Introduction Wrote:"Ring-a-ring-a-roses,
A pocket full of posies;
Ashes! Ashes!
We all fall down."
I awake with a shudder. The singing is in my dreams every night. My children's voices, before turning raw with weakness and weeping. I leave my hovel, though it is still dark outside. It is worse within.
This midden-heap of a village stinks. We are exiles, refugees, the only thing we share in common are The Death's scars. Under the starlight, all is quiet. They didn't believe me, yesterday, when I told them what I know. They don't believe me now; I am a stranger even among strangers, isolated by my knowledge.
But I know it is true.
Although the wider world those untouched, shun us, we say we are blessed by God, for indeed how else could we have sicked with The Death and yet live?
How else indeed.
They mocked me, when I told them of the Other Way; how some had bargained their souls for their lives. For wolves are strong; they do not sicken; they do not die of Death. The werewolves live, but they stalk and hunger now. I must find some way to show the others. Somehow, they will see the grave danger here. Death still has us all marked...
What was that? A gleam of light in the darkness.
They come swiftly, silently, coordinated. I draw my sword and begin to shout, but the first of the wolves leaps to my throat even as I begin to scream.
Pain. Bright light. Now darkness.
"Ring-a-ring-a-roses,
A pocket full of posies;
Hush! Hush! Hush! Hush!
We've all tumbled down."
Joesph Buckley, villager, has died.
Rules
1. 48 hour days. Nights are 24 hours.
2. Day ends at 2100 UTC/1600 CST.
3. In the event of extended forum downtime or downtime that occurs in close proximity of the deadline the day will be extended 24 hours at the GM's discretion
4. During the day each player may cast one vote for someone to be lynched. Players may not vote for "no lynch".
5. Votes must be posted in red text or they will not count. Votes with spelling errors of names do count so long as it's unambiguous in the GM's opinion whom is being voted for. Votes embedded in quotes do not count.
6. The player with most lynch votes at the end of the day is lynched and eliminated from the game.
7. Night actions have been pre-assigned a priority order that seems sensible to the GM and will be processed in that order.
8. Anyone failing to vote for 2 consecutive game days will be mod killed and removed from the game with a loss.
9. Dead players may make one posthumous post that doesn't contribute to discussion.
10. Forum profile camping is not allowed.
11. To prevent confusion that may arise in the case of cross posting, posts may not be edited.
12. Breaking rules will result in penalties ranging from warnings to loss of abilities to being mod killed depending on the severity of the infraction.
13. Players may not communicate with other players about the game outside the thread via PM, email, chat, quicktopics etc. unless told otherwise.
14. Players must check their PMs each game day before posting.
15. Directly quoting role PMs or Quicktopics or other communication from the GM isn't allowed.
16. You may not use your "regular" profile, or any other profile, or any other means to verify a link between your given profile and who you really are. You are allowed to try and claim who you are as your character in thread; as that would be unverifiable that's fine, but do so at your own risk (Think of it similar to the policy about role PMs: You can say and try to convince others who/what you are, but posting proof like a screenshot of the PM from the GM is forbidden)
Night Result Policy
If your action doesn't need to return information you won't receive a PM telling you whether it was successful or not.
If your action returns information but fails for any reason (negative result or interference of other rules) you will just receive a "no result".
Tiebreaks
There are no mayor elections. If there is a tie:
If there are 2 players left and no Day powers apply, the day result will automatically be a no lynch and tiebreak mechanisms will not come into play
Otherwise, if there are no game mechanics in play which would break the tie, the following rule applies: Everyone has a randomly generated and publicly known influence score and the tied player with the highest influence total against them is lynched
If there's still a tie it will be broken by random dice roll
Influence score list:
The town wins when there are no more werewolves.
Sample village PM:
Quote:You are Joseph Buckly, a villager. You win when there are no more werewolves.
Live players:
Know-Nothing Jon
Rob the Filch
Widow Edith
Short Richard
Young Will
Fat Rose
Doctor Saul
Half-Nose Harry
Sir Percival
Dead players:
Friar Andrew- Paranoid Crossbow Owner
Simple Anne- Jailer
Easy Sarah
Old Tom
Sister Mary
Scarlet John - Watcher
Bert the Bard - Jack of all Trades
Kate the Waif
Lady Elizabeth - Duelist
Muriel the Slow - Doublevoter
Agnes the Orphan - Silverdust Blunderbuss Vigilante
End of Day 1
End of Night 1
End of Day 2
End of Night 2
End of Day 3
End of Night 3
End of Day 4
End of Night 4