January 28th, 2010, 16:15
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There is a 15 character limit...probably going to stick with the city names, as most place names from Ankh-Morpork are over 15 charactors in length.
Current games (All): RtR: PB80 Civ 6: PBEM23
Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71. FFH games: PBEMVII, PBEMXII. Civ 6: PBEM22 Games ded lurked: PB18
January 28th, 2010, 17:08
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Just realised, I have a great name for the second city if I manage to land a religion there:
Dunmanifestin, home of the gods. Or Cori Celesti, the mountain that it is situated on
Current games (All): RtR: PB80 Civ 6: PBEM23
Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71. FFH games: PBEMVII, PBEMXII. Civ 6: PBEM22 Games ded lurked: PB18
January 28th, 2010, 18:00
Posts: 23,435
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Joined: Jun 2009
Message to send to anyone I meet while I'm away:
Quote:Hi guys,
Sorry I couldn't be here to chat with you, I've had a job interview in Scotland and spent most of the today travelling; I won't be capable of doing anything with the game until early Saturday afternoon.
I am happy to offer you a long term NAP, until Alphabet, t80, something along those lines (you can figure out the exact wording if you want) and a promise to contact you asap to talk about tech trades and whatnot (anything you would want on the agenda?) as soon as I am back in the hotseat.
If you want to contact me, you can find me at new.mail.storage@gmail.com, which i also use as a chat address.
I look forward to working closely with you in this game
Krill
Current games (All): RtR: PB80 Civ 6: PBEM23
Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71. FFH games: PBEMVII, PBEMXII. Civ 6: PBEM22 Games ded lurked: PB18
January 29th, 2010, 02:35
Posts: 20
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Joined: Apr 2006
Good luck with the job interview.
January 29th, 2010, 12:47
Posts: 514
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Joined: Aug 2006
Corporal Gaskin moves NE onto the hill to reveal:
Also demogs from this turn:
Also in the blame game, Dantski was the last to finish last turn.
January 29th, 2010, 17:07
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Will you settle to grab both foods along with the gold? If so, which of the three options (four if you count the gold tile)?
January 29th, 2010, 19:29
Posts: 23,435
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Joined: Jun 2009
I'll settle 1S of the gold tile. 1NE would be the ideal spot, because that lets me settle another city south of hte wheat later on once I don't need to shove GP out of city 2, however, that is an extra 2 roads to get in place, and is unduly risky if I only have 1 warrior to cover the settler with Emp barbs. If I get lucky and there is space north of the sheep I'll plant a city and split that off.
Turns out that I got called in for 2 long days, one of the tomorrow, so I'm going to need another favour Shady, if I can't play the turn tomorrow morning.
Can you log in and move Gaskin 1NE again please? If the game progresses again before I get back, just move him NE again onto the plains hill 2NE. The email above will do to send if you meet someone.
Current games (All): RtR: PB80 Civ 6: PBEM23
Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71. FFH games: PBEMVII, PBEMXII. Civ 6: PBEM22 Games ded lurked: PB18
January 30th, 2010, 12:07
(This post was last modified: January 30th, 2010, 15:26 by shadyforce.)
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Turn 6:
Moved Gaskin NE again. Revealed grass hill 3E of the warrior in the above screenshot. Nothing else of note.
January 30th, 2010, 15:33
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Joined: Jun 2009
Thanks Shadyforce
Current games (All): RtR: PB80 Civ 6: PBEM23
Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71. FFH games: PBEMVII, PBEMXII. Civ 6: PBEM22 Games ded lurked: PB18
January 31st, 2010, 06:13
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Joined: Jun 2009
Im' starting to fall behind in the spam race! Help me, I'm drowning!
I don't really like this land much any more. Sullla seems be be up to his old tricks of sparse food resources.
I can either scout SE, NW or continue NE. I probably won't continue NE, because that is less likely to run into someones capital than either of the other two options (because you can see an enemy capital from 4 tiles away due to culture borders, 5 with a hill), and that allows zig zagging backwards and forwards over about 10 tiles to give the wideest possible search pattern. And because I have a hill tothe NW, that makes the most sense for movement.
So Gaskin will move NW next turn.
Current games (All): RtR: PB80 Civ 6: PBEM23
Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71. FFH games: PBEMVII, PBEMXII. Civ 6: PBEM22 Games ded lurked: PB18
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