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Turn 262
Declare/peace with Mackoti. Discover that he'd signed a defensive pact with Scooter . Wonder how much that'll cost us...
If anyone wants to know the next attack plan, it's that we'll have seven transports over here, which will unload 28 amphibious or near-commando units on the coast of Zonguldak before coming back to pick up 28 Machine Guns, Artillery and Charge Infantry. The boats will stage on the tiles shown on t264, then on t265 will drop off their collateral-proof load on the Target tile and pick up the 28 amphibious units from Mack's rail network.
Then on t266 dtay can choose to empty Jetboy or we'll take it. We'll probably be forced to burn it, but it would be nice to keep the Hindu Shrine...
Scooter has done a great job of catching Mack up, but he's only playing 15 minute turns. How is that possible .
Demos and power
ps. what were the battles after #4? I can't face trawling through the thread to find them...
Completed: RB Demogame - Gillette, PBEM46, Pitboss 13, Pitboss 18, Pitboss 30, Pitboss 31, Pitboss 38, Pitboss 42, Pitboss 46, Pitboss 52 (Pindicator's game), Pitboss 57
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(June 24th, 2014, 01:31)Old Harry Wrote: ps. what were the battles after #4? I can't face trawling through the thread to find them...
I'm probably a bit slow here, but what do you mean with #4?
I like the plan let's hope mack co-operates and gives us OBs
June 24th, 2014, 04:33
(This post was last modified: June 24th, 2014, 07:26 by Old Harry.)
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We've got 100 years war, 2nd Battle of Bull Run, 3 mile island, 4th Ypres, then another two or three cities that need naming... Was there something about Gallipoli or Gibraltar being fought over 13 times?
Yeah, need to catch Mack in game to offer OBs if we want to land on his land this turn.
Completed: RB Demogame - Gillette, PBEM46, Pitboss 13, Pitboss 18, Pitboss 30, Pitboss 31, Pitboss 38, Pitboss 42, Pitboss 46, Pitboss 52 (Pindicator's game), Pitboss 57
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6 day war could do.
EitB 25 - Perpentach
Occasional mapmaker
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There were, like, infinite battles of the Isonzo in World War I.
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(March 23rd, 2014, 00:41)fluffyflyingpig Wrote: Okay, so you have 2nd Bull Run Manassas, an excellent choice. Now pick someone to go get some new cities from. Next up, and with an eye toward significant battles and avoiding Star Wars EU drek, I'd suggest:
3rd Ushant, the Glorious First of June (or 3rd Karkov, 3rd Petersburg, 3rd Ypres, 3rd Winchester)
4th Kawanakajima (4th Ypres, 4th Karkov, 4th Champagne)
5th Encirclement Campaign (5th Ypres)
6th Isonzo
7th Siege of Gibraltar
From there you can alternate between Gibraltar sieges and Isonzo battles up to 14 and 12 respectively. Other places like Constantinople or Jerusalem have a strong history of sieges but only Gibraltar has a definitive numbering system.
EDIT: Also, you really should name the city either 2nd Manassas or 2nd Battle of Bull Run, 2nd Bull Run is just odd sounding.
Just do this.
Also I insist you rename the city 2nd Manassas to compensate me for my hard work.
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Excellent. That was exactly what I was looking (not very hard) for .
Completed: RB Demogame - Gillette, PBEM46, Pitboss 13, Pitboss 18, Pitboss 30, Pitboss 31, Pitboss 38, Pitboss 42, Pitboss 46, Pitboss 52 (Pindicator's game), Pitboss 57
In progress: Rimworld
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I suspect Mack is going to play about 6am my time, if you spot him logged in try to catch him and offer OBs...
Completed: RB Demogame - Gillette, PBEM46, Pitboss 13, Pitboss 18, Pitboss 30, Pitboss 31, Pitboss 38, Pitboss 42, Pitboss 46, Pitboss 52 (Pindicator's game), Pitboss 57
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Turn 263
Unfortunately I didn't catch Mack and get OBs, so the attack on dtay is delayed by a turn (if Mack gives us OBs at all - he's probably busy getting loaded and having a good time.)
Completed: RB Demogame - Gillette, PBEM46, Pitboss 13, Pitboss 18, Pitboss 30, Pitboss 31, Pitboss 38, Pitboss 42, Pitboss 46, Pitboss 52 (Pindicator's game), Pitboss 57
In progress: Rimworld
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