2300
I examined the map. I started in the South East corner. There is a large concentration of yellow stars in the South West corner. I have marked off the area that I will consider mine, eleven stars in total. High production planets will have a priority to make new colony ships, even over expansion. I have started building 1 scout a year, to flood my territory with flags.
2303
Neptunus has been colonized. It is ecologically fertile and can hold 60 pop.
2304
I have found Orion. Well, that takes out one point planet. Let's hope that the Neutron star won't be planetless. Even a radiated planet would prove some help in the north.
2314
I have scouted out the rest of my territory, there is only one planet within reach.
2315
I have started to build a colony ship to colonize Crypto, Neptunus' less fertile twin. This should also help both Crypto and Neptunus (Neptunus gets more of a lead on the factory/population ratio and Crypto gets a huge pop boost). After that ship is built in 10 years, I'll start research on Propulsion to hopefully open up range.
2325
So good so far.
2326
Range 4, just what I needed!
2331
With Range 4, I have started up a new Colony ship. I should have Aurora and Tau Cygni colonized in about 10 to 15 years. I open up Planetology to try to colonize Ryoun.
2332
I only had the choice of +10 pop. Not too bad, as I could get a quick boost to my pop and production, but also get more planet choices.
2337
And it comes it, with now a decent choice that included Controlled Dead. This should allow me to take control of all of my territory except for the Radiated Planets of Kailis and Anraq. I now plan to expand to the West.
2339
2350
I have taken both Tau Cygni and Aurora.
2353
I've researched Nuclear Engines, both to speed up the ships and their defences.
2358
I have finally researched Controlled Dead. I'll quickly snap up Ryoun, Tao, and distant Darrian. With this, I have opened up Computer and Construction Tech.
2359
I choose Deep Space Scanners and IIT9.
2364
I land IIT9 just as my colony ship lands on Hostile Barren Ryoun. It is a bit ironic that a fertile and a hostile planet are just two parsecs away from each other. I choose Duralloy Armor.
2368
I have finished researching Deep Space Scanners. I choose the quick and simple ECM 1.
2369
This year brings Hostile Tao, the geologically Dead yet Rich planet. One more planet until I have my little corner of the galaxy cordoned off. After that, I'll rush Ranged 6 to push as far as the AI will let me, both to the West and to Center of the Galaxy.
2370
As ECM1 came it, I started the push into Range 6. Even if this is in vain, I would still have 8 decent planets to work with, and two more in due time, which should be enough to pump out a strong invasion force. The only question is: who are my immediate neighbors?
2373
And mineraly Poor Darrian is mine. Now I'm just a hop, skip, and jump away from taking over the galaxy, right?
2376
Range 6 comes in mind bogglingly quick! It didn't even hit the percentages (well, it did in theory, but... eh)! It even boggled the mind of the computer, which spontaneously created a virus that erased the newly created empty folder for the project "Go Faster".
I also learned of my northern neighbors. The Humans. Goodbye world, I knew thee well. Allies of the Humans find themselves merely he,ping the Humans along with their domineering agenda at best and part of puppet wars at worse. Enemies of the Humans find themselves fighting against most of the galaxy. We outstrip them in planets, population, and production. I say this is a good thing. The power bars lie! The Alkari are inherently better than these arms-dealers.
Out of anger of being lied to by the game, I decide to crash my economy by calling up a trade agreement, creating an anti-spy network, and spying on the Humans.
I also have Scout 2s being built to find out the conditions of the nearby planets.
(cont.)
I examined the map. I started in the South East corner. There is a large concentration of yellow stars in the South West corner. I have marked off the area that I will consider mine, eleven stars in total. High production planets will have a priority to make new colony ships, even over expansion. I have started building 1 scout a year, to flood my territory with flags.
2303
Neptunus has been colonized. It is ecologically fertile and can hold 60 pop.
2304
I have found Orion. Well, that takes out one point planet. Let's hope that the Neutron star won't be planetless. Even a radiated planet would prove some help in the north.
2314
I have scouted out the rest of my territory, there is only one planet within reach.
2315
I have started to build a colony ship to colonize Crypto, Neptunus' less fertile twin. This should also help both Crypto and Neptunus (Neptunus gets more of a lead on the factory/population ratio and Crypto gets a huge pop boost). After that ship is built in 10 years, I'll start research on Propulsion to hopefully open up range.
2325
So good so far.
2326
Range 4, just what I needed!
2331
With Range 4, I have started up a new Colony ship. I should have Aurora and Tau Cygni colonized in about 10 to 15 years. I open up Planetology to try to colonize Ryoun.
2332
I only had the choice of +10 pop. Not too bad, as I could get a quick boost to my pop and production, but also get more planet choices.
2337
And it comes it, with now a decent choice that included Controlled Dead. This should allow me to take control of all of my territory except for the Radiated Planets of Kailis and Anraq. I now plan to expand to the West.
2339
2350
I have taken both Tau Cygni and Aurora.
2353
I've researched Nuclear Engines, both to speed up the ships and their defences.
2358
I have finally researched Controlled Dead. I'll quickly snap up Ryoun, Tao, and distant Darrian. With this, I have opened up Computer and Construction Tech.
2359
I choose Deep Space Scanners and IIT9.
2364
I land IIT9 just as my colony ship lands on Hostile Barren Ryoun. It is a bit ironic that a fertile and a hostile planet are just two parsecs away from each other. I choose Duralloy Armor.
2368
I have finished researching Deep Space Scanners. I choose the quick and simple ECM 1.
2369
This year brings Hostile Tao, the geologically Dead yet Rich planet. One more planet until I have my little corner of the galaxy cordoned off. After that, I'll rush Ranged 6 to push as far as the AI will let me, both to the West and to Center of the Galaxy.
2370
As ECM1 came it, I started the push into Range 6. Even if this is in vain, I would still have 8 decent planets to work with, and two more in due time, which should be enough to pump out a strong invasion force. The only question is: who are my immediate neighbors?
2373
And mineraly Poor Darrian is mine. Now I'm just a hop, skip, and jump away from taking over the galaxy, right?
2376
Range 6 comes in mind bogglingly quick! It didn't even hit the percentages (well, it did in theory, but... eh)! It even boggled the mind of the computer, which spontaneously created a virus that erased the newly created empty folder for the project "Go Faster".
I also learned of my northern neighbors. The Humans. Goodbye world, I knew thee well. Allies of the Humans find themselves merely he,ping the Humans along with their domineering agenda at best and part of puppet wars at worse. Enemies of the Humans find themselves fighting against most of the galaxy. We outstrip them in planets, population, and production. I say this is a good thing. The power bars lie! The Alkari are inherently better than these arms-dealers.
Out of anger of being lied to by the game, I decide to crash my economy by calling up a trade agreement, creating an anti-spy network, and spying on the Humans.
I also have Scout 2s being built to find out the conditions of the nearby planets.
(cont.)