As a French person I feel like it's my duty to explain strikes to you. - AdrienIer

Create an account  

 
Adventure 62: A surprising tech leader

A bit of a short report for this one, because it didn't last very long. Just a list of key events:
  • I have a bit of barb trouble, so can't expand as quickly as I want to: my own fault, don't connect Copper quickly enough.
  • I don't build anywhere near enough workers, so the Copper to the south goes unimproved for a long time
  • Monty builds quite a few wonders: Early Temple of Artemis and Pyramids, late Oracle. I take SHenge and GLH.
  • When I discover Alphabet in around 300BC, Monty (!) is running away in tech, but in a smoke move, I wasn't expecting No Tech Trading to be on
  • In 100AD, Montezuma declares war on me without going WHEOOHRN: referred to in the game's code as 'Dagger'.
  • I'm unprepared and lose a border city. I completely forget about Monty's wandering Archer in the north, and lose another city, this time to bad luck rather than lack of time to prepare.
  • Monty's starting to get Elepults, and I have far too few cities to remain competitive, so I retire in 175AD.
Okay Mansa, I'll take Printing Press for Liberalism. Now where did I put my cannons?
Reply

Ouch - sorry to see such a rough start.
Reply

Ouch! That copper was in a pretty awful spot, city-wise, but I guess it was pretty important despite that! And what was up with Monty in this game? Doesn't he know he's supposed to be backwards?
Reply

Ouch! That sounds rough. That runaway Monty is surprising though, can't say I've seen that before.
Reply



Forum Jump: