I was curious about that attack so I simmed it before I left for work this morning. I'm not sure about whether it's ok for me to mention the outcome since I'm lurking globally. If you think it's ok I'll tell you what happened.
By the way, this thread is the best. I was pulling for you guys until you came up with that crazy idea to invade India. I stopped reading for a while at that point since I thought it would be too depressing to watch that plan inevitably fail and lead your elimination. Good luck!
Thanks Euler! Be sure to remove any cultural defense because we're going to bomb it down!
I half-built a sim before heading to work this morning. I'm planning on running it 10x or so to get an idea if it's better to attack now or head NE and try against another city. As to whether it's kosher to share your results, i would post n the lurker thread and ask the group opinion. Either way thanks for cheering us on!
Well you could add a bunch of unrelated units to your sandbox and attack unrelated enemies with a different number of them each time. Maybe add a couple units to autoexplore with as well. It's not perfect though.
Create a new scenario with random seed on reload checked, open that worldbuilder file and compare it with your first worldbuilder file, and import the line that sets the flag into your first worldbuilder file.
By the way, unless the odds look really bad I strongly advise attacking the tundra city. It's got 10 pop that we'd be taking out, and it has a number of mature grassland cottages that we'd be disabling, so it's a decent city at this point. If we move to fork the city with Swallowdale, that's another turn where we may get cats/rifles slammed into us, and he can easily have units moving to reinforce from the north and from boats.
CR2 mace
C1 knights
C2 knights
GG mace if > 60% odds
switch to pinch knights when they get odds
C2 knight on the longbow
I lost on average 1 knight more and had 1 knight less available after razing the city. So I think the pinch knights should go in first, because I think we want to stay with quantity. Especially since we are going to be blitzing towards the next target after this attack.