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Dtay's Little Red Book

Sounds like things are going well on the Pindicator front. How are things going elsewhere?
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The front after I moved, I chose to end around up north. Straight ahead is too risky, if there's another knight stack in the fog it would tip the force balance into a rout. Up north I'm safe from collateral, and therefore basically invincible, approximating it takes about twice as many knights as I have cavs to take out my stack without collateral



TBS is plowing through dazed, giving me yet another high-strength neighbor.



Where is the bottom half of the scoreboard located and what do I need to pay Caledorn to move me there? lol. I currently border #3, #4, #5, #8, and the inexplicably #9 Plako.

Though that comparison is a bit unfair/asymmetrical, since a large nation like mine will tend to not be next to weak neighbors at this point in the game, on account of having, err, already absorbed said weak neighbors. It is only when borders reach strong opposition that they would settle down.

Broad shot of everything



Econ wise I'm getting Astro/Chem for naval power, then probably making my break for communism, hoping that isn't too late.
Fear cuts deeper than swords.
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(December 2nd, 2014, 07:41)Zed-F Wrote: Sounds like things are going well on the Pindicator front. How are things going elsewhere?

In terms of what the rest of the empire is doing, there's an easy answer: building military. Krovice is in nationhood and drafting, and Finharry now has astro and PB13 revealed as penchant for naval attacks, even naval attacks where they can't keep anything, even naval attacks for the sole purpose of gaining xp crazyeye

And given how strategically indefensible my cities are, I really just need tons upon tons of units. I'm certainly switching to nationhood ASAP for the easy rifles (about 15 turns out via raw GPP production, which is probably faster than I can get to communism anyway for the great spy, though I might use the great artist I'm making in the hindu holy city for battlefield control and earlier use of the shrine).
Fear cuts deeper than swords.
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Can we get a shot of the hindu holy city?
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Gladly. And updates on Pind's move.

He's still falling back, yet to make a last stand (or even just a normal stand)



He did take those workers though.

Hindu shrine



To compare, the jewish shrine



These two are by far the largest religions. Tis very nice to have them both. It's basically equivalent to having Org/Fin traits. Right now Org would be saving me ~175gpt, each shrine with attendant market/grocer/bank gets me more than that.
Fear cuts deeper than swords.
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So, going to shrine Islam too?
If only you and me and dead people know hex, then only deaf people know hex.

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(December 3rd, 2014, 15:27)Commodore Wrote: So, going to shrine Islam too?

lol

Yeah, it's prohibitively difficult for me to produce a prophet at this point. I guess I could try to spread every religion to the NE city and then build all the relevant temples for 7 priests. That feels... extremely not worth it.
Fear cuts deeper than swords.
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Though the concept does play into the dramatic history of the New England Empire I've been vaguely inventing as this game has gone on. The First War, to unite the Jewish faith, and now the Second War, to unite ALL the faiths hammer
Fear cuts deeper than swords.
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Oh, other interesting news I found upon that after-Pin login was Pin declared war on FinHarry. I'm very unsure of what this means. I seriously doubt Pin is engaging in offensive operations against Finharry. Did Finharry make vulture-like moves and Pin wanted to first strike a force? Worth watching the power and war-weariness graphs to see if this is at all real or just a pseudo-war.
Fear cuts deeper than swords.
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Pin now at peace with both OH and dreylin. We're fighting alone here, which should be fine but will make things slow going.




Weird culture behavior there was annoying, stopped scounting so I had to decide what to put in the city somewhat blind. we've basically backed Pin up to the point there isn't much more to be done than make a giant stack and hope he can't break it. I don't think there's really a move left to make besides that given how everything is arranged. So this turn is pretty big, it's i would say the first turn of the war where I don't absolutely know Pind is unable to do anything do me.

Thought about going to up threaten this city as well (the one pind just took back), but decided I needed every cav possible in the big stack in comfort



demos



Great artist born, can be in the hindu holy city in 2 turns, at which point I'll decide whether to use it for culture, which will basically depend on how assured I look of communism great spy at that point in time.
Fear cuts deeper than swords.
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