I am still lurking, but donât have any question yet.
Mwin
As a French person I feel like it's my duty to explain strikes to you. - AdrienIer |
RBPB3 - Gandhi of the Egyptians
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I'm loitering about as well - in the same boat as Mwin!
Also losing valuable lurking time as I've started playing PBEM and reading around that quite a bit. Most curious to see the results of the explorations around goldville. Hopefully some nice resources hiding behind that range of hills.
If both your capital and your proposed second city site have no strategic resources, how will that change your settling/teching plans? (note: I don't know the map either)
This is going to be a cramped map, enough space for about 8 cities minimum at a guess, but that also limits the places Sullla can place strat resources and still keep it balanced. I think copper and horse are going to be within 5 tiles of the capital, if they were any more than that and he runs the risk of several teams never having a chance to settle for the strat resources (and we all know what he thinks of that happening ). I plan to settle city number 3 for them once I get my second and third workers out to first of all improve the capital and then road to the strat resource. With the gold I may end up researching to archery. if barbs are too nasty.
Do you think the way you handled diplomacy in PB1 is going to affect how other teams interact with you here?
ATrain Wrote:Do you think the way you handled diplomacy in PB1 is going to affect how other teams interact with you here? Yeah, pretty much, everyone learns from the past. For instance, sunrise and regoarrarr have already told me that they view annoying me as a big mistake, so I know that they are probably going to be decent tech allies at least. Everyone else though may fear me (I did take on a 3v1 and managed to get what I wanted out of the war). And will probably take some precautions to protect themselves from any aggression I have against them, setting up tech alliances of their own. Which partly explains the leader/civ choice: I'm hoping that every single team I meet I can set up some sort of trade with, even if it's just gold from one party to another, missionaries from me to them, or tech from me to them if they spread my religion to all their cities etc (I'm hoping to do this twice, once with an early religion, and then make a minority religion the AP religion and get people to spread that for even more shrine income). No tech alliances for me. I will try to set up NAPs and border agreements with everyone I meet, and that gold tile will probably help me add tech to my side of the deal. I don't think anyone is going to be as aggressive as I was in that game...unless some stupid tech alliances form up, like a 12 player alliance, which frankly doesn't make any sense.
Have you named your warrior? Would Rincewind be appropriate?
What will be the name of your second city? Sto Lat is the closest city to Ankh-Morpork, Pseudopolis is the closest major city though. I started a list, since I'm bored, but I guess this article tells you all you need to know (or already knew): http://en.wikipedia.org/wiki/Discworld_geography
I have to run.
I named the starting warrior Corporal Gaskin (the guard who dies just before Carrot arrives in the city, in Guards! Guards!) I don't really want to name warriors after anyone important.
Rincewind I think I'll reserve for one of those uber-flanking fast movers. Or a medic scout. Do you think I should name cities after real cities in the series, or after parts of Ankh-Morpork?
No pictures, but I moved Gaskin 1NE, uncovered a sheep on a grass hill to the NW of the gold. Junk food, but it'll do in a pinch. Hopefully there is another food in the fog, but one thing I've learnt from maps that Sullla makes is that he is incredibly stingy on the food resources. 1 food resource per 25 tiles is normal. Personally I think that is bad, and prefer something more along the lines of 1/15 tiles like in RBPB2 so that you get some choice in where to plant cities instead of being strong-armed to settle on specific tiles.
I don't think I'm going to be making heavy use of slavery in this game except in a pinch, definitely not on the scale as in RBPB1 where I whipped out that WE army in 10 turns flat. Shadyforce, if you are just lurking my thread, can you do me a favour and move Gaskin 1NE onto the plains hill if the turn rolls tomorrow after 0600? Nothing else needs to be done... Krill Wrote:I named the starting warrior Corporal Gaskin (the guard who dies just before Carrot arrives in the city, in Guards! Guards!) I don't really want to name warriors after anyone important.So the ultimate GG unit will be named A'Tuin then? Quote:Do you think I should name cities after real cities in the series, or after parts of Ankh-Morpork?I like parts of Ankh-Morpork. Maybe save the other city names for conquests. But in that case I guess your capital should be renamed to Pseudopolis Yard, Unseen University, Patrician's Palace or some such thing. http://en.wikipedia.org/wiki/Ankh-Morpork
I have to run.
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