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I find the pro teams in NA and EU lacking much imagination and they seem to struggle to adapt and innovate. They seem to lose to something and just copy it blindly instead of countering it. Look at the 4 champion towerpushes, why aren't teams grouping to stop the early invade and push? Watching a silly tower race isn't interesting to me as a viewer and probably isn't to the players either.
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(April 22nd, 2014, 07:46)Dantski Wrote: I find the pro teams in NA and EU lacking much imagination and they seem to struggle to adapt and innovate. They seem to lose to something and just copy it blindly instead of countering it. Look at the 4 champion towerpushes, why aren't teams grouping to stop the early invade and push? Watching a silly tower race isn't interesting to me as a viewer and probably isn't to the players either.
Ward trinkets being unlocked late no longer allow you to do that and if you have 5 people stopping a 4 champion tower push then it's likely to be a stalemate while there's a champion in a solo lane freefarming and pushing.
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(April 22nd, 2014, 02:40)spellman Wrote: Well, there's the logic behind the idea, but they don't seem to grasp all the consequences.
That's why I say they dont know what they are doing. When you change one small thing,you might just break something else in the process. Renekton got nerfed last patch and Jax became must pick must ban.Coincidence?Obviously not. A fed renekton is a problem but at least you can play around it.A fed Jax?There's not a lot you can do against that.
They just "randomly"(new skin) buffed rumble this patch,so be prepared to see that again.
Honestly about the 4v0 pushes being boring,they are not the problem. They are boring in EU and NA and because the EU/NA teams dont know what to do after the towers go down. 4v0 pushes in Korea actually makes very exciting game most times.
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(April 22nd, 2014, 10:47)Deceptus Wrote: (April 22nd, 2014, 07:46)Dantski Wrote: I find the pro teams in NA and EU lacking much imagination and they seem to struggle to adapt and innovate. They seem to lose to something and just copy it blindly instead of countering it. Look at the 4 champion towerpushes, why aren't teams grouping to stop the early invade and push? Watching a silly tower race isn't interesting to me as a viewer and probably isn't to the players either.
Ward trinkets being unlocked late no longer allow you to do that and if you have 5 people stopping a 4 champion tower push then it's likely to be a stalemate while there's a champion in a solo lane freefarming and pushing.
Then people can buy a couple of real wards. Since the top laner always seems to always take TP he can just TP to the empty lane later.
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(April 22nd, 2014, 16:54)Dantski Wrote: Then people can buy a couple of real wards. Since the top laner always seems to always take TP he can just TP to the empty lane later.
This used to be good when support items were non-existant, but now taking a ward means you're sacrificing lots of sustain so if you DO end up with standard lanes, you're going to be behind 300-450 HP.
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I really don't get what's with all the hate against regi. I mean he benched Xpecial after he got feedback from the team about Xpecial's poor attitude.
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Hey! Trinkets unlocking at 30s! Back to early ward game! No invades, see everything coming!
MP
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PBEM45G - Sareln
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http://wastedonlol.com
According to this site I've played LoL for 847 hours. That is a lot of hours.
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If u think that's much try 2123 hours or 88 days.
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424 hrs on EUW
647 hrs on NA
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