Hi guys,
I have repurposed this thread to serve as a central hub for any and all quick strategy questions that may come up - ones where you'd feel weird making a whole thread but which you don't really have anywhere else to ask. Best questions to ask are those with simple answers that don't have a lot of subjective opinion answers, but if you want to know something, here might be a good place to ask!
For example
Good questions to ask
-how exactly does the Apostolic Palace calculate votes?
-what are "wasted worker turns" ()
Original OP quoted below
I have repurposed this thread to serve as a central hub for any and all quick strategy questions that may come up - ones where you'd feel weird making a whole thread but which you don't really have anywhere else to ask. Best questions to ask are those with simple answers that don't have a lot of subjective opinion answers, but if you want to know something, here might be a good place to ask!
For example
Good questions to ask
-how exactly does the Apostolic Palace calculate votes?
-what are "wasted worker turns" ()
Original OP quoted below
Quote:I'm a bit confused by something Sullla has been mentioning a few times on his Civ LP videos on Youtube.
He mentions avoiding wasting worker turns while moving workers around in the early game. While moving a worker from one city to another, he put one turn into a road on every tile on the way to the city, apparently to avoid the wastage.
What I'm confused about - workers have two movement points. If you move a worker onto an adjacent tile and build one turn into a road, that uses up all his movement points, so he only moves one tile per turn.
if you move him two tiles, instead of building the road, he ends up moving two tiles per turn.
So if you make the road each turn, he does productive work on the way to his destination, but only moves one tile per turn towards that destination - and if you don't, he makes it to his destination faster and can start doing the work there.
At first I thought this was done because completing a road underneath the worker will enable him to move quicker the following turn, but he seems to do this road building even when it wouldn't complete the road, so I ruled that out.
It seems to be an exercise in futility, spending time putting turns into roads when it doesn't affect how much stuff workers can get done per turn, but maybe there is something totally obviouss I am missing.
mackoti Wrote:SO GAVAGAI WINNED ALOT BUT HE DIDNT HAD ANY PROBLEM?