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[Spoilers] Fintourist and Old Harry have nothing to see here

Screenshot? Any other potential targets? Are we still within the bounds of his (thought-to-be) promised NAP?
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Sorry, on a crappy laptop so no screenies. I think the proposed nap has expired. And another war will be fun... bang
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I think the 'nap' expired t260.
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(July 23rd, 2014, 15:09)Old Harry Wrote: I think the 'nap' expired t260.

Looks like it. Apparently Mack's NAP expiring ended your game. crazyeye

Played: Pitboss 18 - Kublai Khan of Germany Somalia | Pitboss 11 - De Gaulle of Byzantium | Pitboss 8 - Churchill of Portugal | PB7 - Mao of Native America | PBEM29 Greens - Mao of Babylon
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Hmmm.. I wonder whether mack would really attack us due to the real life commitment that warfare takes at this point.. And would conquering us really improve his space race date? Our cities will spend a while in revolt and even if we are at this point barely a snack he certainly needs to put some additional hammers into military instead of space ship parts or wealth..

That being said, would you like to participate in another war and raze couple of cities? crazyeye If the answer is yes, why not? If fighting with dtay/2metra (or just waiting) is more fun, maybe we should not pull the trigger and see if we are still allowed to skirmish elsewhere..

Also, "Lunch" cry

The best scout we will ever have bow

I'm all in for committing everything we have towards 2metra in order to revenge the murder of our hero mischief
Finished:
PBEM 45G, PB 13, PB 18, PB 38 & PB 49

Top 3 favorite turns: 
#1, #2, #3
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GAME OVER - play again?

Paranoia is paranoia - Mack logged in this afternoon to offer another 40 turn NAP. I've consistently read his intentions wrong all game - I wonder if I was ever close smoke. I would have accepted except that the game is now over, so I couldn't resist. This galleon has been hiding in the ice down south for just such an opportunity:


devil


Then we haven't got much Artillery left but most of it can reach Bursa. First we take the defenses down to 4%, then the airships pound the top defenders then


CR2 Arty vs damaged CG2 Inf 35% loss - 6 collateral smile
CR2 Arty vs 14.0 CG2 Inf 63% loss - didn't get a hit on the infantry frown - did get 6 collateral smile

C2 Charge Cav vs MG - 16%/25% - WITHDRAW
C1 Charge Cav vs MG - 7%/25% - WITHDRAW
C3 Inf vs 11.9 MG - 57% - WIN
C3 Inf vs 14.0 CG2 Inf - 67% - WIN
After which it's all easy 90% battles (which we lose three of duh) And our glorious admin delivers the coup de grace..


When he logged in to war-peace us Mack stuffed three Artillery into Kish. Naughty nono. We have four commando Inf that can reach the city - 91% odds each. Should we?


1st guy WINS
2nd guy WINS
3rd guy WINS
4th guy WINS


Goodbye Kish!

I didn't end turn - if anyone wants a look around we're the Lost Dynasty, password "tourist". As a final note here is our border with Mack. See how he's crushed our culture meaning that a tank starting four tiles from the border (for instance unloaded from a boat in a fort next to Barcelona) can hit every one of our border cities - clearly another lesson to learn for the next game!


Congrats to Mack who was screwed by the known-tech-bonus, to Plako and Pindicooter for using that bonus after expertly absorbing their neighbours and to everyone else for a great game. Especially our dance partners, Suttree, Dtay, Ichabod and 2MetraNinja. I hope to kill play you all again someday...
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(July 23rd, 2014, 18:16)Old Harry Wrote: GAME OVER - play again?

Paranoia is paranoia - Mack logged in this afternoon to offer another 40 turn NAP. I've consistently read his intentions wrong all game - I wonder if I was ever close smoke. I would have accepted except that the game is now over, so I couldn't resist. This galleon has been hiding in the ice down south for just such an opportunity:


devil


Then we haven't got much Artillery left but most of it can reach Bursa. First we take the defenses down to 4%, then the airships pound the top defenders then


CR2 Arty vs damaged CG2 Inf 35% loss - 6 collateral smile
CR2 Arty vs 14.0 CG2 Inf 63% loss - didn't get a hit on the infantry frown - did get 6 collateral smile

C2 Charge Cav vs MG - 16%/25% - WITHDRAW
C1 Charge Cav vs MG - 7%/25% - WITHDRAW
C3 Inf vs 11.9 MG - 57% - WIN
C3 Inf vs 14.0 CG2 Inf - 67% - WIN
After which it's all easy 90% battles (which we lose three of duh) And our glorious admin delivers the coup de grace..


When he logged in to war-peace us Mack stuffed three Artillery into Kish. Naughty nono. We have four commando Inf that can reach the city - 91% odds each. Should we?


1st guy WINS
2nd guy WINS
3rd guy WINS
4th guy WINS


Goodbye Kish!

I didn't end turn - if anyone wants a look around we're the Lost Dynasty, password "tourist". As a final note here is our border with Mack. See how he's crushed our culture meaning that a tank starting four tiles from the border (for instance unloaded from a boat in a fort next to Barcelona) can hit every one of our border cities - clearly another lesson to learn for the next game!


Congrats to Mack who was screwed by the known-tech-bonus, to Plako and Pindicooter for using that bonus after expertly absorbing their neighbours and to everyone else for a great game. Especially our dance partners, Suttree, Dtay, Ichabod and 2MetraNinja. I hope to kill play you all again someday...
I realy didnt wanted atack you after your kill on my units back when we fight with knigs and macemans, realy didnt worth atacking you, to high price for revenue.Aniway you played a very good game.Congrats.
I was like 20 turns from launching the spaship if someone dint atacked me, and treuly i payed litle atention to whats happening, i had zepelins to cover everywere but was to much for me to move all.The units i was moving back to get a least 10-15 units in all the cities which were in danger.
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(July 23rd, 2014, 18:16)Old Harry Wrote: ...

lol That was an appropriate way to end this game hammer

(July 24th, 2014, 00:53)mackoti Wrote: ...

GG mack, very strong performance. When we managed to get our units away from suttree front we were looking for ways to stop your snowball from rolling, but apart from that one fight were RNG also was kind for us you did not really leave us any openings. Looking forward to reading/commenting your thread!
Finished:
PBEM 45G, PB 13, PB 18, PB 38 & PB 49

Top 3 favorite turns: 
#1, #2, #3
Reply

Well, the game's over. As for the past several months, I hardly know what to say. Good job, guys; you played well, you survived, you did interesting things, you became known as Team Badass. You even defeated the attack of the best player on RB (GG, mack smile), and thereby had a major effect on the course of the game. Considering you entered this after your greens' games, I'd say that's a pretty good outcome.
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(July 25th, 2014, 07:01)TheHumanHydra Wrote: Well, the game's over. As for the past several months, I hardly know what to say. Good job, guys; you played well, you survived, you did interesting things, you became known as Team Badass. You even defeated the attack of the best player on RB (GG, mack smile), and thereby had a major effect on the course of the game. Considering you entered this after your greens' games, I'd say that's a pretty good outcome.

Thanks for your help (especially attacking Suttree). I had fun, but I'm still disappointed I let dtay commando Agincourt... I haven't finished Commodore's thread yet, but I think I'll probably change my PB13 sig to say Team Badass when I do lol.
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