Ok, let's talk about interesting stuff:
I'm moving troops towards Nakor's capital. His forces are unimpressive - I expected him to have more. Of course, he still has time to whip his capital to the ground, but still... My stack isn't intimidating either but I try to be efficient. Observe a settler - it looks like he is going to establish a secret pirate base somewhere in the islands.
Wanted to show you this and this is not good. 40% of my gold income come from my capital, 64% come from top 3 gold-producing citiies. Once again, my first war with Egypt is the root of this situation. My cities #5 and #6 were war trophies and they couldn't develope normally under the pressure of Moria's culture. Koln suffered especially badly. Also, my #4 city (Deau-Vere) has been placed suboptimally with military considerations taking priority and was crippled by the war effort. That's why I'm lagging behind now - cities #4-7 are contributing now seriously to nationwide income of other civs and I have a kind of a gap in this respect.
Started doing this:
Markets in top three commerce cities will increase my net gold income by something like factor 1.5. In capital alone market will bring 27 gold per turn, so capital is the next in line.
Found Sian's capital. This is a rather... odd place to start. And, of course, Sian has chosen to make it even more odd by keeping these forests. May be I'll build National Park there at some point...
I think, I'm curious enough to move a chariot 1SE next turn to check for extra seafood.
Didn't make a picture of that but Serdoa brought a galley, so I had to retreat my workboat. I will whip a trireme next turn - may be I would be able to ambush his ship.