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[SPOILER] retep can't get enough weed

(January 20th, 2014, 18:41)Bobchillingworth Wrote: Ah, did you post


Quote:By now you probably guess that I'm going to attack you, no secret since you can see the power graph in-game. I was three turns away to hit you, yet now I feel like just hitting enter to the end of his game. Hey maybe I just do that, I can play a game that is fun, I can play a game that is boring but I don't want to play a game where people will get randomly angry at me.


in the tech thread, directed toward Xenu just as a means to misdirect William LP?

No, I don't want to fight/play/have anything to do with xenu as it will not be fun at all, yet I did built 80+ units which I have nothing to do with, so you know WilliamLP is kinda winning and he is the only one that I could attack so yeah that is pretty much, plus and big plus it would be fun dancing


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I bring you info lurkers. Info that you probably won't get anywhere else.

Wetbandit military
[Image: hfh9.jpg]
[Image: 3dge.jpg]

Molach military
[Image: 8w53.jpg]

Oxy military
[Image: rypi.jpg]

Xenu military
[Image: xy7m.jpg]

Suttree military
[Image: n3ki.jpg]

WilliamLP military. He has more land units but no more navy than what is show.
[Image: ehs5.jpg]

Retep military plus 15 airships and 19 bombers
[Image: 1owf.jpg]


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I have most of my bombers in Suttree cities. I trying to avoid airships scout his position. I don't think someone would look in Suttree cities. The thing is that have a funny side-effect. Oxy declare war to Suttree and seems we have a MDP (me and suttree) I'm a war with oxy. I could actually hit his stack with 15 bombers.
I'm worried that wetbandit/william will wanted to scout the war and spot my bombers. Oxy has retread for now though.


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I want to post this in the tech thread, what do you think lurkers?

Hey guys I'm going to be blunt here. Since in the end we never agree in how we should concede the game, I just going to say it.
We should concede to williamLP. What do you think wetbandit?


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Reasons:
- The game is pretty boring at this point, not sure if anyone is having fun.
- Wetbandit can't attack Molach successfully, I doubt he would attack WilliamLP or me.
- I could attack william but unless I whip pretty much everything to the ground I won't do him enough damage.
- I have no aluminium.
- I could use the 1h and half that use on this game doing other stuff, like reading other players thread.

I guess it all depends on what wetbandit wants/plan to do. If I have to keep playing I'll continue with the attack I suppose but it won't be really good one with the level of commitment that I putting right now. I trying to balanced a good military build rate with a semi functional economy but is pretty hard, especially with william having so much land than me.
Anyway I need to start whipping hard every turn, like right now.


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I haven't read your thread yet, just the last page. I'll read it all later.

(January 26th, 2014, 17:28)retep Wrote: - I could attack william but unless I whip pretty much everything to the ground I won't do him enough damage.

War right now would have been interesting. Maybe you could have taught me a lesson, because I've never really used planes much in Civ 4 before. It would have been so much work though, thinking about the whole world, easily more than one hour for every turn.

I was building heavy into fighters and battleships at the end. I thought if you came for the land I was ok as long as I didn't lose the sea or the air. (Revolt to nationhood for drafting infantry, save gold to mass-upgrade cannons to artillery, etc.) I had no idea you had so many bombers but I suspected that's what you were building for part of all that power.

My stuff at the end:






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I read your thread. It was very entertaining, and I loved all the screenshots and the reporting style, thanks. It was interesting how you knew everyone's tech so early.

retep Wrote:Wasn't Molach aggressive Rome? Wasn't suppose to be super aggressive? Wasn't this the guy that was going to rip off our faces and kill our families? Well no, there were all lies, just smoke and mirrors.
Molach has fell behind, he didn't use his praet to attack anyone, he didn't use his trait to settle more aggressive, and now is all worthless. All the leverage that he had in the past is gone, as more time pass he would become weaker and weaker until someone take everything that one day was rightful his. That is the destiny of the people that don't take opportunities in their hands when they can. Oh a cruel cruel destiny for the one that desired all.

This is one of the best things I've read ever... I want to frame this to be a motivational poster for myself.

Quote:WillianLP knows that I have a high GNP and he probably know that I have paper if he is cheching F4. So he probably think that I'm rushing for Lib and he decided to take more militaristic techs to attack Kuro asap.

Yes, I was pretty on top of your tech once you got paper. And yes I ignored Lib knowing it was hopeless. At the time I thought this game was going to be decided by the sea so I wanted the edge there, especially circumnavigation.

Quote:WillianLP GA finish, I though he would chain another but apparently he has another plan.

I'm not even that smart. lol My first GA, I didn't know the value and calculations behind how good an investment great people are with the +3 bonus! But by delaying the second and third GA I might have got unintentional benefit because they scale better to larger empires working more hammer tiles. Like you know, MoM was huge and I built it with marble first from Azza, but then Bandit actually traded it for happiness after conquering. Calendar resources were really scarce over on our side of the world because I managed to grab so much of the jungle. It was probably a mistake to let me get marble but at that point I don't think I looked like one of the leaders in the game.

