I did remember the whip, and we've got a little party going on in the woods this turn.
dtay produced two warriors in the last four turns.
And we're dead last on GNP and MFG, but we're 16th on food
Looking at the player tracker we're over 27 cities in total now, so we could start to see barbarian warriors. I think your t50 plan also featured an extra warrior, so perhaps we want to use yours...
I've just tried to add your version to the spreadsheet, and realised that the road on the forest delays the t41 chop for the next settler, mucking up the order a bit. Unfortunately it's too late to change that now, sorry.
Carrying on with the sim a bit its possible to whip the settler t47 and settle t49, but he won't complete naturally until eot49 and settle t51 (a turn later than if the forest road didn't muck things up). So if we whip t47 I think the differences are that yours has +1 warrior, -1 pop and +10 turns of whip anger.
(August 22nd, 2013, 07:15)Old Harry Wrote: How boring are the lurkers finding this?
Exceptionally, but if it helps produce a good civilization... No early warfare and no second city, not much is going on from a bored glance-over perspective.
Yeah, we should definitely do our continuous micro chat via PM, skype or some other method and leave this for some more interesting macro discussion and turn reports. We are just too democratic that we have to discuss and optimize every single scout movement
How about if we have some sort of signal for when we get attacked or do something else interesting to save you ploughing through this lot? Change the thread title to "Fintourist and Old Harry have something to see here"? Or maybe just post micro in spoilers?
Hunting finishes and we go for Pottery next.
The lion didn't attack, and he won't be where we want to settle next turn unless he attacks the warrior and wins. Alternatively we could attack at 77%? I guess we leave everything in this little stack do we? I didn't end turn in case you want to do something...
(August 23rd, 2013, 07:30)yuris125 Wrote: this was discussed before... There are multiple players who can't log in when Bacchus is in the game. And multiple players who can. No one can explain it
Btw, currently it seems unlikely that I will have time to do more sandboxing on whether we should whip the WB on T39 or not. So, if you have time to check (or already know) what works best in our current situation: Great! If not: I will trust your judgement call anyways! The outline that you posted earlier is in any case and I'm hopeful that we manage to improve it e.g. so that our 2nd city will work three improved tiles at size 3.
But nevertheless, unless you are in a hurry, let's not rush with ending the T39. I would love to try your micro plan myself if I somehow manage to squeeze in my life a peaceful half an hour.
I feel as though I've missed something though, I didn't think not whipping the workboat was 60 foodhammers ahead. Edit: It's three beakers behind, but I don't think that's it either...
edit: I missed the third worker that the first version gets out. So they are level on hammers, its just a difference in whip anger and city size...
Also I need to learn how to do tables.
(August 23rd, 2013, 08:01)Fintourist Wrote: But nevertheless, unless you are in a hurry, let's not rush with ending the T39. I would love to try your micro plan myself if I somehow manage to squeeze in my life a peaceful half an hour.
The turn can wait until tomorrow, let me know if you manage a run through...