The previous post was a brief mid-turn report explaining, essentially, Cataphracts vs ancient trash holed up in cities yearning for freedom. Or, at least, a different version of thralldom. Before diving in, a quick look at Sisub's info:
Nothing new here. He's saving gold, so no unit upgrades over last turn. Good. Time to fight. tl;dr version: Pure Massacre.
I declared war. I should have taken a shot of the defending garrison but I missed that. It's the same as last turn. Elsewhere, Sisub's layout was pretty much what we expected, except for a border expansion and wall finishing in Thesis that either just finished or I somehow missed. Whatever, this changes nothing. I'm not stacking up units forever just to look at them. After Xenu cries about how we don't have enough units and finishes knitting a Christmas sweater, I just go ahead and attack anyway because he's a pansy and I've been beating him up my entire life.
Well, the battle plan was to promote up the combat line and ram them in from top to bottom until we faced archers, so I did that. At archers, I used the 2/2 and 0xp phracts so they could each get an extra promotion. The results were awesome.
Read bottom to top, as always. Perfect!
Whadjya expect? Although, I have to say, I'm very pleased that the Ole RNG didn't bend us over the barrel again. Thumbs up, RNG. Thumbs WAY up, if you take my meaning. As in, don't stop till you get to the back of the teeth way up there, pard, because you've already been there and I guess that makes us friends.
I would have loved to do this ~10-15t ago before we got two low odds GS and had to scramble and starve Swamp People for the GM. Oh well. Anyway...
I'll take it, especially the forge.
Here's what Sisub has left. I'm thinking we'll take a turn to consolidate our stacks of phracts and then just plow straight ahead. We don't have any cats to speak of and I'm not worried about sacrificing a couple of phracts to get through the two longbows and get at the meaty, tasty trash units beneath. Look for us to attack again in ~2t, unless Xenu chickens out since he'll be covering this weekend as I travel. Xenu, don't be a chicken.
I didn't draw in anticipated completion times like last turn, and I made a change in our border city with WilliamLP to double whip a library for the culture. We should have enough overflow to 1t the phract next turn, but I didn't crunch the numbers super close. Dirt Road got changed to another LB too, IIRC.
Here's what we have to work with going forward:
An ever-growing stack of phracts (and some juicy, FREE settling opportunities for wetbandit....sheesh). We're going to keep building phracts and see what other opportunities are available after Sisub. Here is one immediate opportunity.
I should have had this tile roaded already, but we'll road next turn and then road the flat ice the following. Next turn we will advance the phracts to the marble hill and take Steve Jobs the following turn, then send our phracts to mop up the backfill. It's not worth our time or potential conflict with WilliamLP to go further west. Xenu, do as you will up here, there shouldn't be any problems.
Demos from before the killing/capturing, but I don't think it makes much difference from before the turn. We're roughly where we were before, until we get these cities out of revolt. As a bonus, and as if this wasn't long enough already, we finally have graphs on everyone.
Edit: Bonus pic courtesy of Xenu.
Could be worse, I guess.