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[SPOILERS] Nyles Standish occasionally updates his thread

Turn 140




Dreylin keeps racking up the wonders.

Turn 141




I finally found a city that should have been founded much sooner. Named it "Shadow Sprawl".

Turn 142




AT is no longer attacking BGN, but Yuri has joined the dogpile.
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Turn 143




The strike force is assembled. The swords attack Cologne, axes and spears for stack defense, archers for holding the city of Cologne, a worker to complete the road, horse units in the city will join the attack. Yuri can't see any of this since Plex Anthill's holy city culture is so overwhelming and allows me to control all tiles that can see where the stack is.




Yuri's garrison is the same as it's been for a long time, almost since our last war. The only difference has been the occasional appearance of a just produced Horse Archer when I played my turn before him.




It begins.

Turn 144




Meanwhile, Yuri has crossed the northern sea with a force composed exclusively of Horse Archers which I will counter with a force exclusively composed of the unit that counters horse archers.




The second (or third, if you count Yuri's recapture) Battle of Cologne.

Turn 145




I move forward in an attempt to take Frankfurt.
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Turn 146




Inching even closer. The spear north of Frankfurt is guarding an injured horse archer that took out an axeman.

Turn 147




Yuri's counterattacking with a big ass stack of horse archers. He's made peace with Brick so he can focus on me, and at this point there's basically no chance of saving Parade Ground from being taken by him. At this point he can either move to the plains hill 1SW of Parade Ground and fork that city as well as Kappa Hills, or build a road and attack Parade Ground immediately.




Meanwhile, I take my spearmen and a horse archer to take Brick's old city of Hollywood. HA dies but takes a defender down to .2 strength.

Turn 148




Yuri takes Parade ground.




It cost him 6 HAs though, which is more than I expected. The HA occupying the city and the stack northeast of it are pretty damaged. Four of the HAs that were in the stack before are unaccounted for. Meanwhile, I take out 3 HAs at Hollywood.
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Turn 149




I take Hollywood. I always expected I'd control this city, but didn't think I'd be taking it from Yuri.




Yuri moved all of the Horse Archers into Parade ground and left the workers undefended, so I captured and deleted them with a chariot. I took my Great General, attached him to a spear, and used the mobility upgrade to take out a horse archer a turn sooner than I had hoped.




I use a couple of more HAs in range of the city to take out some of Yuri's HAs, and move some more HAs and spearmen to the tile to defend my damaged units.

Turn 150




Nope. I'm gonna take that city back and more.




I take out a few more horse archers at the loss of one catapult.

Turn 151:




I retake my city which iirc doesn't have shit left except for a lighthouse.




Meanwhile, I take Hanover with a force I landed last turn. I now control all cities that border MY eastern sea, and no other cities can be founded on it.




My victories produce another Great General, who I settled at the capital.
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Turn 152:




Slightly surprised that I retained the city

Turn 153:




I roll the turn and this bullshit pops up. Gawdzak has the Apostolic Palace. Remind me to cancel open borders with Gawdzak, adopt Theocracy, and raze every Christian city I ever come to possess. Fuck your couch palace, nigga.




I log back in after Yuri plays and get this. I accept, thinking BGN just wants strategic resources and happiness to put up a good fight against Gawdzak. I accept, and immediately get an offer for open borders, also from BGN, which I also accept.




Then, I see this gigantic stack appear at my borders. If he wanted to attack me, I don't think he'd ask for Open Borders first. That does allow him to check the garrison of Drunktown and see if going to war is feasible, but he's also still at war with Yuri, and has a GG Spearman on that island south of Beijing that's named "You're fucking kidding...". Maybe he's pissed at Yuri for joining the dogpile against him while he's getting rekt by me, and assumes I must have a land border with him since we're at war, and is going to help me rek Yuri. Or, maybe he's pissed at me for razing his city earlier and is going to rek me. He won't be able to get even one turn's use out of the resources he made a deal for if he attacks me, so I'm guessing he wants passage to fuck Yuri up.
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Turn 154:




Brick offers Iron for Iron, which I'm pretty sure is a military alliance or request for aid in AI diplo code. I reoffered and added open borders on top of that, in separate deals.




My other unlikely ally(?) is moving his big stack of 14 horse archers to attack... somebody. Yuri seems the most likely target, Brick is another possibility, or it could be a doublecross and he's gonna pop out of my territory somewhere, declare war and then attack something weakly defended. His island city, the decent amount of forces he's sending there, and his huge amount of gold banked (over 800) makes it seem like he wants to hold out on the island as long as possible and wreak havoc elsewhere.




