November 18th, 2009, 11:31
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I'd just tell sunrise that we would have (note tense) prefered it if he had settled the area, but then regoarrarr approached us and tried to claim the entire area and that he'd have prefered to not give sunrise any of the land, so we were kinda between a rock and a hard place. The NAP we had with sunrise meant that we would have been protected from teh east if sunrise had held the land, but not regoarrarr, and we had to make a quick decision on what to do. It wasn't pretty, and there would have been downsides to any of the choices, for everyone.
Reiterate that we aren't settling south, that we aren't stopping any land traffic to or from regoarrarr, that the city that we picked is there purely for defensive purposes against regoarrarr, and most importantly we are still abiding by the terms of the NAP.
To regoarrarr I'd just say that we'd have prefered it if sunrise settled all of that land, instead of either of us, but he forced us to act after he demanded the fish just off our coast. Alas, what's done is done.
Current games (All): RtR: PB80 Civ 6: PBEM23
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November 18th, 2009, 12:58
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OK here are the books I just wrote sunrise and regoarrarr.
to regoarrarr Wrote:Hey,
I can imagine this came as a bit of a surprise and that's unfortunate.
I promised you an explanation though and here it is.
Before you contacted us to negotiate we already had plans, and Krill
had had that Island marked out for a long time, to settle. We
actually had a settler ready to go. That was placed on hold while we
negotiated and it was in good faith. However this changed after our
long chat on these negotiations. Your insistence of grabbing one of
our fish while offering absolutely nothing in return was upsetting.
After that I took that chat transcript back to Krill to see how we
could better approach this and after much back and forth it was
decided that the simplest way to settle this dispute was simply to act
and bring it to an end. As I said we had no intentions of settling
these areas and it's certainly not an ideal position for us but we
were pushed into it by your insistence of grabbing so much in the area
that we feel was not yours to take.
Regards,
Yaz
to sunrise Wrote:Hey Sunrise,
Here's an explanation for you, I've also included what I just sent to
regoarrarr so you can see I'm not working with him to try and do harm
to your civ.
When we original spoke I stated that we had no intention of settling
those areas and that was the truth though I guess there's no ways to
prove that to you. The only plans we had was to settle our desert
hill as described and a fishy island to the very very far north that's
off the coast of our mainland.
Pretty much right after our talk and the conclusion of our deal
regoarrarr contacted us to negotiate settling in the area. Not only
was he looking to settle down near his city across from our desert
hill spot but also further north where he has no cities and that is
quite far from his mainland and that would steal resources from our
mainland and the fish from our island. We already had a settler ready
to settle the island as was the plan from before even I started
playing when Krill marked the island for settling. We put the plans
on hold though for the negotiations to do so in good faith. This all
culiminated though from an almost TWO hour long chat with regoarrarr
where he insisted that he should get the fish up there and that if we
wanted them (one right on our mainland coast, one off the island) that
we have to give up something to him, one thing he was going for was
settling in the region south of there which we would have been much
happier to see you settle obviously due to our NAP. This went on and
on and no deal could be reached and there was no room for us to move
forward that I saw so I brought the conversation log to Krill and we
went over it.
Ultimately you see what we decided. To protect our mainland sites we
chose to settle the region in suboptimal locations.
We have NO intention though of settling any further south than the
city we placed next to him to prevent him moving in. Personally I
have no problem if you settle the location that you and I already
discussed though I haven't brought that up with Krill and haven't
really looked at it again. This move was never to stop your settling
and was not directed at you, unfortunately you just happened to be
somewhat caught in the middle.
Regards,
Yaz
November 18th, 2009, 13:07
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A message to munro about settling.
to munro Wrote:Hey Munro,
We've worked out plans to cede the settling area to you for your cities based on our chat We would like to see something in return though, what I'm thinking is along these lines:
- In the event of war between us and regoarrarr and/or sunrise you promise to produce 5 canons for us (or 5 of a cheaper unit of our choosing) to aid us in our war efforts. This is a pretty small token force to expect from a close ally in a time of war and costs nothing if war doesn't break out. Obviously we would want this built ASAP if war does break out though as we will probably need help and it will take a while for them to get over there.
- You spread our religion to at least 5 cities ( more is better though )
In exchange we grant you the following:
- rights to settle two cities by the rice location that was previously ceded to us through negotiations.
- loan of a 10XP unit to build your HE.
- 1 taoism missionary
I think it works out to be a pretty well and isn't asking too much.
Just to keep you in the loop we just went forward with our plans and settled near regoarrarr in that disputed zone to deny it to him so tensions are a bit higher there. As you can see though we had no plans of just letting him take it :P
-Yaz
November 18th, 2009, 13:29
Posts: 23,441
Threads: 132
Joined: Jun 2009
I like them :b:
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November 18th, 2009, 13:35
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Joined: Oct 2012
Good, they took a while to write out
Was just thinking and if regoarrarr did send troops way out of the way to hit imo and shady is keeping him occupied (will need to ask shady) then his forces must be stretched pretty thin. How bad of an idea would it be to arrange to raze that iron city if it has next to no defence?
