So before we jump into our final FF2 magicians update, a handy resource for FF5 was introduced to me -
a damage calculator. It's in Japanese, so you'll more than likely have to use translate to get much mileage out of it, but still might come in handy for future use.
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![[Image: l71SnaA.png]](http://i.imgur.com/l71SnaA.png)
Into the Jade Passage, the only way to reach the demon castle of Pandemonium. We essentially have two long dungeon romps on the way to reach the Emperor himself.
![[Image: 6kPmAnx.png]](http://i.imgur.com/6kPmAnx.png)
This is what most of the fights end up looking like. Malboros inflicts a lot of status ailments if they hit. Which they don't.
![[Image: OLxuzN0.png]](http://i.imgur.com/OLxuzN0.png)
This is what I want most of the fights to look like. These guys sling Tornado 13 our way, which is perfect for building HP needed to survive the nastier pure damage spells. I actually had to hurt my own party members with spells, just to get enough buffer room.
![[Image: ivxmtZd.png]](http://i.imgur.com/ivxmtZd.png)
There's a magic shop here behind a waterfall. We don't need any of the spells here. We already got what we need!
![[Image: bTTfHJf.png]](http://i.imgur.com/bTTfHJf.png)
There's a few monsters in boxes here. The two dragons are dealt with by hitting their elemental weaknesses - Poison and Ice respectively. The golden Behemoth, I simply hurl nonelemental spells at.
![[Image: VljjDNB.png]](http://i.imgur.com/VljjDNB.png)
The Red Dragon also drops us this. It's of no use to us - the only purpose it would fulfill is giving Patchy elemental protection, but there's a freebie along the way and it would mean giving up the White Robe - which is far more important for its status protection.
![[Image: hkOOvSX.png]](http://i.imgur.com/hkOOvSX.png)
Speaking of Status protection, also with the Dragon Armor is the Aegis Shield. Hijiri holds onto it, giving the full monty of protection along with her Black Robe.
![[Image: jU5PiXC.png]](http://i.imgur.com/jU5PiXC.png)
Into Pandemonium. The first thing that happens: Defense Ring drop from a Lamia Queen!! Hijiri got hold of a fixed one in Jade Passage, but having another doesn't hurt.
![[Image: 9mP1dhW.png]](http://i.imgur.com/9mP1dhW.png)
Yes, full protection from status elements really is nice. Other enemies, like those Death Riders, couldn't hit Alice. With the front/back row mechanics, evasion stands as the killer stat of FF2, to FF5's speed. With most of the threat being physical, you can end up with virtual invincibility.
![[Image: DMc6Bl9.png]](http://i.imgur.com/DMc6Bl9.png)
What's not nice are these guys. Their Blast 10 special inflicts paralysis on the party, and it is non-elemental. That means if it hits, it works regardless of any resistances.
![[Image: ec0vqwx.png]](http://i.imgur.com/ec0vqwx.png)
Within the crystalline walls of Pandemonium are four optional bosses, three of which guard a piece of Genji equipment and one of which guards a Ribbon. The first I take on is Tiamat. This dragon has level 16 breath skills of all four basic elements to sling at us. With everyone but Patchy having resistance to them, it's not much of a fight.
![[Image: s79EyT0.png]](http://i.imgur.com/s79EyT0.png)
Next is Astaroth, who guards a Ribbon. Astraroth has a nasty supply of spells, an 8-hit physical, and 7000HP. And he likes to single-target your characters with level 16 spells. The biggest threat would've been the non-elemental Drain 16, but it never showed.
![[Image: 8DIwCZQ.png]](http://i.imgur.com/8DIwCZQ.png)
On the way back, I run into a Lamia Queen who drops _another_ Ribbon. So I guess everyone's getting a Ribbon. I later get another Defense Ring drop, so everyone but Patchy (the one with the highest magic defense) gets one.
![[Image: ocRZ4n3.png]](http://i.imgur.com/ocRZ4n3.png)
"Satan", as this fanslation calls it, also has level 16 spells, including Flare 16. I just keep blasting the overgrown lord of the flies until it dies, not accomplishing anything helpful.
