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Diplomacy Master Thread- Helping Your Opponents Beat Themselves

(June 6th, 2013, 03:26)Lord Parkin Wrote: From Apolyton:

Quote:Hey,

Sorry for the delay in answer, but still this is the general consensus of our team: We don't want to sign any nap extension just yet, we want to see the events of the coming turns and decide accordingly.

mz of the Ottomans

Fair enough. But decide well. devil
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Yossarian lives isn't that new actually. He signed at RB for the demogame then joined Gillete and has a sizable posts there (300 odd). He went to CFC after Krill was fundraising there.
I mean, he's not established, but he's hardly the new kid on the block. He's also been our point of diplo contact before so he's clearly involved.
Erebus in the Balance - a FFH Modmod based around balancing and polishing FFH for streamlined competitive play.

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(June 6th, 2013, 02:06)kjn Wrote: BTW - Scooter: CivPlayers gifted 40g to the German team this turn. Another indication that CivPlayers are antagonistic.

Realllly. Definitely going to have to call them out on that.

Also, looks like Apolyton is on board with CFC's little plan as well. Yay!
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From WPC/Beta:

WPC Wrote:Hi Scooter.

I moved before the Germans yesterday, simply because the turn timer showed the turn ending in the middle of the night for me, and I did not want to miss our turn. This turn though, I will definitely wait until after they play. Our stack is adjacent to the German border and ready to cross next turn. So far, we can only see single axes on three tiles.

Gems now would be great, thanks! We could commit to sending you the first dye resource we hook up.

Now, get those war drums going!!

Beta, WPC
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Sent to Spanish Apolyton:

RB Wrote:Hey guys, sorry to hear that about CFC frown. There's not much we can do, and I don't know of anyone who seems willing to help right now.

If you'd like, you can send screenshots of the battle front (we have Paper now so it's allowed) and we'd be happy to take a stab at any tactical advice. Maybe that won't help, but I do know we have several players who are very experienced in MP war, so maybe that would be useful?
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From the Spanish:

Quote:Will love if you can send us any tip or consideration to take. For
sure that will not change the destiny but at least we can learn new
tricks to use them back against CFC or you in futures games!! :D

Magno
Lord Parkin
Past games: Pitboss 4 | Pitboss 7 | Pitboss 14Pitboss 18 | Pitboss 20 | Pitboss 21
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Let's ask quickly them for a screenshot or two. This is our chance to cause maximum losses for CFC without actually using our own units. And the intel that we are getting has some value too. jive

Goal 1: Kill as many CFC units as possible
Goal 2: Convince Spanish to whip their cities completely to the ground in order to minimize their value for CFC (if they are not already doing this while producing units)
Finished:
PBEM 45G, PB 13, PB 18, PB 38 & PB 49

Top 3 favorite turns: 
#1, #2, #3
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Sent to Spanish Apolyton:

RB Wrote:If you could sent us a screenshot or two, we'll give it a shot!

-scooter

No time to waste, so sent right away.
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Yeah, a few screen shots would be good. Maybe also a chat session with them (like using the simple web chat server that Sunrise used when setting up the Spanish mod test server), though that will probably have to wait until the turn rolls.

Remember that the Spanish can't log in right now - they're locked out by the mod until the turn rolls. Though we can get lots of info via APTmod, but that's mostly about the state of the Spanish team.
Furthermore, I consider that forum views should be fluid in width
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(June 5th, 2013, 14:40)scooter Wrote: Wait, of course it's definitely not in our interest to fight CivPlayers. I was dead serious in my chat with OT4E, if they want a game-long NAP it's probably something we should agree to (not likely to happen so don't take that sentence too seriously).

I meant to respond to this. Please no game-long NAPs and specifically not with CP. They do have the AP after all.

Kalin
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