Since we have a lot of new players here with the MP activity, I think it's an appropriate time to remind and clarify the policy on game modifications for RB single player events.
Only approved mods may be used for official events. This does not include BUG, see this thread for discussion. Any game for which an unapproved mod is used is not eligible for official scoring and results. We strongly urge players to play the standard game.
Although we won't stop you from playing and reporting a shadow game with your own mods, please do not intentionally do so. Fragmentation of the game and player base is one of the worst things that can happen to our community. This happened before, in the era of vanilla Civ 1.61, when we had some players using an unofficial bugfix patch and some players using a better-AI patch and some players still on the standard game. We lost the common basis of comparison across games, which is the heart of our reporting style.
Approved RB mods tend to be simple graphical changes for aesthetic purposes, and rarely minor interface or informational changes. We have an official list, but that is long out of date. To my knowledge, the following list of approved mods is complete:
Civ4Theme_Common.thm for custom fonts and colors
CIV4DetailManager.txt for certain camera controls
Simple Clock Mod, essentially superseded as BTS includes a standard clock anyway
Blue Marble - this was in 2006, is there a newer version?
Plot List Unit Information
Field of View slider
Occasionally, an event such as Adventure 41 and 43 may use an event-specific mod. Finally, to keep things to manageable complexity, we don't deal in piecemeal approval of complex mods like BUG or CivScale. If you want one particular feature, the right thing to do is extract it to a standalone mod like Ruff_Hi did for the Field of View slider.
Only approved mods may be used for official events. This does not include BUG, see this thread for discussion. Any game for which an unapproved mod is used is not eligible for official scoring and results. We strongly urge players to play the standard game.
Although we won't stop you from playing and reporting a shadow game with your own mods, please do not intentionally do so. Fragmentation of the game and player base is one of the worst things that can happen to our community. This happened before, in the era of vanilla Civ 1.61, when we had some players using an unofficial bugfix patch and some players using a better-AI patch and some players still on the standard game. We lost the common basis of comparison across games, which is the heart of our reporting style.
Approved RB mods tend to be simple graphical changes for aesthetic purposes, and rarely minor interface or informational changes. We have an official list, but that is long out of date. To my knowledge, the following list of approved mods is complete:
Civ4Theme_Common.thm for custom fonts and colors
CIV4DetailManager.txt for certain camera controls
Simple Clock Mod, essentially superseded as BTS includes a standard clock anyway
Blue Marble - this was in 2006, is there a newer version?
Plot List Unit Information
Field of View slider
Occasionally, an event such as Adventure 41 and 43 may use an event-specific mod. Finally, to keep things to manageable complexity, we don't deal in piecemeal approval of complex mods like BUG or CivScale. If you want one particular feature, the right thing to do is extract it to a standalone mod like Ruff_Hi did for the Field of View slider.