Chess Tournament RB #4 Lurker Thread
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(February 5th, 2014, 11:16)novice Wrote:(February 4th, 2014, 15:52)Gustaran Wrote: I walked with my king in the corner on purpose. I could have played 25...Bxf6, which is not really desirable of course, since in that case I would have to deal with your super active queen on f6. Nevertheless, I would have played this line if your threat of forking my pieces had been real. Well played, I think you had a nice initiative after the opening, I had to watch out for sacrifices on f7 and/or e6. But I think 20.h4 was not the best move, it seemed a bit slow. Checking the game with an engine it recommends 20.Nxh7 which seems to win a pawn, though I keep a strong bishop: 20...Kh7 21. Bxd5 Bxd5 22. Ng5+ Kg8 23. Qxd5 and only now I can regain my pawn with Bxb2, but I would say both sides have chances to win.
GG novice
I have a knack to concentrate on a too tiny portion of the board and then miss lurking bishops or rooks.
Yes, that was terrible. Not really sure what I was thinking... his king was heading towards the queenside and I probably just didn't realize that he was allowed to turn around. In any case I thought I already had a lost position. Should have concentrated more.
Well played, Pindicator. Heading straight into a rook endgame against you probably wasn't the best strategy.
If you know what I mean.
Well, i thought my pass connected a & b pawns would decide the game, and then i blundered away the a pawn
(February 6th, 2014, 17:19)Gustaran Wrote: pindicator-Zakalwe I didn't like that continuation, actually, becuase it looked like a clear and easy draw. After Kd6 I was thinking of the following: 48. Kf6, Kd6 49. Rb6+, Kc7 50. Rxe6, Kxb7 51. Ke5 and that looked clear enough to keep an advantage in the game. It's probably still a draw, but it seems like it's more difficult for Black to defend here than the one you put down. Black has to choose whether to save the h-pawn, the central pawns, or counter-attack white's pawns, and his king is away from the action. White still has connected pawns. Zak, I actually thought I had an easier win, but you did well in showing me I was wrong Of course, if I hadn't blundered away my a-pawn then it may have been easier. Well fought!
Suffer Game Sicko
Dodo Tier Player (February 6th, 2014, 18:38)pindicator Wrote: I didn't like that continuation, actually, becuase it looked like a clear and easy draw. After Kd6 I was thinking of the following: After the counterattack 51...Rg8 there is no real way for White to win. Either you start trading pawns with 52.Rxh6 Rxg4 53.Kxd5 which leads to a drawn position (tablebase) or protect the pawn with 52. Kf4 Rf8+ 53. Kg3 and it is still a draw, but now either side could make a mistake and lose. Actually I think it might be even easier if Black captures with 50...Rxb7 instead of 50...Kxb7, because in that case he has 51...Rb2 which immediately gets rid of your connected passed pawns as well: 48.Kf6 Kd6 49.Rb6+ Kc7 50.Rxe6 Rxb7 51.Ke5 Rb2 52.Kxd5 Rxf2 53.Kxe4 Re2+ 54.Kf5 Rh2 and a theroretical draw (you can look it up in an online tablebase if you want to see further moves). Now you could still argue that Black has to find all these moves over the board, but I think as long as he is going for a counterattack it is possible to hold for a human player. On the other hand, if - for example - he would try to hold on to his h-pawn in your line with 51...Rh8 you would indeed win. |
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