Having not played many games with barbarians on (since I like playing in my sandbox in SP), I have a couple questions, grouped into two main buckets:
1. Barb Progression:
I know the basics of how barbs progress (they start as animals, then actual units, then they research really slowly), but I don't know the actual steps, and how much they vary with game speed:
2. Barbs from huts:
I generally get this part, but there are a few edge cases I'm not sure of:
1. Barb Progression:
I know the basics of how barbs progress (they start as animals, then actual units, then they research really slowly), but I don't know the actual steps, and how much they vary with game speed:
- When do animals appear, when do actual units appear, and when do barb cities appear?
- What determines how aggressive barbs are? I know there's a city threshold where they start entering borders (I think it's 2*num of players cities), but what determines whether they attack units or not? I've seen them suicide onto units, but I've also seen them not, even when not defending a city.
2. Barbs from huts:
I generally get this part, but there are a few edge cases I'm not sure of:
- I know scouts/explorers are safe to pop huts, and military units are unsafe, but what about city borders? What about Workers or Settlers?
- Is there a period where popping a hut with an unsafe unit can't produce barbs? Maybe before actual barbs show up?
- If a hut would have barbs and it's popped with a safe unit, is the hut fixed to a specific result, or is the result just rerolled?