First off let me repeat I'm sorry for the delays. Life can be a real pain in the ass.
Welcome to WW #43. This is a modified Greater Idea Mafia based in Robert Jordan's Wheel of Time world. This game takes place in the final weeks before the last battle. You and your group of fellow Dedicated reside in a small outpost near the borderlands, overseen by a single full Asha'man. When your group awoke this morning, the Asha'man was dead, stabbed through the heart with a plain iron dagger. Clearly his death was brought about by one he trusted, which means it was one of you. One of you has given himself over to the shadow. All of you are nearly equal in power, so brute force will not solve the problem. Instead each must apply his intellect to the problem, and attempt to discern who has betrayed Rand al'Thor, and deal with them... permanently.
Players: (11 Alive)
1. Prometheus - Lynched by town day two. Dreadlord Roleblocker.
2. AdrienIer - Killed night one. Dedicated Mason.
3. Jkaen - Killed night two. Dedicated Mason.
4. Lewwyn - Survived and won. Dreadlord Doctor.
5. Meiz - Killed night three. Dedicated (Backup) Doctor.
6. Psillycyber - Mislynched by host day one. Dedicated Roleblocker.
7. Dp101 - Survived and won. Dreadlord Strongarm.
8. Zakalwe - Killed night two. Dedicated Hider.
9. Gazglum - Killed night three. Dedicated cop.
10. Rowain - Lynched day three. Dedicated One-shot Paranoid Gun Owner.
11. Fenn - Day killed by scum on day 4. Dedicated Vigilante.
12. Novice - Lynched day 4. Shattered Mind (SK) Mafia Immune.
Greater Mafia Setup:
There are 54 Roles available for this game. They are listed below. Each player was/will be given three numbers from a random number generator. Those numbers will then be applied to the below list to pick three roles.
Each player will receive a PM with each of the three roles listed. The player will then order them by preference, 1, 2, and 3. I will attempt to give each player their first choice, but in interest of balancing the game, I might be required to give a second or third choice instead.
In the post that starts the game, the results of everyone's first discard will become publicly available. If you got your first choice, your second choice will be displayed with your name on it, and your third will be not be displayed anywhere. If you get your second choice, your third will be displayed with your name on it, and your first will not be displayed anywhere. If by chance I am forced to give you your third choice, then Vanilla Townie will be shown as your discard.
If it is impossible to make the setup work with the first round of choices, the game will be kicked back 24h, and a new set of options will be rolled and messaged to each player. If they fail to respond in time (which they shouldn't as they should be expecting to be playing at that time) the choices will be ranked randomly, and treated accordingly.
If you feel I missed anything or was unclear about something, please PM me and I will attempt to clarify or rectify as needed.
Roles:
Standard RB Werewolf Rules:
Alignment PM's
Dedicated You are a loyal Dedicated in the ranks of the Asha'man. You win when all threats to your group have been eliminated.
Dread Lord You are a Dread Lord, a male Aes Sedai that has given himself over to the dark lord. You win when all but you and your fellow Dread Lords are eliminated (or nothing can prevent the same). Because your mission is to destroy this group of potential Asha'man before the last battle, victory can be achieved even if you are destroyed in the process of removing all Dedicated.
I just started a discussion forum at QuickTopic for our topic [Redacted Name]. To join in, go to:
[Redacted Link]
Resolution will occur at 12:00 Noon PDT (UTC -7)
Gameplay will start at 12:00 Noon PDT (UTC -7) on Tuesday the 5th of July.
Welcome to WW #43. This is a modified Greater Idea Mafia based in Robert Jordan's Wheel of Time world. This game takes place in the final weeks before the last battle. You and your group of fellow Dedicated reside in a small outpost near the borderlands, overseen by a single full Asha'man. When your group awoke this morning, the Asha'man was dead, stabbed through the heart with a plain iron dagger. Clearly his death was brought about by one he trusted, which means it was one of you. One of you has given himself over to the shadow. All of you are nearly equal in power, so brute force will not solve the problem. Instead each must apply his intellect to the problem, and attempt to discern who has betrayed Rand al'Thor, and deal with them... permanently.
