Are you, in fact, a pregnant lady who lives in the apartment next door to Superdeath's parents? - Commodore

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{SPOILERS} 2metra, Dreylin & OT4E. This is the beginning of a wonderful friendship.

(December 29th, 2014, 19:25)Dreylin Wrote: Do we know if dtay has got his Heroic Epic up and running? We saw (& killed) the unit which would have unlocked it, so he'd just need the tech...

I hsvent seen HE in any visible cities and I doubt he had filled Aestetics path. Need to check Orion anyway, so I am sending spy there.
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160 hammers till HS. If H&K doesnt take marble from us this turn (only possible if he declares war) we will lose no more than 1 turn from this.

Here is the situation between Commodore and Plako:
[Image: 10qgsyf.jpg]
[Image: 1531ohe.jpg]

Our demographs in dynamics:
[Image: vz578.jpg]
[Image: 30j6xdd.jpg]
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I am leaving for the next few days, so I will be unable to make moves before the 4th of Jan at least. I will check thread and participate in discussions sometimes.

I have put Horse Archer in production in Overlook Passage, but if we really want to make those skirmishes may be it is better to make axe. Btw I managed to make move faster than dtay this turn, may be it makes sense too.

Workers have what to do for the nearest future. Keep in the mind that most cities will be growing in 1-2-3 so they need more improvements. Therefore we need to share at least one worker for cottaging each (Bodmin and Rhodes especially).
I also think that we need to grow cap a bit before reworking those farms. Bodmin can return it's corn soon.

Maryland must grow, we will put some specialists later there to get GP.

Samarkand builds monastery, temple and forge.

Any questions?
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OK, I think that all makes sense. I'll take a look tomorrow and let you know if I'm uncertain on anything.
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I think that we are on the right path. In this mod you cant get army from nowhere. Whipping 2-3 pop with high food no longer effective. All players who got army were constantly slaving for many turns. Though draft can work but I doubt it can be dangereous for us.

Our goal is to get stable production of knights for now.

Overlook Passage is ready to produce 1/3 of knight per turn.
Wunderbar requires to finish HS, build temple, barrax and stable and will run military queue in like 10 turns. So this will be another 1/3.
So are 54cents and Stronghold.
Samarkand and Double S will join in 15.

It all will give us constant rate of 1/3 * 6 = 2 knights per turn with certain possibility of growing to 3 knights per turn.

We need those skirmishes for epic unit and general. Dont forget to road iron, i delayed it to road after HS.

Next techs are Compass and Code of laws. Our maintance already takes the half of income. The medium range goal is Economics and golden age to convert free market.
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Happy coming new year!
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(December 31st, 2014, 14:06)OT4E Wrote: Happy coming new year!

You too!
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Hey 2metra, any chance you could play the current turn? I've been pretty sick the last few days and am not sure I can play coherently again yet on this game.
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Happy New Year, guys! Let she be peaceful and profitable and full of love.

I'll get the turn, no problems.
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I will be around. Knock me in gtalk if you have urgent questions.
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