turn 23: finished BW, selected AH. wherza copper??
not bad, I can get it in the 2nd ring borders of my second city. Also jowy founded buddhism and wasted an early turn revolting for some reason. bragging rights maybe???
updated dotmap: NE
red dot: second city that will focus on using food to push out workers and trading grass river cottages with the capital. Later on with a lighthouse it can use the fish+crabs+pigs and borrow the deer to make a pretty awesome NE/globe city too. and it even gets copper!
grey dot: fillerish city that shares the crabs gets the ivory, then later the fish. settle it when I need happiness.
blue dot: another strong city with copper, crabs, dry grass wheat (not shown, 1S of where the dot is), and later sheep and two grass wines. probably settle it third
orange dot: supercity with tons of stuff. settle this once I can defend it well assuming its nearby other players. a couple skirms on that hill won't be easy to dislodge
the SE:
yellow: fish, double gold, not much else. settle when I want the gold.
pink: double cows, crab, and even banana. definite 4th city. gets a lot of nice cottage land too.
purple: grabs the extra wheat and copper, and shares cottages until the other better cities take all of them later on and leave this with only a few unique tiles. still wheat is worth settling a filler city like this for.
I may adjust yellow and grey if I can find a way to squeeze in another city that gets the crab/fur in that area.