Players: (11 Alive)
1. Prometheus - Lynched by town day two. Dreadlord Roleblocker.
2. AdrienIer - Killed night one. Dedicated Mason.
3. Jkaen - Killed night two. Dedicated Mason.
4. Lewwyn - Survived and won. Dreadlord Doctor.
5. Meiz - Killed night three. Dedicated (Backup) Doctor.
6. Psillycyber - Mislynched by host day one. Dedicated Roleblocker.
7. Dp101 - Survived and won. Dreadlord Strongarm.
8. Zakalwe - Killed night two. Dedicated Hider.
9. Gazglum - Killed night three. Dedicated cop.
10. Rowain - Lynched day three. Dedicated One-shot Paranoid Gun Owner.
11. Fenn - Day killed by scum on day 4. Dedicated Vigilante.
12. Novice - Lynched day 4. Shattered Mind (SK) Mafia Immune.
Greater Mafia Setup:
There are 54 Roles available for this game. They are listed below. Each player was/will be given three numbers from a random number generator. Those numbers will then be applied to the below list to pick three roles.
Each player will receive a PM with each of the three roles listed. The player will then order them by preference, 1, 2, and 3. I will attempt to give each player their first choice, but in interest of balancing the game, I might be required to give a second or third choice instead.
In the post that starts the game, the results of everyone's first discard will become publicly available. If you got your first choice, your second choice will be displayed with your name on it, and your third will be not be displayed anywhere. If you get your second choice, your third will be displayed with your name on it, and your first will not be displayed anywhere. If by chance I am forced to give you your third choice, then Vanilla Townie will be shown as your discard.
If it is impossible to make the setup work with the first round of choices, the game will be kicked back 24h, and a new set of options will be rolled and messaged to each player. If they fail to respond in time (which they shouldn't as they should be expecting to be playing at that time) the choices will be ranked randomly, and treated accordingly.
If you feel I missed anything or was unclear about something, please PM me and I will attempt to clarify or rectify as needed.
Roles:
Standard RB Werewolf Rules:
- Days are 48 hours long. Nights are 24 hours long.
- Days and nights end at 15:00 PDT/22:00 UTC. The forum clock is used as the official clock. Votes and actions posted at xx:59 count, votes and actions posted at xx:00 do not.
- Posting is not allowed after the day and night deadlines until the GM has posted a phase resolution.
- In the event of extended forum downtime or downtime that occurs in close proximity of the deadline or some other event that disrupts the game, the day may be extended 24 hours at the GM's discretion.
- During the day each player may cast one vote for someone to be lynched. Due to the impending threat of discovery, "no lynch" is not an option. If no players vote, the mod will randomly select someone to die.
- Votes must be posted in red text or they will not count. Votes with spelling errors of names do count so long as it's unambiguous in the GM's opinion whom is being voted for. Votes embedded in quotes do not count.
- The player with most lynch votes at the end of the day is lynched and eliminated from the game. Tiebreaks: The first person to reach their vote total will be lynched in the event of a tie.
- Anyone failing to vote for 2 consecutive game days or 3 days total will be mod killed and removed from the game with a loss.
- Dead players may make one posthumous post that doesn't contribute to discussion.
- Forum profile camping is not allowed.
- To prevent confusion that may arise in the case of cross posting, posts may not be edited for any reason.
- Players may not communicate with other players about the game outside the thread via PM, email, chat, quicktopics etc. unless told otherwise.
- Players must check their PMs and make sure they're alive each game day before posting.
- If all players are simultaneously eliminated, or the game reaches a stalemate situation, the scum win.
- Directly quoting role PMs or other communication from the GM isn't allowed unless otherwise specified.
- Breaking rules will result in penalties ranging from warnings to loss of abilities to being mod killed, depending on the severity of the infraction and the GM's discretion.
Alignment PM's
Dedicated You are a loyal Dedicated in the ranks of the Asha'man. You win when all threats to your group have been eliminated.
Dread Lord You are a Dread Lord, a male Aes Sedai that has given himself over to the dark lord. You win when all but you and your fellow Dread Lords are eliminated (or nothing can prevent the same). Because your mission is to destroy this group of potential Asha'man before the last battle, victory can be achieved even if you are destroyed in the process of removing all Dedicated.
I just started a discussion forum at QuickTopic for our topic [Redacted Name]. To join in, go to:
[Redacted Link]
Resolution will occur at 12:00 Noon PDT (UTC -7)
Gameplay will start at 12:00 Noon PDT (UTC -7) on Tuesday the 5th of July.