Good news: took out 4 HAs and a GG Axe on defense in Hanover. Bad news: lost 4 units, and the two left are heavily damaged and free XP for Yuri if they stay, so I evacuate. I've got a Horse Archer visible in the lower right corner that I unloaded. He can hit a city defended by a single Archer, so Yuri's pretty much forced to use one of his HAs to take it out. Speaking of which:




Yuri didn't give a monster count but said he was "counting Horse Archers", to which Jowy expressed envy. I count 26 dead HAs from Yuri. I count 7 of mine and 14 of BGN's coming his way. Even if I'm wrong about BGN and he attacks me I wouldn't be too jealous. hammer




A look into the near future of Germany:

[video=youtube] https://www.youtube.com/watch?v=gvUcP6GAXJE[/video]
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HOLY SHIT

HOLY SHIT

YURI GETTING ABSOLUTELY ANNIHILATED

BRICK BACK FROM THE BRINK OF DEATH

PLEASE ONE OF YOU REPORT SO I CAN READ WHEN THE GAME'S OVER
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Turn 155




BGN's HA stack is going north based on the direction of that worker. This makes Brick seem much more likely to be the target than before, although it seems weird that a civ on the brink of death would spend his last big stack hitting someone he's not currently at war with instead of the people taking him out of the game. He may be planning to go through Brick's territory to get at Gawdzak or Yuri, though. He hasn't asked for open borders yet; maybe he'll do that when he gets there? Given their history I'm not sure if Brick would readily sign open borders with BGN. I don't know if he knows my border with Yuris is to the east, since I haven't had open borders with him before and my culture blocked him from exploring my eastern border area pretty early.




I positioned a Horse Archer so it's pointing east, in the hopes that he will deduce that since I'm only at war with Yuri, and my units are going that way, that Yuri must be that way. The spearman going north kind of makes a different argument, but the reason he's going there is because the north is pretty lightly defended at the moment. I also named the HA Napoleon in reference to the eastward direction of Napoleon's infamous Russian campaign, and in the sense that he's a leader and intended to lead the HAs in the "right direction". I'm not sure if this is a violation of AI diplo or not; I assume it's not since I didn't name the unit "Yuri is this way" or "Go east" or something like that. It's massively ambiguous and even if he mouses over the HA and sees the name I doubt he'll get the intention behind it. Of course, if his target isn't Yuri none of this matters and he'll go north no matter what.




That garrison might hold against this many HAs but I don't think it's most likely. If BGN's stack keeps moving north I might want to try to warn Brick somehow. Maybe horses and 14 gold for horses and 14 gold, then a separate offer for 4 gold for 4 gold, as if to say "14 HAs coming in 4 turns".




Speaking of Napoleon, we've got the Battle of Leipzig coming up. I stupidly sent one HA ahead to scout, so even though, being Combat I shock, he might be able to take the spear out on defense, in any case he's getting killed by a cheaper unit.

2 HAs, an Axe, 2 Catapults and 4 spears in my main stack, one of those spears being a GG with Combat III and Formation, with more axes and an extra HA coming.
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Turn 156:




Amarillo falls and I finally get a peek at the army that has torn through BGN. I see why BGN didn't stand and fight with the HAs, Gawdzak has enough War Elephants to completely neutralize them.







My stack inches closer to Leipzig, and I get almost magical combat results. I get a withdrawl, weakening the lone defending spear, and then take out an axe and a spear. I definitely could have taken the city, but the catapult was top defender, I had used up all of my HAs and the unit with best odds was my GG spear, and it wasn't good enough odds for me to risk him, so I wait to save units and keep the stack together.
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Turn 157:




I take Leipzig without losses and send a HA to scout. I move everybody into the city, and even though those HAs aren't enough to take back Leipzig, Yuri's culture still controls Roc and he can see into the city.




Some more exploration in Los Muertos Hermanos territory. I thought that past Lubbock and the gems would be BGN's core. I expected a wide continental area similar to mine and Yuri's territories. I'm guessing that's somewhere further back.




I didn't update the movements of BGN's stack last turn, but I played before him this turn so it's in the same place. He ignored Napoleon's suggestion and went north and to the east.

My paranoia got to me and I whipped a spear in Razorbeak Wood and Academy Park last turn, and then another in Razorbeak Wood this turn, still fearing BGN might doublecross me. That's probably unwarranted; BGN's the kind of guy that gifts aluminum to his opponents for a fair space race (PB18), I doubt he's the kind of guy who would do some troll shit like backstabbing a neighbor just for the lulz, although he could wreak some havoc in the north if he wanted to. I went so far as to fill in all the gaps in my culture that I could with units, so he can't alt click me and have his units teleported to those tiles.

He's probably just moving them to Farmington to make a stand there. He could have used his 2 galleys to move his stuff across the sea to Farmington, but that would take 7 turns for all of the HAs vs 5 or 6 turns walking. Gawdzak's invasion seems to be entirely land based and I haven't seen a single boat of his, so it may be a few turns before Gawdzak gets galleys in the area and even then in the best case scenario he would only be able to ferry an average of 1 unit/galley/turn over the water, allowing his forces to be taken out by BGN's units in turn once they land. To get at Farmington and take it, Gawdzak either needs a big navy or to go through me to get there. I'm massing spears, City Garrison III Archers, catapults and whatever units are in the area to defend the chokepoint at Drunktown. I don't have graphs on Gawdzak yet, but the top soldier count is about double mine and if that's not Gawdzak he's probably very close to it. There's not much reason to stop at Beijing when he can grab more land from a guy with a pussy power level. I can probably get Feudalism by the time Gawdzak gets into a position to attack Drunktown, which would make things really annoying for him with CG III Longbows behind a wall and no catapults currently in his stack.

I'll try to stay regular in my reporting since my neighbors haven't reported in a while, although to be fair to Brick, Yuri and BGN it's not much fun reporting the loss of most of your empire.
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