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{SPOILERS} 2metra, Dreylin & OT4E. This is the beginning of a wonderful friendship.

Anyway plan needs to be rewised since dtay is keeping char there.
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(December 9th, 2014, 16:19)OT4E Wrote: They must be kidding...


Not sure what you're saying; is this the right image?
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(December 9th, 2014, 16:26)Dreylin Wrote: Not sure what you're saying; is this the right image?
The forest grew on the deers, so no way we road both tiles in 3 turns. But dtay's char is a bigger problem.
I have an idea though, but need team's approval.

So:
1) We bring settler here on the forest hill plains
2) we settle it and it kickes dtay's char
3) we bring 4 workers and chars in position and raze his cities.

In the worst case we get rather useless city that produces only maintance.
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I am all for it. I wanted a city there anyway after we raze Dtay's city smile
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And I of course believe we will raze Dtay's border city.
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We might have to memorialise this as the time someone complained that a Forest grew on their Deer! neenerneener

Questions:

Where is dtay's Chariot? Is it just the added visibility that derails the surprise of the plan?

Has he got his Terrace in there yet; if so is the delay going to allow him to pop borders?

I assume you're thinking the FPH for better defense, rather than the better overall city site on the Coast 1S?

Would viability of the coastal city option change if we were considering keeping dtay's city rather than razing?

You're suggesting using the current Settler for this for speed and not producing another for this purpose? Where are we building the next 2 for the island?
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I want to plant front city now. Seems it is the time.
2 Settlers in production.
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(December 9th, 2014, 17:06)OT4E Wrote: I want to plant front city now. Seems it is the time.
2 Settlers in production.

Agreed, excellent!
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I rejected OB with REM/AI, not sure if we need it. We wont have 3 coin trade routes there for long.

No terrace yet but it is a matter of 1 whip.
Current settler will go for front and we whip 1 in 3 turns. I am still not sure about this plan, need to discuss it more. That city is not good, not coastal, no river, bad food, but some forests...
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And I also rejected a couple of map trades, opened borders with plako and agreed to trade deers for cow to Gavagai. This is how I wanted to get in the game :D
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