As a French person I feel like it's my duty to explain strikes to you. - AdrienIer

Create an account  

 
[SPOILERS] DaveV: The vampire bites! Goodbye level 9.

What is your projected power as compared to the other players once AL wears off?
How useful is tech once players get their 'end game' units on the board? Is there any point where it's best to turn off tech entirely and use the gold to speed production?
Reply

(October 30th, 2013, 12:12)suttree Wrote: What is your projected power as compared to the other players once AL wears off?

Current power (turn 143):




I don't expect this to change enormously over the next seven turns (bang). Once I can fire up the spectre spam again, my power should take a big jump.

(October 30th, 2013, 12:12)suttree Wrote: How useful is tech once players get their 'end game' units on the board? Is there any point where it's best to turn off tech entirely and use the gold to speed production?

I've had tech turned off since Iron Working. There are lots of cool units available at the higher levels of the tech tree that are fun to play with in single player, but tier 3 units are generally good enough to win, and late techs are pretty expensive. Something like Alteration would be good for me so I could fight against Rust, but more death mana may end up being more helpful.

plako's stack:




I lost Ichabod's stack. Here's what he has at his capital.


Reply

(October 30th, 2013, 07:56)DaveV Wrote: The other players are getting lots of help from (dedicated?) lurkers...

Huh? Plako has a single dedlurker, and Ichabod hasn't updated since July.

As for the world being against you, it might have something to do with the giant vampire stacks that are killing their units and conquering their cities lol.
Reply

Yeah, sorry for going all emo. Waiting for the other players to come up with something devastating while the AL timer counts down is fraying my nerves. Here's what set off my grumbling about lurker help for the other players:

[Image: 27-143_post1.jpg]

[Image: 27-143_post2.jpg]

[Image: 27-143_post3.jpg]
Reply

Just a note, reading with interest. We're watching if not commenting.

Good luck. I hope you can break the vampire curse here.
If only you and me and dead people know hex, then only deaf people know hex.

I write RPG adventures, and blog about it, check it out.
Reply

Yeah, what you don't see is just how many of those posts are 'hey, what's going on, anything happening?' lol

Although it appears I'm suitably neutral smile.
EitB 25 - Perpentach
Occasional mapmaker

Reply

(October 31st, 2013, 11:16)Commodore Wrote: Just a note, reading with interest. We're watching if not commenting.

+1

popcorn
Reply

Oh and remember Serdoa and I were dedlurking Ichabod for a time.
Erebus in the Balance - a FFH Modmod based around balancing and polishing FFH for streamlined competitive play.

Reply

Turn 144. Another hour of my life spent not having fun.

I messed up and left some workers within range of plako's spell-extension fireballs.

[Image: 27-144_log.jpg]

Ichabod is building up a strike force in his capital. If he moves against Stoville, there's not much I can do other than retreat.

[Image: 27-144_khazak.jpg]

plako's stack is still mostly in his capital.




Although he also has a few guys in the east.

[Image: 27-144_east.jpg]

City screens:






Five more wretched turns of stupid Arcane obnoxious Lacuna.

[Image: troll%20valledia.jpg]
Reply

Turn 145.




Taking a page out of Thoth's book. You can just see the bloodpets that pillaged the roads leading north out of Stoville.





Reply



Forum Jump: