January 22nd, 2014, 14:32
Bobchillingworth
Unregistered
Okay, well let me know if you guys want me to be the mapmaker, if so I'll get started on the final edits and soliciting feedback.
Some details:
* The map has lairs, but largely for flavor purposes, and in areas which are unlikely to be accessed for a long time, certainly not before turn 100.
* There are huts, but it's no problem to just delete them.
* I have pre-placed some, but not all unique features. I can remove these, but I'm not sure it's necessary- almost all of the features anywhere near the player starts are of the weaker varieties and mostly just to add a little visual detail. I think I might delete most of the in the final edit anyway, or move them even further from the player starts, based on some feedback from Qg.
* The map is Standard-sized, so three cities for Kurios. I don't want to get too much into spoilers regarding the land- there isn't enough for vast empires, but it's not knife-fight distances or cramped either. It is balanced.
* Qg has recommended banning the Lanun and Tsunami. I agree.
* Difficulty should be set to Immortal. Raging Barbs would be a viable option as well. The map is Flat, so maintenance is much less than usual. You could probably even play Deity.
I think that's most of the salient points, of course let me know if you have any questions. If the above sounds fine, give me the go-ahead and I'll try to have the game up by Monday.