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Europa Universalis IV

Quantity is a really good idea set if you find yourself fighting a bunch of wars. I guess it's too late to do anything about itnow, but Castille gets a special event that lets them personal union Aragon if they have a royal marriage in the late 1400s twirl

Sounds like you're getting by just fine though. Make sure to keep France weak, never let the Big Blue Blob form or else you're in for a world of pain.
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(June 8th, 2014, 22:56)Hashoosh Wrote: Quantity is a really good idea set if you find yourself fighting a bunch of wars. I guess it's too late to do anything about itnow, but Castille gets a special event that lets them personal union Aragon if they have a royal marriage in the late 1400s twirl

Sounds like you're getting by just fine though. Make sure to keep France weak, never let the Big Blue Blob form or else you're in for a world of pain.


Got that event in my first game (playing on easy mode for proper learning of mechanics), and am now waiting to 1519 for integration. One of my first messages was "You are now leading a personal union with Navarra!", which happened about five minutes after they accepted my royal marriage proposal. So there is currently no Navarra, and therefore there will be no Glorious Entry into Paris.

On the France front, I left them alone, and they've quickly consolidated, but there are two counters, 1) Burgundy is blobbing a nice bit too, and 2) they really hate Ingerland, so every ten years the both war, where France take England's continental holdings, and England gobble the Scots, but neither have the means to invade the other.

Getting around the new tech system is the biggest difference since three I find, especially as your tech points also cover your national ideas.
Travelling on a mote of dust, suspended in a sunbeam.
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Thanks for the advice smile. Well it turns out that they had a bunch of islands I didn't bother to find, so I had to "sue" for peace, and only got three of the states. Its going to cost a fortune to make them core. Live and learn :shrug:.

Darrell
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(June 9th, 2014, 06:33)Brian Shanahan Wrote: Got that event in my first game (playing on easy mode for proper learning of mechanics), and am now waiting to 1519 for integration. One of my first messages was "You are now leading a personal union with Navarra!", which happened about five minutes after they accepted my royal marriage proposal. So there is currently no Navarra, and therefore there will be no Glorious Entry into Paris.

On the France front, I left them alone, and they've quickly consolidated, but there are two counters, 1) Burgundy is blobbing a nice bit too, and 2) they really hate Ingerland, so every ten years the both war, where France take England's continental holdings, and England gobble the Scots, but neither have the means to invade the other.

Getting around the new tech system is the biggest difference since three I find, especially as your tech points also cover your national ideas.

Oh, I guess you got screwed by the Burgundian Inheritance RNG then, unless you're earlier than I think. Burgundy has a chance of being absorbed by the Habsburgs or Spain, if they're losing a war sometime in the late 1400s.

One thing I've noticed is that the diplomatic ideas are the nicest (specifically the expansion/trade/colonization, depending on who you are, the base diplo one is great too) because diplo tech is by far the least useful out of the three schools.

Is that true about Navarre existing being a trigger for the conclusion of France's religious troubles? I would've thought that it wouldn't be, given how often Navarre gets wrecked by Castille/Aragon.
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(June 10th, 2014, 23:39)Hashoosh Wrote:
(June 9th, 2014, 06:33)Brian Shanahan Wrote: Got that event in my first game (playing on easy mode for proper learning of mechanics), and am now waiting to 1519 for integration. One of my first messages was "You are now leading a personal union with Navarra!", which happened about five minutes after they accepted my royal marriage proposal. So there is currently no Navarra, and therefore there will be no Glorious Entry into Paris.

On the France front, I left them alone, and they've quickly consolidated, but there are two counters, 1) Burgundy is blobbing a nice bit too, and 2) they really hate Ingerland, so every ten years the both war, where France take England's continental holdings, and England gobble the Scots, but neither have the means to invade the other.

Getting around the new tech system is the biggest difference since three I find, especially as your tech points also cover your national ideas.

Oh, I guess you got screwed by the Burgundian Inheritance RNG then, unless you're earlier than I think. Burgundy has a chance of being absorbed by the Habsburgs or Spain, if they're losing a war sometime in the late 1400s.

One thing I've noticed is that the diplomatic ideas are the nicest (specifically the expansion/trade/colonization, depending on who you are, the base diplo one is great too) because diplo tech is by far the least useful out of the three schools.

Is that true about Navarre existing being a trigger for the conclusion of France's religious troubles? I would've thought that it wouldn't be, given how often Navarre gets wrecked by Castille/Aragon.

I don't actually know, I'm only at 15 aught something, and it's my first game so the events are largely a mystery to me. So far the game is a bit easier, much less complicated and I find war decs on the player are more logical in their manner (often in 3 I would have a country on good terms with me, and focusing their missions in the opposite direction declare war for no obvious reason, in 4 my only defensive war was on Aragon who had the mission to take over Navarra who I was allied with, so it was a logical progression that I was in the war defensively).
Travelling on a mote of dust, suspended in a sunbeam.
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17 times I sent that useless 0/0/0 heir into battle with 1 unit against 15, 17 times he loses, and 17 times he lives rant.

Darrell
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Put him on a boat and let it sink due to attrition. Usually works
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(June 18th, 2014, 11:03)Hashoosh Wrote: Put him on a boat and let it sink due to attrition. Usually works

That's how I usually lose my explorers
Suffer Game Sicko
Dodo Tier Player
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Have to put him in an army on a boat, not on the boat itself, though.

Admirals/Explorers go down with their last ship.
Generals of armies being carried by those ships (well, kings and princes, I have never actually bothered to test with a general or conquistador) have a reasonably high chance of being magically teleported back to land.
-- Don’t forget.
Always, somewhere,
someone is fighting for you.
-- As long as you remember her,
you are not alone.
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Yeah, my 0/0/0 heir was an amazing at fleeing the battlefield/swimming to shore. Then he randomly died while sitting in camp and I got a 3/4/5 guy smile.

Darrell
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