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RB PBEM #1 - Gandhi [spoilers]

The graphs were really cool Ruff. Thanks for putting the time in to display them for us.
On average, everybody thinks they are above average.
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Ruff_Hi Wrote:GNP

I probably doesn't even measure sooooo's beakers from specialists.

It does. It even includes the Representation specialist bonus. As of whatever version they changed the graph (one of the Warlords patches, and all versions of BTS), the GNP graph includes all ways of producing gold, science, espionage, and culture. (Only inter-turn production counts; bulbs, spy bombs, artist bombs, trade missions, and pillage cash all do not count.)
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  • FF - Apostolic Palace [8]
  • LQ - Christian Monastery [2]
  • DV - Conf. Monastery [5], axe [12], worker [2] delayed
  • BH - Axe [4], Courthouse [16] delayed
  • BS - Granary [17]
  • AC - Granary [10]
  • TN - Granary [5]
  • Thing #1 - farm at BH
  • Thing #2 - mine at BH
  • Thing #3 - road on dye
  • Thing #4 - road on desert to TN
  • Thing #5 - farm at BH
  • Thing #6 - farm at FF
  • Scout (Dead Man Walking) - exploring sooooo's North
  • Scout (Live Man Walking) - heading into mh's land
  • Chariot XP=4 - heading back home
  • Tech - Education [11]
  • GP [5] - 48% Priest, 48% Spy, 4% Engineer from FF
  • Opponent Current Tech Research
    • athlete - Literature [1]
    • mostly harmless - monotheism [104]
    • sooooo - Drama [8] at 0% tech

Sooooo requested paper - so he gets it at the earliest time he can possibly get it after crying about it like a little girl.

I propose paper / Feudalism trade with Athlete.

Any indication that mh, sooooo and Athlete are not tech sharing is blown away now that every one of them has Feudalism.

I sent my extra dye to Dreylin.
I have finally decided to put down some cash and register a website. It is www.ruffhi.com. Now I remain free to move the hosting options without having to change the name of the site.

(October 22nd, 2014, 10:52)Caledorn Wrote: And ruff is officially banned from playing in my games as a reward for ruining my big surprise by posting silly and correct theories in the PB18 tech thread.
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Now that is seems that you are going toward a 2v3:

- would it make sense to try to get another GSpy (ie recrut some spy specialists whenever possible to increase Spy%, however I doubt you have a courthouse in capital right now, need to check)

- isn't it very risky to give a tech to Sooo in advance, since the other 3 are all swaping tech (feudalism), you could at least request that you want your feudalism-paper trade done with athlete before giving anything for free.
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Jabah Wrote:Now that is seems that you are going toward a 2v3:
I'm not too worried about this. Mh and Ath are certainly trailing the 3 others and Dreylin and I should be able to match them tech wise. The lay of the land will also help us when it comes to blows.

Quote:- would it make sense to try to get another GSpy (ie recrut some spy specialists whenever possible to increase Spy%, however I doubt you have a courthouse in capital right now, need to check)
no courthouse in capital - not a high priority at present.

Quote:isn't it very risky to give a tech to Sooo in advance, since the other 3 are all swaping tech (feudalism), you could at least request that you want your feudalism-paper trade done with athlete before giving anything for free.
Yes it is but after all of the bleating about being screwed over, I don't expect sooooo to be that two-faced to not honour the tech trade agreement that we already have. If he doesn't honour it, then it will be a matter of finding a suitable picture to share with him.
I have finally decided to put down some cash and register a website. It is www.ruffhi.com. Now I remain free to move the hosting options without having to change the name of the site.

(October 22nd, 2014, 10:52)Caledorn Wrote: And ruff is officially banned from playing in my games as a reward for ruining my big surprise by posting silly and correct theories in the PB18 tech thread.
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  • FF - Apostolic Palace [7]
  • LQ - Christian Monastery [1]
  • DV - Conf. Monastery [4], axe [12], worker [2] delayed
  • BH - Axe [17], Courthouse [16] delayed
  • BS - Granary [16]
  • AC - Granary [9]
  • TN - Granary [4]
  • Thing #1 - farm at BH
  • Thing #2 - mine at BH
  • Thing #3 - road on Stone
  • Thing #4 - road on desert to TN
  • Thing #5 - farm at BH
  • Thing #6 - farm at FF
  • Scout (Dead Man Walking) - exploring sooooo's North
  • Scout (Live Man Walking) - heading into mh's land
  • Chariot XP=4 - home
  • Tech - Education [10]
  • GP [5] - 47% Priest, 47% Spy, 6% Engineer from FF
  • Opponent Current Tech Research
    • athlete - nil
    • mostly harmless - nil
    • sooooo - Education [33] at 0% tech, GS in 8

Trade with Athlete goes through - he requested (and got) the 20g to balance it out.

I traded paper to Dreylin for MC and HBR. Will be requesting Machinery from Sooooo next turn. Actually, I will write him and ask him to send it over so that I can accept the deal next turn and get use from it on T82 instead of T83.

Quote:I sent my extra dye to Dreylin.
Duh - Dreylin has dye so he rejected that offer. I have an extra dye to sell / trade but no one has anything on offer.

I can lightbulb Education next turn (+1077 beakers) if I want to. Probably will not, swap tech to Construction, Literature or something else.
I have finally decided to put down some cash and register a website. It is www.ruffhi.com. Now I remain free to move the hosting options without having to change the name of the site.

