on zak.
BGN: he's explored the northern half of MY island. i forced him to delete his scouting chariot.
BGN: some inconvenient troop micro to do.
Xenu: well if i get confused on any of it i'll sit on the save for the weekend
BGN: shuffle the chariot that just finished in Ogallala to Dodge City, move Dodge City archer toward the new city that is founding 1S of gems. roads will get you in place for next turn, the setter just finished in Dodge City.
BGN: you'll have an axe, archer, and impi to cover then garrison the new city.
BGN: you can name it something old west if you want, or default and i'll name it.
Xenu: naming it potos village like i did for cornflakes in PB9
BGN: BEFORE YOU MOVE THE SETTLER, have the impi move 1S, check that novice has no troops moving in. If all clear, stay there and let the rest of the covering stack do its job protecting the settler.
Xenu: this is starting to sound like a lot of work
BGN: The galley just finished in Abilene, it's going to be moving south to pick up a settler finishing in Austin to go to the marble island. You'll need to come up with an archer to send with it.
BGN: Ogallala is the best candidate for that archer.
BGN: the scouting work boat to my SE will net the crabs at the marble city as soon as it founds. If you fear losing the WB, just keep it near my territory until you can settle the city. A trireme wouldn't be a bad build out of Dodge City to protect the straight.
BGN: I have another galley exploring NE hoping to find a stone in the mirror to the marble iceball.
BGN: Again, try not to tip off novice.
Xenu: can i just alternately press A and E when a unit gets selected? if it's a worker it will go build something, if it's not it will go find something. should be a lot faster.
BGN: Yes, this is rather a lot of stuff. A lot of moving parts with not a lot of room for error to keep things on time.
BGN: omg no
Xenu: and you'd rather not just hold it for the weekend than bring me in basically cold?
BGN: i'm giving you the warmup now
BGN: if you really don't feel up to it, say so.
Xenu: haha. yeah but i'm sooooo unreceptive right now
Xenu: really tired. that was about 11 hours of irritation at work today
BGN: you can read this again later. and you can call me.
Xenu: ok. but you know mom has internet...you should get a laptop :P
BGN: we have a laptop. i just never go out of town. well, that's a lie. But, Liz isn't crazy about me loading the game on her laptop. Stupid, but it isn't worth the fight.
Xenu: this is all a reason not to do micro. if you don't do micro nothing is ever behind schedule
BGN: i don't have a micro plan. this is just an efficient management strategy.
Xenu: mmm hmmmm. those who can't....manage.
BGN: ...
BGN: i haven't had to eat any cities yet if that's what you mean.
Xenu: not sure what i mean
BGN: i really should have named the workers for you.
Xenu: what would you have called them?
BGN: but that leads to a microplan
BGN: A, B, C, etc
Xenu: boring
Xenu: don't worry i'll rename everything while you're gone
BGN: I've been naming them "NW,NE,NW,N"
BGN: reminding myself where to go next.
Xenu: ha
Xenu: and so your enemies know exactly where your workers will be in case they need them. good thinking!
BGN: well, my enemies haven't been inside my territory since scouts. you haven't paid attention.
Xenu: no, i haven't.
Xenu: i mean to keep up with your thread but PB9 and the cfc game are very interesting, it's hard to keep up with those
BGN: i'm 67 behind in crop yield. smh
BGN: i haven't watched 9 other than commodore's thread now and then
Xenu: i'm current on everything except cornflake's thread. he and Q talk too much, i'm about 50 pages behind there
Xenu: too much discussion
BGN: no shit. that's a lot going no. i did not ice that checking in one day
Xenu: AT's thread exploded the last 10 days or so
Xenu: i guess war does that
BGN: you'll need to do some tile swapping. goes without saying.
Xenu: i haven't looked at PB10 much at all. just keeping up with commodore/lew's thread there
Xenu: yeah yeah, grow the cities a turn faster, finish a build a turn faster
BGN: in general, Lonesome Dove wants commerce, especially when you turn science on as it won't need to share cottages with neighbors b/c they don't have libraries.
Xenu: i do that in PB8, tile swapped 3 cities into growing early this turn
BGN: Austin is food/hammers. Workers/Settlers/military or wealth as needed. Probably another settler after this one finishes, unless the happy cap goes up before I'm back.
BGN: San Antonio: wealth/navy. once we get in OR, it will need a courthouse.
Xenu: tooooooo many instructions
Xenu: just put signs on your map
BGN: Abilene will finish the library, probably a trireme after.
BGN: i can't put signs on the map, game is paused
Xenu: pitboss >>>>> pbem
Xenu: you should buy an internet so you can pitboss
BGN: Ogallala: hammers only: military/wealth. Secure the southern border, but give me wealth when possible.
BGN: Dodge City: hammers: badly wants a courthouse, make that an OR triple whip.
BGN: until then, wealth. when at cap, settler.
BGN: DC can work a coast if it has to, or swap for the horse if that helps.
BGN: DC isn't afraid of the whip. Has religion.
BGN: Fort Smith: growing new city. Just whipped the forge. will take the cow this turn as the pasture finishes up north. Can borrow cottages from the capital when not needed there. Micro so that it isn't short of tiles. Need worker labor here.
Xenu: i hope all this ends up in your thread
BGN: Great Bend: can whip the forge now, only 1 pop though. Do it anyway, then start on a library. If the chop comes in before OR, as it is all but certain to do, swap to wealth. Well, nevermind. I do'nt have religion here.
BGN: chop into the library anyway w/o OR bonus.
Xenu: i'll get you a free autospread
BGN: This city can use another archer for garrison, but otherwise it is secure as long as the trireme stays in the water to the north.
BGN: Leadville: keep hooking up the fur. That ought to last the weekend.
BGN: when you can whip the granary, do it.
BGN: Miles City: new city. will take the pasture this turn, giving the cow back to Fort Smith.
BGN: MC whip the granary ASAP.
BGN: that's all my current cities.
BGN: next turn you'll found #11 1W of the incense.
BGN: don't worry about the road, finish the farm. needs 3t, you have 3 worker turns available.
BGN: there is a work boat ready to net the clams in 3t wehn borders pop.
BGN: The Trireme north of city #11 is to guard that straight and keep an eye on novice's troop movements, should he decide to come down.
BGN: I think he'll hold fast for now.
BGN: If you're feeling brave, you can probably get away with moving NW/NW next turn, pillaging his fish/retreat the following turn.
BGN: He has at least a galley, probably no more than that. He's researching metal casting now, so no triremes from him.
Xenu: gaaaaaahhhhhhh
BGN:
BGN: we're very nearly done. you've done very well. :P
BGN: actually, that's all of it.
Xenu: how do you know i've read a word of it?
BGN: You probably haven't. but you will.
BGN: Or, you're curious despite wanting to sleep.
Xenu: yeah. here goes probably 2 hours of alexander's nap on saturday
BGN: Anyway, that's more than enough to get you going.
BGN: You'll enjoy it.
Xenu: nooooooo
Xenu: i just want to sit down and play a SP game of civ. i haven't done it in ages
BGN: omg no
BGN: just play this. it's much better.
Xenu: you know what, you're right. i didn't want to go watch ironman 3 on tuesday, not the whole movie. it would have been a lot better if i had just watched about 15 seconds of it in super slow motion.