![[Image: 7xxvjqk.png]](http://i.imgur.com/7xxvjqk.png)
Finally, the worst for last - Zombie Borgan doesn't even get the honor of the boss music playing. I kill him with fire and move on.
![[Image: Ye4Az8b.png]](http://i.imgur.com/Ye4Az8b.png)
And hidden near him is the Masamune!! Shame that we don't get to employ it, because it - having no spellcasting penalties - is the best weapon for any mage...well, anyone, really.
There's not much else to say about the trip through here. Everything gets blasted into submission with Holy or Flare, except large groups of Krulls, who I opt to take out with multitarget Exit or Warp. It took about three hours in total. I felt like streaming it and I did.
![[Image: vE3put8.png]](http://i.imgur.com/vE3put8.png)
The last boss awaits.
![[Image: ZvxGBRQ.png]](http://i.imgur.com/ZvxGBRQ.png)
Our inventory, for the hell of it. Didn't even use most of those Elixirs, thanks to the Aspil spell being around.
![[Image: laaof21.png]](http://i.imgur.com/laaof21.png)
Marisa didn't manage to hit Flare 11, though Patchy did hit Holy 11. I mostly used Patchy's Cure through Jade, hence why it went up to 8. Hijiri didn't disappoint, Flare 7 isn't half bad. That aside, I hardly used any of the other spells. Alice's agility hit 70, boosted to 80 from her Black Robe. With just the Main Gauche on her, she has 99% evasion.
![[Image: aGtyPTO.png]](http://i.imgur.com/aGtyPTO.png)
It's go time.
The festivities kick off with Alice casting Blink on herself. This is actually pointless - the Emperor gets 8 hits at 100% odds, but Alice gets 10 dodges at 99% odds. The Emperor has a nasty array of spells, though. Slow 16 can cripple a physical attacker, as can Blind 16. Curse 16 reduces Attack and Defense by half if it lands. Dispel 16 is as worthless for him as it is for us.
Then there's Flare 16. This does 800-1000 damage to a single target, which is why I needed the higher HP. Finally, he rounds it off with Meteo 10, which does around 300 damage to all targets.
The Emperor is resistant to six of the eight elements, and absorbs Death and Matter. There's a way to abuse killing him by casting Wall followed by Toad, Exit, or Warp on him. The animation of those spells is what kills the opponent, and when a black magic spell is blocked by Warp, the full animation plays. But we don't need that.
The Emperor has only 540MP. A few castings of Aspil wipes his stock clean, and he's left with his physicals. Which can never hit Alice.
![[Image: eVFP2zM.png]](http://i.imgur.com/eVFP2zM.png)
Game set and match. All that's left to do is to blast away. Hijiri's Flare 7 does around this much. The others do over 600. The win is inevitable.
![[Image: deDtLSm.png]](http://i.imgur.com/deDtLSm.png)
Goodbye, Emperor!! This is actually one of the harder final bosses in the series if you don't know what you're doing, but if you do, he's among the easiest. As a bonus,
here's a video of the Emperor battle.
![[Image: 88GEtJt.png]](http://i.imgur.com/88GEtJt.png)
FF2 NES completed!!
![[Image: kfU29ic.png]](http://i.imgur.com/kfU29ic.png)
So, closing thoughts? Playing through FF2 NES was definitely an experience, to put it one way. It's a game riddled with issues and abuses, but I wouldn't say it was not worth my time. I'm interested in seeing how a solo character would perform; even though it would be fairly straightforward late game, the early game is what would be interesting. That definitely about describes this as well. Once I got hold of Holy/Flare, the strategy just became throwing those out all the time except when elemental weakness was available - both for efficiency and in preparation for the Emperor. I think the most I came to being threatened in the final runthrough was with the Abyss Worms, but they were irritably rare and chose not to all throw out their spells at once. The Krulls were annoying, but they could never hurt Alice physically.
And of course besides a solo playthrough, we can swing the other way and go melee only. This would rule out several of the abuses the game has to offer, including Evasion and Aspil abuse, and make healing difficult aside from potions, though the Blood Sword would still be an option. Or cross the streams and do both.
We'll see what happens though, and if I feel like embarking on another trip through FF2. There's still that other challenge in FF5, and that other thing I want to do. If I'm able to do that in a few days, that's what it'll be. If not, we'll see.