Scout moved into a compromising position:
I actually should have about 50-50 odds depending on what exact health .9/1 is (I could check in the event log but... lazy). He's at 2.2, but forest+woodyII+river gives me about 2.25, but then lowered hp/strength for me cause my health isn't quite max.
Whosit doesn't actually know we're neighbors yet unless his scout poked in and out of my borders los (or he did the glimples through fog and turn around thing), but I don't think that happened given last I saw his scout it went south of Krovice. So not knowing we're neighbors might make him more likely to take a potshot.
However, even ish odds hopefully push him to not. Losing his warrior here probably screws with micro and I hope he won't want to take that risk.
If he does hit the scout, well, there won't be immediate retaliation or anything and i'd hardly go on a warpath, but I will keep it in mind should I be picking targets later. (Though let's be honest, given my two neighbors by land are Whosit and Krovice, it's pretty clear which one I should go after...)
Settling 2nd city next turn, slightly slower than scooter (dangit I wanted to be first)
Cheater hater scouting around my capital. Don't know where he lives yet. Further to the south is my bet.
Fear cuts deeper than swords.