September 15th, 2015, 14:25
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(September 15th, 2015, 07:37)v8mark Wrote: (September 15th, 2015, 06:55)Kuro Wrote: Since I usually post my better runs, have a look at me going 0-3 with a surprising Paladin deck. Bad opening hand game 1, game 2 was just frustrating "opponent has perfect answers for everything", Game 3 I just got a bit out-tempo'd and he managed to land a KILLER Cult Master.
I think you were very unlucky to go 0-3 with that. Having said that you made some really curious drafting decisions. It seems like you went value over tempo a little too much. I think I agree with HA every time you disagreed with it, except for the Ravenholdt pick. The picks I disagree with are Crusader over Seal of Champions, Blackwing over Panther, Gnomish over Annoy-o-Tron, Solemn Vigil over BoK. (card draw is bad in this deck - it's already heavy!)
Edit: this sounded too harsh, I didn't mean it for it to be!
An explanation of these picks:
I picked Crusader over Seal of Champions because I didn't have many, if any (I forget if I had one), three drops when I picked it, while being high on 2s and 4s, so I wanted to smooth out on my curve. This one I'll defend, Scarlet Crusader has great value and I needed a 3.
Blackwing was a mistake, I thought I had picked VOlcanic Drake earlier and picked it too quickly, then afterwards was like "wait". I'd pick Panther over it.
Gnomish vs. Annoy-o-Tron feels pretty even. I don't like Annoy-o-Tron as much in classes without a ping unless I get mech synergy but I only had a Clockwork Knight. I think this is a preference pick.
Solemn Vigil over BoK was because it seemed like I would be making a lot of dudes and so I thought I'd get it cheap and I already had a BoK. BoK could very well be better here tho, that was just my logic, especially since BoK can buff dudes too.
September 15th, 2015, 14:33
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Is it good or bad that my deck is getting so much discussion?
How can you say 4-3 is a good record, then say that I'm supposed to be averaging 6+ wins every draft?
One problem with the coop draft idea: I don't have a mic
September 15th, 2015, 14:37
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(September 15th, 2015, 14:33)Cheater Hater Wrote: Is it good or bad that my deck is getting so much discussion?
How can you say 4-3 is a good record, then say that I'm supposed to be averaging 6+ wins every draft?
One problem with the coop draft idea: I don't have a mic
You can just listen in to us and talk to us via text chat.
We're not saying you should be averaging 6+ wins every draft, we're saying that it is POSSIBLE to do so, since earlier you seemed surprised at the idea of it. Considering how you have not played Arena very often from what I know, you shouldn't be expected to immediately be shooting off 6+ wins average. Tho personally I don't think 4-3 is good but rather average. Also remember that 6+ wins average doesn't mean getting 6+ wins every draft, it means averaging that (If you go 4-3 and then 8-3 you average 6-3, for example).
It's generally good to get deck discussion.
September 15th, 2015, 14:38
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Interesting Druid draft today.
http://www.heartharena.com/arena-run/1gl456
2 good legendaries and a solid curve. No swipes but that's standard for my Druid arenas. I picked crowd favourite over Fel Reaver which probably makes some people shake their head but I've had nothing but bad experiences with it. Also the last pick gave me a choice between Kodorider and Bloodknight, personally I thought I had enough lategame so I preferred BK even if HearthArena disagreed.
"We are open to all opinions as long as they are the same as ours."
September 15th, 2015, 15:27
(This post was last modified: September 15th, 2015, 15:30 by Cheater Hater.)
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2 wins, as expected with that completely garbage deck--if people are around we can do that coop arena now.
Couple notes from that run:
1. Why would anyone think Chromaggus is good? It doesn't do anything, and if your opponent let a 6/8 live for a couple turns it should win you the game anyway. The one game it survived it was Humilitied, and even though I won that game it certainly wasn't the key to it.
2. Why the **** is Implosion anywhere near acceptable power level? 2 damage and 2 1/1's for 3 mana is already insanely good, and the fact that it can go up to 4 is a ****ing joke.
September 15th, 2015, 16:00
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(September 15th, 2015, 15:27)Cheater Hater Wrote: 2 wins, as expected with that completely garbage deck--if people are around we can do that coop arena now.
Couple notes from that run:
1. Why would anyone think Chromaggus is good? It doesn't do anything, and if your opponent let a 6/8 live for a couple turns it should win you the game anyway. The one game it survived it was Humilitied, and even though I won that game it certainly wasn't the key to it.
2. Why the **** is Implosion anywhere near acceptable power level? 2 damage and 2 1/1's for 3 mana is already insanely good, and the fact that it can go up to 4 is a ****ing joke.
1. Because a 6/8 is great in Arena, even at 8 mana, and the effect only needs to go off once, a Humiliated Chromaggus is still very good for example. In Constructed it has Dragon synergy and heavier control decks as well. Don't get mad because it didn't do good one time.
2. Imp-losion is 4 mana, not 3...
September 15th, 2015, 16:01
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Also if you want me and Terror are free to co-op Arena.
September 15th, 2015, 18:41
(This post was last modified: September 15th, 2015, 18:42 by Cheater Hater.)
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1. It's still a 6/8 for 8 that doesn't do anything right away, and is outclassed by multiple average commons (like the 5/9 for 7). Constructed seems even worse unless you need the dragon synergies.
2. It's still too good at 4 mana--if it capped at 3 damage/imps it might be fine, but 4 is too big of a swing.
Okay, I'm here; what do we do to set it up?
September 15th, 2015, 18:48
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(September 15th, 2015, 18:41)Cheater Hater Wrote: 1. It's still a 6/8 for 8 that doesn't do anything right away, and is outclassed by multiple average commons (like the 5/9 for 7). Constructed seems even worse unless you need the dragon synergies.
2. It's still too good at 4 mana--if it capped at 3 damage/imps it might be fine, but 4 is too big of a swing.
Okay, I'm here; what do we do to set it up?
1. A 6/8 for 8 vanilla in Arena would still actually be a pretty good pick, even if it wouldn't be amazing, and IMO would be better than 5/9 for 7. Now add an ability that win games to that card. It's great in Arena, even if it didn't happen to do so in your sample size of 1 Arena run.
In Constructed it gets a bit pushed out by Nefarian and Ysera, but it still sees a decent amount of play. In Constructed you get a lot of potential power cards to duplicate and removal used on Chromaggus is removal not used on your Ysera, Ragnaros, Dr. Boom, Nefarian etc.
In addition being 6 attack keeps it from being BGH'd and 8 health is fairly beefy.
2. I'd say it's fairly good but no OP. Think of it this way: 4 mana 2 Imps 2 damage would be bad, 4 mana 3 damage 3 imps would be about on curve, 4 mana 4 damage 4 imps is above curve, so it's fairly standard bad -> okay -> good progression. It's better in Arena because of less board clears, but then that's why it is a Rare. It's undeniably powerful, though.
As for co-op Arena, we just get on a program like Teamspeak 3 or Skype (Me and Terror use Teamspeak), during picks we just take a moment with the picker listing the options, consider them for a moment, repeatu ntil deck is drafted. For turns we just talk about turns then make a descision. Repeat until Arena is done o one of us has to go.
Sadly Terror is sleeping now.
September 15th, 2015, 22:11
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Well, our schedules didn't line up, so I did another draft, a Paladin one this time--it's missing board clear and a top end, but hopefully it's aggro enough.
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