Are you, in fact, a pregnant lady who lives in the apartment next door to Superdeath's parents? - Commodore

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[Spoilers] PBEM 62 - Ichabod's Thread, feat. Mardoc and retep

So, I decided to look for Dazed once I had the new save. And:




Well, that could be his Capital expanded borders. It's not first ring, from what I can tell (EDIT: it could be). Anyway, the city on the sugar gets more value to be settled once we have some spears. I think Dazed can't see us and it's better if that stays this way. If he explores this way with a WC, we can whip a warrior and turn it into a spear.

That's possible because we can 1t hunting. This is the part of the game where the sandbox isn't accurate anymore due to the difficulty there's to simulate the known tech bonus. Well, this bonus is always positive, so whatever we get on the sandbox, we can only do better on the game. Seeing as I need to finish hunting next turn (not exactly need, but I can't finish it this turn), I saved gold for one more turn. If we get some bonus on Masonry, perhaps Mono could be faster than expected. jive




By the way, this shot shows the distance between what we know from Dazed and THH:




THH didn't lose a city in the interturn, so I guess I was reading too much into his title... Well, who knows. If Dazed had a thread and he made the first update in 2 months, we'd know something was happening, but that was not the case. lol

The reason why I think the war isn't phny is because THH has writing. I don't think Dazed would declare war to scout if he could ask for it first. Well, perhaps he did and THH didn't accept, right? That's a possibility, but I'd expect THH to accept, since dazed is likely regarded as the least dangerous competitor and he has arguably the worst pick (due to order).

Anyway, what is interesting about the picture is that they are not as close as could be expected. I think it is a reasonable assumption to make that THH 3rd city went north. He has a very nice spot with ivory and stone + cows and rice to his south, but grass cows as the only first ring food is not exactly optimal for a third city, so I could see him delaying it. Dazed probably expanded south and perhaps they are close to each other now... Who knows.

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Seeing the placement of Dazed, I wonder how the terrain continues up north, passed the deer + gem city we are about to settle. Is that backfill land? Does it connect to another player?

Anyway, I'm happy to have Dazed as a neighbour. I think he's the one more likely to fold without too much of a fight if we are to attack. Commodore and THH I expect to put a tough and hurtful fight, but Dazed is more likely to just mail the turns, I think. So we have a decent expansion project, when we want it.

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In other news, Commodore just now adopted slavery. Yes, I missed that in the last turns. The huge production is explained by this, I think.




It'll be interesting to see if mines can compete with slavery this early. I guess he also got a lot of chops, being India on quick and all. But non-math chops (he doesn't have math) are kind of meh (you need more than three for a granary)... I don't know. Well, he's at the top of the scoreboard, while fighting a war, so it must be working.

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The scout keeps going forward. There's still a chance for a better city to the east of EG, placed as shown (red square), if there's a resource in the circle. Right now, I doubt it... Anyway, blue and green square are possible ways for us to settle that region. Blue we will settle, green would be a future project...

I think we could go for Sailing after Mono. It's a small commerce investment for a nice commerce gain. We have a lot of food and hammers, so invest them into commerce through a galley and settler can work. With stone and masonry, we can actually start a pretty early Moai, built through whip overflow.

Another thing to think about is a run for The Great Lighthouse, if we can get OR on EG. We want a lighthouse there and, considering that island city as our 8th city and the city to the east as the 9th, we'd have 6 coastal cities. That's pretty nice commerce boost, I think. If I'm not mistaken, the cost for the wonder, considering OR bonus, is 138 hammers (lighthouse already accounted). It's doable, perhaps even better investment than the Pyramids.

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Demographics at EOT, with 100% gold:


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So, I was thinking about Great People and what do we want to get/for what. A GA drops a little bit in value since we are SPI, so we have a bit more flexibility in that regard. Thing is, nothing jumps to mind as a very good usage of GP right now.

Anyone has any idea about that?

How about getting a Great Spy from TGW to explore the whole map?? lol I'd actually consider that if we could do spy missions later, but they are all banned.
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Quick comments

-The problem with the GLH is that there aren't enough islands to take full advantage. Other players won't open borders. And at least you plan to steal their islands there isn't that much gain. However I was thinking that the mechant GP could be useful. If we also make a library and hired some specialist we could time things to bulb currency or make an academy.

-You are actually at the top of the scoreborad. neenerneener

-Commodore was using mines most likely because a)He is IMP b) he need chariots to rush pindicator shhh

Anyway have to run, more later.


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(October 1st, 2014, 14:52)retep Wrote: Quick comments

-The problem with the GLH is that there aren't enough islands to take full advantage. Other players won't open borders. And at least you plan to steal their islands there isn't that much gain. However I was thinking that the mechant GP could be useful. If we also make a library and hired some specialist we could time things to bulb currency or make an academy.

-You are actually at the top of the scoreborad. neenerneener

-Commodore was using mines most likely because a)He is IMP b) he need chariots to rush pindicator shhh

Anyway have to run, more later.

Right now, I think we have 2 islands that are rightfully ours, the one near EG and the whale one. SW of the island near EG may be another osland, so that'd make it three. Well... TGLh won't be game breaking at all, but could be a nice boost, considering all the favourable circumnstances.

I like the idea of bulbing currency, but only if we can speed up the GP with other specialists, like you've said (or we could go to CoL and work merchants, but then why wouldn't we tech currency first, in the first place). Otherwise, it isn't worth the wait. The idea of saving gold after mathematics while we wait for a GP could be a good one, than we could burn the gold into the research of currency through an academy or just bulb it. I guess we'd need a quick spread of Judaism to the EG for this to work, in order to be able to get lighthouse, library and TGLh there. I think we wait for Mono before deciding about this, having the religion and OR really seems like a decisive thing to consider while making the new plans.

Of course we are at the top of the scoreboard, but we are hors-concours, so it doesn't count and Commodore is the leader. neenerneener And I'm sure to whip all this leadership of ours, so that people don't want to dogpile us. shhh

Not that they are noticing us, with all the thread spam going in Pindicator's thread. lol
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Have you read a pindicator thread before? Spam is what it's all about! You're going to need both Stupendous Man and a lot of Calvin & Hobbs to compete with his thread's spam output in this game. nod

Played: Pitboss 18 - Kublai Khan of Germany Somalia | Pitboss 11 - De Gaulle of Byzantium | Pitboss 8 - Churchill of Portugal | PB7 - Mao of Native America | PBEM29 Greens - Mao of Babylon
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Pindicator Island.



THH Island.



Dazed Island.



Taking that in consideration it seems the intention of the map maker is to give everyone only one island. So I asumme this is Commodore island.



Agreed that waiting for mono would be a good idea.

So the workers that finish the cottage 1NE fo LS are moving back to GT to make a cottage right? Are there going to finish the one they started or make a new one?

Also when is mono eta? I think 7 turns from now, right?


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But that'd make our island the worst! rant

lol

Regarding the workers, I think I'll start a new cottage. I need to see how the timing works when improving the cottage 1S of LS; I think it could work doing the one 1S of LS, the one 1W of LS, the one 1S of GT and the one 1E of GT, which would chop the forest. We wouldn't lose any worker turns, but perhaps we'd have turns working unimproved tiles that we could avoid by doing it in a different order. The reason why I want to do a new one first is because I don't know what I want to fo with the chop. I considered putting it into a worker the best play, but I still haven't tested for timings. Do you have an opinion on this? Perhaps using it for another military unit?

I'm not sure about Mono timings. I still need to test it. Things will be faster than in the sandbox, though. At our current expenses (-12 gpt), we'd have 6t of full research right now, which is enough for Mono, I think. But it'll get worse with the 5th city. I'd say 7t is a good estimation. 1t for hunting, 2t for masonry, 4t for Mono... Something like that...

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I got the save, still a bit before I play it.

THH is not at war with Dazed anymore. I thought everything could be a grand scheme (together with thread title) from THH to attack us (paranoia, I know), but his power is significantly lower than ours.

And a GG was born between turns, likely from Commodore's IMP trait. So, the war on the other side is real (I need to check WW, haven't done that yet).

Considering we are 3rd in power with only one axe, I think we have to be ahead of THH and Dazed, which means we are probably safe from attacks for now. Just gotta keep an eye on the barbs while settling the 5th city... There's some risky moves there, which will leave some workers uncovered...
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(October 1st, 2014, 18:50)spacetyrantxenu Wrote: Have you read a pindicator thread before? Spam is what it's all about! You're going to need both Stupendous Man and a lot of Calvin & Hobbs to compete with his thread's spam output in this game. nod

But I'm wasting my time being a good boy and updating properly... cry
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Yeah a new one is better, there isn't anything wortwhile to put the chop.

Now that you finish hunting this turn, maybe next turn is a good idea to put some hammers in a spear over GT so it can be whip if necesary.


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I'm doing my best to spam this thread, this very post is prove of that shhh


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