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Hearthstone

Here's my Pagle idea:

3 mana
0/3
50% to draw at the start of your turn
Deathrattle: Draw a card

He becomes a bit easier to kill, but he can't be coined T1 and is guaranteed to draw a card. Also makes him different from the pile of 2-mana card drawers that we have (Novice, Loot Hoarder, Bloodmage)
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That is an interesting suggestion, but I think the card would be too weak in comparison to (class specific) cards like Mana Tide Totem which is 0/3 for 3 mana as well. Since the totem draws a card the turn you play it is actually preferable to the deathrattle effect and on all other turns you have a 100% chance compared to 50% on Pagle.
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(February 21st, 2014, 04:15)Jowy Wrote: Congrats smile Very high chance that Pagle is gonna get changed soon, so that's basically a free legendary of your choice.

called it shades
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In that case, I gotta consider disenchanting my Pagle for my favorite Legendary (in design), Lord Jaraxxus.

EDIT: Also any idea when patch hits?
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I'm a big fan of the changes. Not because I play constructed much but because I like watching the tournaments, and it seems like a lot of the commentary is about whether Pagle draws or not (and indeed that decides the outcome of many games). It's a card game, so of course it's full of RNG from the very beginning, but the advantage (or not) from Pagle is stark and not interesting to watch. The "solution" will be that Pagle is simply not good enough to go in every non-aggro deck anymore, and that too is a good thing.
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Since Hearthstone's live, I highly recommend playing as much Arena as possible in the next few weeks because you're going to have a lot of new idiots playing that you can feast on.
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I don't think it is that much of an impact. The majority of interested PC players have probably joined quite a while ago when open beta was announced.

The real fun is going to start once the game is released on iPad and cross platform play is enabled. Oh man, I would love to play arena against the average Angry Birds mobile gamer. nod
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I've been making bank since open beta smile
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I've been slowly losing all my gold, in the past month. I think I peaked at almost 1000 gold, by the time I managed to get two 12 wins arena runs. After that, I didn't play as much and I started to fail on my arena runs - getting 5 victories was a reason to be cheerful. Recently, I got a 8 win run with a pretty good warrior deck, but that was the most I got in a long while.

Fortunately, since not playing that much kind of leaves me with 3 daily missions each time I open the game, I've been managing to have enough gold for constant Arena runs (but I don't think that'll last).
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If you open with three quests, then you should get pretty much enough for an Arena each time (40 x 3 = 120), combined with the fact you need to win some games which'll probably give you about 30 gold from quests you can probably get one Arena run each time.
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