Ok Update Time:
First, my despairing about the game has not entirely been justified
Demos are looking very nice right now, we're about to grow 2 pop points at the end of the turn. The one major blight is the soldier count, and that is what I'm going to rectify over the next couple turns. And that comes to my next point, new tech path. With Rome on our doorstep, we need to look a whole lot more unappetizing.
Masonry-Monotheism(We're pretty much a lock for Judiasm)-Math-Construction-Currency-Code of Laws-Monarchy
Basically, what I think was happening was that I got locked into a set gameplan, but said gameplan doesn't really mesh well with our game situation. Instead of Caste System for border pops, we can use OR missionaries. Masonry happens to be a pretty sweet tech as well because pre-catapults, walls do a lot to blunt an offensive force. Then Math for better chops and construction for the earliest possible counter to a prat rush. Mind you, if Molach shows up with 8 prats next turn, we're still pretty screwed. But I have good reason to think that's not going to happen.
His closest city is 7 tiles away from our city. If Molach is acting rationally, which of course isn't a given, there's no way he would attack us. His stack would wander 5 tiles in the fog just to attack us and with no road connection and horrendous maintenance once he did take our cities. Again, he may be acting irrationally, but we do have a nice DMZ. Also this:
He is settling North towards our Persian friends. There is a lot of nice land between these two, and conflict seems close to inevitable. And if Molach is rational, he would have that conflict come at a time when his civ is most powerful: the classical age. Also, Molach has not been acting very aggressive towards us. He moved his warrior away from our borders when he could have been annoying and kept him there to make us cover the worker. In return, I'm keeping our warrior there, so Molach doesn't have to move/cover his worker.
Does this mean I think he's never going to declare war on us? Of course not, but if he were planning to go to war with us , I would think he would postured more aggressively. That said, we definitely need to bulk up in military over the next dozen or so turns.
In short, Mindy you were totally right
First, my despairing about the game has not entirely been justified
Demos are looking very nice right now, we're about to grow 2 pop points at the end of the turn. The one major blight is the soldier count, and that is what I'm going to rectify over the next couple turns. And that comes to my next point, new tech path. With Rome on our doorstep, we need to look a whole lot more unappetizing.
Masonry-Monotheism(We're pretty much a lock for Judiasm)-Math-Construction-Currency-Code of Laws-Monarchy
Basically, what I think was happening was that I got locked into a set gameplan, but said gameplan doesn't really mesh well with our game situation. Instead of Caste System for border pops, we can use OR missionaries. Masonry happens to be a pretty sweet tech as well because pre-catapults, walls do a lot to blunt an offensive force. Then Math for better chops and construction for the earliest possible counter to a prat rush. Mind you, if Molach shows up with 8 prats next turn, we're still pretty screwed. But I have good reason to think that's not going to happen.
His closest city is 7 tiles away from our city. If Molach is acting rationally, which of course isn't a given, there's no way he would attack us. His stack would wander 5 tiles in the fog just to attack us and with no road connection and horrendous maintenance once he did take our cities. Again, he may be acting irrationally, but we do have a nice DMZ. Also this:
He is settling North towards our Persian friends. There is a lot of nice land between these two, and conflict seems close to inevitable. And if Molach is rational, he would have that conflict come at a time when his civ is most powerful: the classical age. Also, Molach has not been acting very aggressive towards us. He moved his warrior away from our borders when he could have been annoying and kept him there to make us cover the worker. In return, I'm keeping our warrior there, so Molach doesn't have to move/cover his worker.
Does this mean I think he's never going to declare war on us? Of course not, but if he were planning to go to war with us , I would think he would postured more aggressively. That said, we definitely need to bulk up in military over the next dozen or so turns.
In short, Mindy you were totally right