Was going to post this in Korea's thread, but unsolicited advice goes against our code of conduct, right? I still like writing the advice, I'll just refrain from posting it 
Also might be spoilerish as Korea doesn't know that they really need copper, archers aren't going to cut it against praets.
You should simulate this though, as you would want either archers or axemen available at the time the NAP expires, I would think.

Also might be spoilerish as Korea doesn't know that they really need copper, archers aren't going to cut it against praets.
plako Wrote:I'll think about message, please wait before sending. The contents of it resemble my view of things, but it should be considered, if we want to look a bit more friendly.If your next city goes to the island (settling on the copper looks good for a production boost and instant hookup) all you need is a warrior for an escort. It will probably take some time for Rome to figure out where your new city is. You could research sailing now while naturally finishing the settler, double whip a galley with overflow into a warrior to replace the one that goes on the galley, and maybe have copper online around the time your NAP expires.
I played and moved our warrior towards home. I think we're not in a hurry to meet everyone. We need all soldiers at home.
What about switching capital to Granary to keep the option to slave the Settler with 2 pop. We don't have proper military support for the settler currently so it comes too early.
Copper is very good news. I hope we're fast enough settling there.
You should simulate this though, as you would want either archers or axemen available at the time the NAP expires, I would think.