November 18th, 2009, 13:48
Posts: 23,441
Threads: 132
Joined: Jun 2009
It wouldn't be bad...it'd definately be worth keeping as well, if we think we could hold it.
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November 18th, 2009, 14:07
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Yeah he's not happy and he doesn't like you Krill :P I don't think he trusts me to keep 'you' in check any longer either hehe. Based on his last paragraph though it sounds like he may be working something out to gang up on us or an alliance split. Maybe he was playing both sides all along, one to get us friend and the other to put the knife in our back. He's right though, we're obviously the biggest threat in the game right now but there's nothing we can really do for it other than try and bring down those that could hurt us first.
I crafted up a draft for the lins but need to revise it when I get home. Also sent message to shady so we can maybe get some intel on where Dan has his forces. Need to work more on shoring up support from our allies and making new ones. If things split then Dan is right, it could be easy to convince people to team up against us.
from regoarrarr Wrote:Hey Yaz,
Thanks for the email. Don't worry about the delay - those things happen.
I guess what bothers / disappoints me the most is the finality of it. You have planted the city and there's really no going back from that. You're not going to let me raze it, or trade me the city, and I don't even really want it there anyways since it is 2 tiles away from sunrise's planned city. So like it or not, it is there to say. In a way that was probably your point, but certainly you can't expect me to love this kind of "end" to a negotiation?
It all really screams of a hyper-aggressive Krill move (hi Krill! :-) ). In fact, before I got your email, I commented in my thread that I knew Krill had to be behind it, which of course was validated in the reasoning of your email.
But again, what's done is done. There's not a whole lot I can do about it, which was probably your (Krill's) whole point. I do find it somewhat odd that (at least in my recollection), the only thing I was asking for in "exchange" for your taking both the fish that are 1 tile away from a landmass which you had agreed was mine, was the gold from the barb city that, again, was on land you had agreed was mine. And even that - I proposed getting all the gold with the idea that you'd counter with something like splitting the gold, which I'd clearly have agreed to. So from my perspective, it appears that you have trashed our relationship for 30 pieces of gold...
I'm saddened at what this has done to our relationship. I know that Krill has mentioned to me in the past, when I was under threat of an Imhotep attack, that he couldn't see how anything Imhotep might do to me would be bad for him (now you). I disagree - I think that you need people like me to provide an acceptable counter to your civ. I am not sure you realize just how big of a threat everyone else thinks that you are, and the target that potentially paints on your back.
I hope that the rest of our relationship can go to a better place.
dan.
regoarrarr
India
Sent off to Shady namely to figure out where his troops are. I lost track of them the other turn with our Q down there so don't know what's going on or even if they're still fighting or just running in circles. Would be nice to have advanced notice if his stack starts going north.
Quote:Hey Shady,
Just wanted to keep you up to date. I see that imo has apparently had
a city razed by regoarrarr which just goes to show more and more that
you're holding up that war on your own against him which is awesome.
I've moved in and aggressively settled some cities right on his
border to get us close so he now knows he has a threat from the north.
Needless to say it didn't take long to get messages from him that he
was unhappy and how we shouldn't push him because he's the only reason
everybody doesn't team up against me (gives people another target).
Oh well, would much prefer to help my alliance rather than let him
continue on :P
I'm wondering if you have any sight of his main stacks as I've lost
track of your units and I'm not sure if you two are still fighting.
I'm wondering if anything has split off and headed north or if you can
keep me up to date if anything does.
If you have any ideas I'm all ears.
-Yaz
November 18th, 2009, 15:58
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From Shady
Quote:Hi,
The apostolic palace is trying to get me to stop the war with Rego. I defied the first vote but unluckily hinduism has self-spread to one of my cities and I may have to accept the next vote, but we shall see.
In the meantime, I have spotted an opportunity to hit a mini-stack guarding a fast worker with minimal losses to myself, which if successful will force him to divert some of his units back south. I have not got visibility on all of his units... I do suspect that quite a lot of his units have diverted north. As a result, I'm looking into opportunities to take advantage of his weakened defences. There is also a chance I could get the jump on his southern most city by cutting a road with a spy and advancing a stack unexpectedly.
Worst case scenario, I am forced to peace with Rego, I can charge for Elkad. This will force Rego to return the units and maybe even gift some of his own to ensure Elkad doesn't lose a city. So I am still trying to stretch his forces as best I can. It seems Rego is fighting on 3 fronts at the moment and he is certainly worried.
November 18th, 2009, 16:00
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Joined: Jun 2009
Depending on what the HA ses you should probably draw upa roading plan to attack the iron city. I'd be a little iffy about it, but if there is only 1 unit in there, then some fast movers could probably take the city.
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November 19th, 2009, 01:46
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Right now there's an axeman and a maceman sitting in the city. I think I'm going to hold off on any plans for it though until I get some spies in the region to better evaluate and preferably we get some more up to date units.
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