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Adventure 59 - Tree's a crowd (Old Harry of India)

Thanks for the adventure T-hawk, I really enjoyed it. But I did most of the playing on a horrible Vista laptop so I don't have access to the screenshots (or the patience to write a proper report) so I'm just going to give you this and explain how I got each. I think I scored 14, I'm sure it's not a winning score and I'll understand if it has to be a shadow because I don't have the snaps of capturing each, at this point all the other presents are all taken so 14 is where I'm stuck.


1 - The Forest Cow helped the capital get off to a good start
2 - After I got pyramids and TG Lighthouse it was the sixth city before I got another present, here the Plains Forest Farm on what became my Moai island
3 - The Forest City Ruins is claimed with a city that also puts pressure on 11 (forest banana) but because Djenne was a holy city that took some time...
4 - Forest Lake is claimed with the 11th city, by this point I'm in a golden age and charging away from the field, but realise that to claim any more I need galleons
5 - Issy settles others just as I'm approaching so Forest Hit Movies is the first overseas site
6 - Hattie similarly restricts me to just the Ice Forest Hit Singles (I didn't spot any Ice Forests without any other goodies, so does this one count twice?)
7 - Forest Hamlet (I think) came next
8 - Followed by Mountain Forest (I nearly missed this one - nice trick!)
9 - Marble Forest was actually a barb city that I spent far too long capturing
10 - By now I had settlers on galleons roaming in the hope of finding new gifts - Forest Hit Musicals was one such
11 - At this point I won the culture war with Mansa for the Forest Banana - this thanks to the Sistine Chapel and a lot of artists
12 - Forest Iron was another barb city, although this one was a quicker kill hammer
13 - Forest Whale was the last site that I could settle freely
14 - Lastly Forest Watermill could be a little controversial, I arrived with a mace the same turn that Issy had a horse archer and a settler here. I had to kill the settler to be sure she didn't grab my spot and I settled the very next turn. I don't think this violates the no city attack rule though does it? Then it was a simple matter of three turns before the tile flipped to me.

How to do this better? Perhaps an astronomy bee-line would have netted more sites, but I think I did okay there. Distracting myself with Pyramids and The Great Lighthouse might not have been best, but with the stone there and pretty high costs I wanted to be able to expand without worrying about the economy. As it was I ran away with the tech lead so both wonders were probably unnecessary.

If I played it again I'd ignore the wonders, bee-line (bulb?) Astro and get galleys and settlers moving through open borders early. I made quite an effort to grab site 4 which could perhaps have been better spent grabbing two sites from Issy and one from Hattie. Dunno if that'll work out better though. Still I had a lot of fun thumbsup (note the 22 turns of GA remaining...)

Happy new year!
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(January 13th, 2014, 19:51)Old Harry Wrote: Thanks for the adventure T-hawk, I really enjoyed it. But I did most of the playing on a horrible Vista laptop so I don't have access to the screenshots (or the patience to write a proper report)

Impressively done! I'm pretty sure you take the crown for Indian Ornaments without beelining Astro! (I actually think the method you followed was likely better anyway.) Also, I'm pretty sure your minimalist report is a lot closer to an appropriate length than my ... uh ... not-minimalist one. Next time I do a report for one of these games, I'll wait to start it until the game's over and stick to the highlights....

I'm pretty sure you also landed the most ornaments of anyone, for that matter. Especially with the capital location you and I both selected, the Holy Cow gave India a terrific start in this game ... and then of course we were Asoka.
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I'll trust you on the scoring. On the watermill, the question is did Isabella ever own the tile before you? If not, then it counts for you.
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(January 15th, 2014, 10:11)RefSteel Wrote: I'm pretty sure your minimalist report is a lot closer to an appropriate length than my ... uh ... not-minimalist one. Next time I do a report for one of these games, I'll wait to start it until the game's over and stick to the highlights...

Ha! I like your expansive style! When are you playing an MP game...?

(January 15th, 2014, 10:14)T-hawk Wrote: I'll trust you on the scoring. On the watermill, the question is did Isabella ever own the tile before you? If not, then it counts for you.

She did, I had to put three turns of culture into the border to take it from her, but I didn't attack the city that owned it. If that's the rule I also shouldn't get the Forest Banana either which took thousands of years of culture to take from Mansa's holy city...
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I wasn't sure exactly what happened but I see now, you killed a different settler then took the watermill by culture. Yes, that counts for score. Isabella didn't lose the tile by conquest; the other settler she lost is not relevant.
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(January 15th, 2014, 12:51)Old Harry Wrote: Ha! I like your expansive style!

Thanks! And yeah, that's me: RefSteel (Creative/Expansive) of Realms Beyond (Computers/Literature).

Quote:When are you playing an MP game...?

When and if this ever gets revived and off the ground, or when my schedule permits me to be sure of consistently playing every day. I try to be a good citizen and refrain from signing up for games that demand a better PYFT rating than I can manage.
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