I actually built the Great Library without marble, which was maybe weedy but it's still a nice wonder. I'm sure all those free scientist points added to more than a GP over the course of the game.

I should have played for a 4th GA too, but I squandered my extra prophet on Theology, not realizing how valuable he was for being a 4th unique kind. (Since Scientist, Artist, Merchant are easy.)

Quote:Wetbandit didn't want to exchange maps even in very favorable trades for him, so after an hour of thinking about it I decided this is for the best.

Wow! At first I thought Bandit must have scouted around with optics, but then when I got paper and learned he didn't have optics I knew it must have been from a map trade with you and winning the coin flip. I was annoyed because I was a couple of turns away from circling with caravels, but also really glad you didn't get it. Gifting it to him was a great move.

Quote:WillianLP can attack me with his frigates, so far I have count 8, I have 7 myself to defend some galleons. If he attack me then wetbandit will win.

Yeah, there was a window of a few turns after I got Chemistry, when I had a stronger navy than you did, but I thought that if I attacked we'd be fighting all over the world until the game was over, and Bandit would coast to victory for sure. Also honestly major war planning stresses me out.

Quote:I think that WillianLP has been feeding gold to Boldy, otherwise Boldy should be fall in strike 4 turns ago.

Yeah. He was fishing a great scientist around in my land, and making gold demand offers, and gifted it, and I took the hint and gave him 1000 gold for it over a few turns.

Quote:The problem with WillianLP is that he doesn't seems to have a plan he just research thing because he has to, his playing for inertia.

What can I say but I think you've described my play style perfectly. rolf

Quote:War? Really? If this is a real war then I guess I win.

That was when I saw he had a galleon stack moving out pointed at some underdefended cities of mine. (Including his 8 move GG galleon.) I made the declare war and then offer peace move, fully intending that if he wanted to concede to you all he had to do was attack, and I would have just spent the rest of the game trying to screw him over. And with the stuff I had on land, upgrading all my units with gold to cannons and rifles, he would have had a really hard time dealing with it I think. I think you would have coasted to victory with no problem had he chosen that path.

Quote:He is competitive in GNP but only because he is in a GA when it finish he would slow in his research. He has a lot of land but his biggest mistake is that he hasn't expand to the islands fast enough, hell he has expand very litte very slow.

Yup, again, you hit the nail on the head. I think that was a big mistake too. With the head start and you preoccupied with Xenu I should have rushed to grab those islands between us, and maybe could have owned that whole chain.

Quote:I think part of this is his failure to finish Kuro. Waht it looks (at least for my perspective) like a very easy task had taken a lot for him. I not sure what was the problem though maybe he underestimate the fact that defenders always have the advantage, maybe he didn't bring enough units thinking it would be a easy victory,

This is accurate. I think I actually did bring enough units, but I made one horrible tactical error by being overconfident in the odds and underestimating the defenders' advantage.

Oh I was very afraid of your redcoats. It was why I went for Steel so early because Cannons were the only things I could think of that would let me deal with them if you decided to rush a ton of them over the land bridge between us.

Quote:I wonder what my neighbors will think of this.

I did kind of freak out for a minute, but then realized it was probably just Organized factories. lol

BTW, I wonder why you didn't finish the job of settling the islands you had control over? You even had a settler in place in that northwest island divided by peaks. I was thinking of settling there myself but saw your settler and didn't want to risk setting you off. With conquerer's plateau (number of cities maintenance at maximum) and SP, new cities only cost 3GPT in maintenance costs, I thought settling any island city very quickly pays for the settler just with trade routes and then shrine income.
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Re: Circumnavigation, I had a 5-move galley that explored all the way west as possible for me, in what later became the western border with retep. At that point, I feared that retep was actually the runaway power and am glad that I was the beneficiary of a map trade which led to the circumnavigation bonus that was never actually used for anything really productive. Unless, of course, you count the 5-move ironclads which I built before combustion. lol

I'll hit on this later in a more detailed post, but strangely enough, my successful war didn't get me enough land to compete with you two. And for the most part, you were both able to acquire that land advantage peacefully or at least with a lot less risk and/or resources. Not a complaint, just an observation.
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Thanks for setting fire to things for us retep.
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Also:

Quote:Research path. Well I was thinking to research industrialism but instead I'm researching radio, why? Well Wetbandit was the only one who have not only one but two GE but he use one to start his Golden Age and another to finish the Pentagon (I'm 90% confident this is true, there is no other way he could have finished the Pentagon that fast) which means that I can compete for Cristo, before that I though that wetbandit will get but without his GE I have a chance to denied to the others. Plus that way I'm a step closer to bombers.

I assumed the only reason you could be going for Radio first was to deny Cristo, but I managed to get it anyway despite getting to Radio a couple turns after you did. Were you in the process of building it?
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