February 11th, 2010, 14:00
Posts: 1,927
Threads: 16
Joined: May 2008
Hey guys,
I've lost track of the turns so don't know if it can be switched yet or not but if we are going wheel first it might actually be best to go worker first. I'm kind of on the fence. Let me put some scenario's together.
At size 3 if we go settler first we need to chop/whip out asap. After putting a turn into the settler we should probably adopt slavery. Once the settler is out we then go worker at size 2 for a chop and whip.
Alternatively we go worker at size 3 and chop/whip and then at size 2 chop/whip a settler out. We should also be able to road towards the copper so the road network is probably already in place by the time the 2nd city is out. We lose some turns on the 2nd city founding but gain on the road network being in place.
Personally I'm OK with either option. I don't know which would be better but I would normally go with the 2nd in an sp game. In this one though I think I'm more inclined to go settler first as I'm not sure the lost turns will be worth having the trade route in place.
Athlete
Played in:
RBPB2 - Willem of Ottoman - 6th/10
RBPB3 - Joao of Inca 13th/17 or so???
PBEM6 - Shaka of the Vikings 2nd/5 (thanks Lewwyn)
Dedicated Lurker For: Scooter/Pindicator/Noble PB8