(October 22nd, 2014, 10:52)Caledorn Wrote: And ruff is officially banned from playing in my games as a reward for ruining my big surprise by posting silly and correct theories in the PB18 tech thread.
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  • FF - Apostolic Palace [6]
  • LQ - Worker [3]
  • DV - worker [1], Conf. Monastery [4], axe [12] delayed
  • BH - Axe [16], Courthouse [16] delayed, working all the farms I have so that BH can grow
  • BS - Granary [8]
  • AC - Granary [8]
  • TN - Granary [3]
  • Thing #1 - move to mine at BH
  • Thing #2 - mine at BH
  • Thing #3 - plantation on TN's bananas
  • Thing #4 - road on stone
  • Thing #5 - mine at BH
  • Thing #6 - farm at FF
  • Scout (Dead Man Walking) - exploring sooooo's North
  • Scout (Live Man Walking) - heading into mh's land
  • Tech - Literature [1], Education [1] - lightbulb
  • GP [5] - 46% Priest, 46% Spy, 8% Engineer from FF
  • Opponent Current Tech Research
    • athlete - Guilds [8]
    • mostly harmless - Engineering [870]
    • sooooo - Education [32] at 0% tech, GS in 5

A pretty big turn for trades ...
- sugar from Dreylin
- iron from Dreylin (he hasn't got the techs to build worthwhile iron units)
- Machinery from sooooo

I also swapped to Confucianism in preparation for finally finishing the AP. I lightbulbed 1077 beakers into Education, leaving myself about 60 beakers short. According to my latest email from Dreylin, he should finish Philosophy on T83. This means I am 1 turn too fast on Education and I don't want to give sooooo the 6% boost to his tech rate - so I swap over to Liturature and pick that tech up in 1 turn. I now only have 4 gold left but I can finish Education at break even.
I have finally decided to put down some cash and register a website. It is www.ruffhi.com. Now I remain free to move the hosting options without having to change the name of the site.

(October 22nd, 2014, 10:52)Caledorn Wrote: And ruff is officially banned from playing in my games as a reward for ruining my big surprise by posting silly and correct theories in the PB18 tech thread.
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As you know, we are in a race for Liberalism (and its only 260AD). Email to Dreylin ...

Quote:Dreylin,

I dug out my latest turn to look at liberalism techs. This is what I got ...

Changing my civ over to max science, I can finish Liberalism in 8 turns. Assuming you can do the same and that we have 3 turns in the bank, then we have 11 turns to clear some techs and liberalism a nice juicy tech.

Steel
Need Construction (2), Engineering (6), Gunpowder (7) and Chemistry (11)
That is 26 turns at max science - not going to happen

Military Tradition
Need Nationalism (11)

So, Military Tradition is a possibility. The only downside here is that I would have to clear Nationalism and that is our fall back tech if sooooo gets close to finishing Liberalism. I think we finish Edu and Philo, you plow into Liberalism and I save money while watching sooooo. If he doesn't lightbulb part of Education, then we can definitely land Military Tradition.

It might just be safer to have me tech gunpowder, you liberalism nationalism and then we start drafting an army to defeat mostly harmless.

Ruff
I have finally decided to put down some cash and register a website. It is www.ruffhi.com. Now I remain free to move the hosting options without having to change the name of the site.

(October 22nd, 2014, 10:52)Caledorn Wrote: And ruff is officially banned from playing in my games as a reward for ruining my big surprise by posting silly and correct theories in the PB18 tech thread.
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  • FF - Apostolic Palace [2]
  • LQ - Worker [2]
  • DV - Conf. Monastery [1], mace [12] delayed
  • BH - Forge [8], Mace [5], Courthouse [16] delayed, working all the farms I have so that BH can grow
  • BS - Granary [7]
  • AC - Granary [7]
  • TN - Granary [2]
  • Thing #1 - road forest hill
  • Thing #2 - mine at BH
  • Thing #3 - plantation on TN's bananas
  • Thing #4 - plantation on TN's bananas
  • Thing #5 - mine at BH
  • Thing #6 - farm at FF, chop into AP
  • Dreylin's Lackey (new worker) - heading into Dreylin's land to road some tiles
  • Scout (Dead Man Walking) - exploring sooooo's North
  • Scout (Live Man Walking) - heading into mh's land
  • Tech - Education [1]
  • GP [3] - 47% Priest, 45% Spy, 8% Engineer from FF
  • Opponent Current Tech Research
    • athlete - Guilds [6], 65g
    • mostly harmless - Engineering [869], 23g
    • sooooo - Education [24] at 0% tech, GS in 3, 220g

I finished Education this turn. I am pretty sure that Dreylin is finishing Philo this turn and starting on Liberalism next turn. We'll be much better placed to select a liberalism tech after sooooo lands his GS in 3 turns. It looks like Dreylin will have a head start of at least 3 turns on sooooo for Liberalism.
I have finally decided to put down some cash and register a website. It is www.ruffhi.com. Now I remain free to move the hosting options without having to change the name of the site.

(October 22nd, 2014, 10:52)Caledorn Wrote: And ruff is officially banned from playing in my games as a reward for ruining my big surprise by posting silly and correct theories in the PB18 tech thread.
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email to dreylin ...
Quote:Dreylin,

Education finished (T83). I didn't need the gold so I sent it back. I'll start hording gold (prob for at least 3 or 4 turns) and we can see what Sooooo does with his GS (due in 3). It looks like we will have at least 3 turns up on sooooo.

AP due to be finished end of my T84 - I had a forest chop into it to help it along.

Ruff
I have finally decided to put down some cash and register a website. It is www.ruffhi.com. Now I remain free to move the hosting options without having to change the name of the site.

(October 22nd, 2014, 10:52)Caledorn Wrote: And ruff is officially banned from playing in my games as a reward for ruining my big surprise by posting silly and correct theories in the PB18 tech thread.
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