See
http://www.realmsbeyond.net/forums/showt...#pid589648
for how the default system of generating ores work.
Wild Game is limited to forest, which is reasonable.
Nightshade is swamp only, also reasonable. Rivers would probably make sense but that's not an option, ores are generated before rivers.
Adamantium and Crysx are Myrror only. I believe no change needed for that, either, that's one of the reasons why you would want to spend 2 picks on that retort. (Although, the advantage of having a Myrran race AND only 1 enemy wizard on your plane instead of 3 is huge, might even be too much...)
Deserts can only have gems and crystals.
While I'm mostly happy with the system, I can see a few changes being worth at least considering.
Do we want to change the distribution of ore types on Mountains or Hills?
Do we want Gems and Crystals to appear outside of deserts?
What about the reverse, putting ores in deserts?
Maybe changing the 1/7 chance of Swamp (only nightshade) into Desert (to get 1 tile deserts with gems or crystal, instead of a 1 tile swamp with Nightshade?)
http://www.realmsbeyond.net/forums/showt...#pid589648
for how the default system of generating ores work.
Wild Game is limited to forest, which is reasonable.
Nightshade is swamp only, also reasonable. Rivers would probably make sense but that's not an option, ores are generated before rivers.
Adamantium and Crysx are Myrror only. I believe no change needed for that, either, that's one of the reasons why you would want to spend 2 picks on that retort. (Although, the advantage of having a Myrran race AND only 1 enemy wizard on your plane instead of 3 is huge, might even be too much...)
Deserts can only have gems and crystals.
While I'm mostly happy with the system, I can see a few changes being worth at least considering.
Do we want to change the distribution of ore types on Mountains or Hills?
Do we want Gems and Crystals to appear outside of deserts?
What about the reverse, putting ores in deserts?
Maybe changing the 1/7 chance of Swamp (only nightshade) into Desert (to get 1 tile deserts with gems or crystal, instead of a 1 tile swamp with Nightshade?)