December 11th, 2014, 23:48
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It seems he is the only one who has alpha. We gain nothing from most of OB. Only few routes of 3 with island cities. With island nations we spoiled trade routes. Anyway what a greedy man!
I was thinking to switch some cities to workers, bu we need to have them grown to use improved tiles.
December 12th, 2014, 09:47
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(December 11th, 2014, 23:48)OT4E Wrote: It seems he is the only one who has alpha. We gain nothing from most of OB. Only few routes of 3 with island cities. With island nations we spoiled trade routes. Anyway what a greedy man! We're getting 3c routes from Gavagai now and they're up to a half-dozen of them at least. I defogged one of Joey's cities this turn, so we might see routes come in. I'll try to find time to do a foreign update this weekend, but noteworthy is that no-one who we have met has Revolted to a Religious Civic, plako is the only one not in Slavery, and Gavagai has Hereditary Rule going.
(December 11th, 2014, 23:48)OT4E Wrote: I was thinking to switch some cities to workers, bu we need to have them grown to use improved tiles. We need to hold off the whip for a while on the core cities to let them grow - especially now we have MP units for most of them. I think I spotted a few places to start Workers next turn after growth.
Oh, and we have 9 choppable forests at Wunderbar (not counting Deer and Furs); if we can get a Forge in using just 1 forest, then it pays back over the other 8 - I'll see if we can get enough hammers into the city to enable a 2-pop whip. I think that's doubtful, however the exchange rate for 2 forests is only slightly below even on the remaining 7, so it's probably worth using 2 on the Forge. Of course if we wait until we have Org Rel and Christianity in there before whipping, it will help the build. That would be 1-3t after Theo depending where Christianity is Founded.
December 12th, 2014, 15:50
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(December 12th, 2014, 09:47)Dreylin Wrote: We're getting 3c routes from Gavagai now and they're up to a half-dozen of them at least. I defogged one of Joey's cities this turn, so we might see routes come in.
We have -71 in export/import graphs. As far as I know it means that we provide 71 more gold from trade routes than get. Routes with Gavagai are really nice now.
I'd say we need to send more units on island. Dont give false hope to Adrien.
About AP I think chopping forge is possible, though we are not in a big hurry with AP, we need to spread religion, make monasteries and temples to make it work properly.
December 13th, 2014, 04:24
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We could start researching previous turn....
December 13th, 2014, 06:37
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Ok, no problem, we can do it in 3 turns now. So Monotheism --> Priesthood --> Theology. I think we dont need archery right now and can leave it for later needs.
Dtay's commercial city is guarded by 1 archer and 1 queucha only. Sad that we cant take care of it right now. And our galleys are busy for sometime more.
Circumnavigation gone. We should agree to trade maps with GermanJoe to get chance. Probably he found someone else.
December 13th, 2014, 10:03
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Ah, I saw we didn't have cash for 4t and thought we needed all 4 so I dialed it back down.
Dtay added the Archer this turn; last it was just Quechua. I started a boat at LM, but went Trireme first since I thought we might be able to relocate a Galley ... I don't think that's going to be possible, so we probably whip the Trireme into the Galley and then the Galley for the Island settle. Comm was circling those islands with his WB, so we should stake our claim to the near one soon.
Could we also grab Monarchy on this run? Revolting to HR & Org would get us more value from the Anarchy. (that's probably just not practical)
December 13th, 2014, 10:06
(This post was last modified: December 13th, 2014, 10:18 by OT4E.)
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Yes we revolt to org only after we get archery MONARCHY. From now all revolts must for 2 civics.
December 13th, 2014, 12:12
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I am not sure that we need that island after all. Not worth to hurry with it at least.
December 13th, 2014, 14:47
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We are last to play turn, shall I do it?
December 13th, 2014, 16:38
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In general, yes go ahead and play the turn if you are able. Sometimes I get a mid-day play window on the weekends, but not reliably ... the kids usually get in the way of that!
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