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(May 26th, 2016, 16:32)Winston Hughes Wrote: I can't help thinking how obvious it was from pretty early on that the lynch was going to be a straight choice between me and Psilly, and how this reflects a slight weakness in the site meta. At base, towning is a guessing game in which you attempt to reason out the likelihood of other players to be with you or against you. But if you treat divergence from a town archetype as the prime reason for suspicion, you block off other modes of assessing that likelihood, whilst giving the scum a predictable way to minimise their exposure.
Well, I don't think it's coincidence that scum wins ~80% of these. That said, if you want to change the site meta, the best way is to demonstrate the effectiveness of your method. Care to point out any scum for later vindication?
EitB 25 - Perpentach
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The other thing I have seen a lot is the vets get a free ride the first day or 2. If you assume that lewwyn, novice, Zak etc all won't eat a lynch day 1 the number of options deminishes fast
Bobchillingworth
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(May 27th, 2016, 11:27)Jkaen Wrote: The other thing I have seen a lot is the vets get a free ride the first day or 2. If you assume that lewwyn, novice, Zak etc all won't eat a lynch day 1 the number of options deminishes fast
Yeah. Well, you don't want to lynch talented players immediately if you're village, because the odds are that they're on your side. So anyone who does want to eliminate them D1 could well be scum looking to knock the toughest pieces off the board immediately.
Obvious solution here is to run an anonymous game, but despite numerous proposals they've never caught on here.
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From what I remember the one we did run everybody put their effort into workig out who was who rather than who was scum.
May 27th, 2016, 12:25
(This post was last modified: May 27th, 2016, 12:26 by BRickAstley.)
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(May 27th, 2016, 12:12)Bobchillingworth Wrote: (May 27th, 2016, 11:27)Jkaen Wrote: The other thing I have seen a lot is the vets get a free ride the first day or 2. If you assume that lewwyn, novice, Zak etc all won't eat a lynch day 1 the number of options deminishes fast
Yeah. Well, you don't want to lynch talented players immediately if you're village, because the odds are that they're on your side. So anyone who does want to eliminate them D1 could well be scum looking to knock the toughest pieces off the board immediately.
Obvious solution here is to run an anonymous game, but despite numerous proposals they've never caught on here.
Yeah that got derailed before the end of page 1.
(May 27th, 2016, 12:21)Jkaen Wrote: From what I remember the one we did run everybody put their effort into workig out who was who rather than who was scum.
That too. And due to posting quantity/times, most people were figured out anyways.
Bobchillingworth
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Clearly the answer is to run a game with Perpy SG / PBEM rules, wherein all sockpuppet accounts are controlled by multinational teams, who only communicate in-game with posts which have been sequentially run through several languages via Google Translate.
That's a joke, but also not because I would play the heck out of a game like that.
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I think it just takes time and experience for people to get better at mafia. If we could always run a new game after the last one ends, the meta would slowly shift to something that works better, and the core group would get better individually.
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(May 27th, 2016, 12:38)Bobchillingworth Wrote: Clearly the answer is to run a game with Perpy SG / PBEM rules, wherein all sockpuppet accounts are controlled by multinational teams, who only communicate in-game with posts which have been sequentially run through several languages via Google Translate.
That's a joke, but also not because I would play the heck out of a game like that.
Every account is randomly controlled by 3 players anonymously, and therefore each player is partially controlling 3 accounts. Whenever a player has 2 of their 3 accounts die, the player is out of the game. Village wins when all wolf players are out, Wolves win when there's more wolfs than villagers left.
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Hi all
(May 27th, 2016, 08:36)Mardoc Wrote: Well, I don't think it's coincidence that scum wins ~80% of these. That said, if you want to change the site meta, the best way is to demonstrate the effectiveness of your method. Care to point out any scum for later vindication?
Huh how do you arive at that Number?
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(May 27th, 2016, 08:36)Mardoc Wrote: That said, if you want to change the site meta, the best way is to demonstrate the effectiveness of your method. Care to point out any scum for later vindication?
Nope. My lack of meta knowledge here makes any read highly conditional (which is why it's silly for people to have expected some dynamite scumcatching from me - I never promised anything of the sort), and I've got actual hunting to do elsewhere.
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