Are you, in fact, a pregnant lady who lives in the apartment next door to Superdeath's parents? - Commodore

Create an account  

 
Rogue Legacy #1 on Steam

currently on sale on Steam, going to check what all the fuss is about.
Reply

Well I've played this game now. It's okay. The bosses are overpowered on the first play-though but it get's better latter. Death stealing your money is annoying and artificial but it's okay. Without it there would be no tension to the game. The bonus bosses are really hard and offer real challenge. The three weakness classes main cause of weakness is poor scaling into new game plus and beyond. The lich's health drain isn't good enough anymore, the dragon's fire doesn't do enough damage and the miner's gold bonus is additive not multiplicative. These issues are caused by it being an indie game. The miner will be very bad for sullla as its greatest strength (being able to see the chests and the bosses indirectly) will be mooted by his playstyle.
Reply

Well Sullla just did the Knave. It's pretty good and I don't want to spoil it. smile

My only 'constructive criticism/thing I want to say' is that the Knave gets a HUGE stealth buff if you don't care about dying. This is because it kills things faster so you are more likely to get lucky and you get gold quicker. This is why people like it over the barbarian especially considering that ng+0 is very easy to forget about when using multiple classes because it's much less difficult.
Reply

This is one of the craziest Rogue Legacy runs you'll ever see, NG+3 with the Spellsword: http://www.twitch.tv/lcsullla/b/532757930
Follow Sullla: Website | YouTube | Livestream | Twitter | Discord
Reply

Well Sullla is doing miner now in case anyone wants to watch him suffer on twitch...

BtW Sullla, the wiki says that the Alektorophobia-chickens don't despawn when you leave the room. I don't remember if that was the case...

Lastly, I've put some thought into this and have determined that this is an artificial challenge because the miner is not supposed to be used as your primary class. So this doesn't really count the same way that the superbosses in ff5 aren't hard just because you have to die a couple of times. So if Sullla has to grind fairy chests for stats in order to be able to full-clear it at ng++ it doesn't matter.
Reply

Necro for posts WAY back in this thread, under 100. smile Finally got myself a controller, and have been experimenting with a new series of heirs.

As I thought, the controller has not been helpful so far. I think it could be with some practice -- I have no experience with controllers, having played everything with keyboard + mouse for years. Learning to use a controller is building an artificial set of reflexes, and that will take some time. One definite advantage of the controller that I can see is the use of dash -- being able to access dash using the triggers would be vastly easier than handling it with the keyboard, where it gets mapped above (and in competition with) the left-right move keys. As a result I have almost never actually used dash.

I am curious how much experience with controllers most players have. Especially the ones who recommended controllers. lol I expect they have quite a bit, and that skills with controllers transfer at least somewhat between games. Maybe I should try a completely different platformer game using the controller, develop some skills, then try Rogue Legacy again with the controller?
Reply

I've gone back to Rogue Legacy quite a bit recently. Basically going through the game on the normal difficulty and trying to do so in fewer deaths. Now I have beat normal in 44 generations where my first tries took close to 100. I expect I can lower that to around 30 without actually like, learning how to dodge the bosses. :P The more I play, the more convinced I am to put another point into life instead of clicking on anything else.

It's 6 months late to reply about controllers, but I do think it is purely a familiarity advantage. When I played Super Mario Bros as a kid it was move with left thumb on a d pad, jump, run, and fire with right thumb on buttons. Well Rogue Legacy isn't that much different. By contrast PC hasn't had a great lineage of platformers, and the old ones just didn't need to accomodate so many buttons. But actually I have some frustration with my x-box controller because d pads aren't as precise as they seemed to be when I was a kid. On some of these new fangled controllers it is hard to go right or left without the controller saying "Oh and he also went a little bit up" or "and also a little bit down", which in a game like Rogue Legacy (or say... Pac Man), will eventually happen at an inconvenient time and leave you accidentally fighting Ponce de Leon (or Clyde).

Now you can definitely do twitchy 4 direction movement on a keyboard. I think someone has scored 1 million on MAME Donkey Kong using a keyboard. Rogue Legacy is a lot more forgiving than Donkey Kong, but does use more buttons. You would need a custom keyboard configuration that works for you to do all the controls as needed, including the left and right dash moves. And it would need to become second nature to you to use it. Maybe I'll even try it someday if I don't find a controller with a working d pad. :P
Reply

https://www.destructoid.com/here-s-the-f...5718.phtml
Reply

Rogue Legacy 2 announced? jive

Steam page is up, in case anyone wants to put this on the wishlist:

https://store.steampowered.com/app/12539..._Legacy_2/

Reply

Rogue Legacy 2 Early Access is now available on Steam and the Epic Store.



Even if you are not a fan of early access and just want to play the final version, it might still be worth it to purchase it right now, since the price is going to increase towards the final release according to the developer.

https://store.steampowered.com/app/12539..._Legacy_2/

https://www.epicgames.com/store/de/produ...acy-2/home

Reply



Forum Jump: