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New year, New Master of Magic! v1.5 fan patch

Oh, I get it, I was typing 'reverse W376AI.txt' instead of 'reverse wizards.exe W376AI.txt', that's why the command had no effect and the file remained the same.
Now it has successfully edited W376AI.txt into something unreadable as plain text. Then I type 'flieset wizards.exe W376AI.TXT' and see 'Warning, source file different at' + lots of special symbols. Looks like it's the case you are talking about and this fix can't be removed.
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(July 20th, 2016, 07:49)sharknoise Wrote: Oh, I get it, I was typing 'reverse W376AI.txt' instead of 'reverse wizards.exe W376AI.txt', that's why the command had no effect and the file remained the same.
Now it has successfully edited W376AI.txt into something unreadable as plain text. Then I type 'flieset wizards.exe W376AI.TXT' and see 'Warning, source file different at' + lots of special symbols. Looks like it's the case you are talking about and this fix can't be removed.

No you type

reverse W376AI.TXT
fileset Wizards.exe W376AI.TXT

in this order exactly once each. Reverse changes the contents of the w376ai.txt file. fileset applies those contents to the game.
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Huh. Well, if I type 'reverse W376AI.TXT', it doesn't change the contents of W376AI.TXT at all. The 'last edited' time doesn't change, the lines in W376AI.TXT file remain the same.
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(July 20th, 2016, 08:13)sharknoise Wrote: Huh. Well, if I type 'reverse W376AI.TXT', it doesn't change the contents of W376AI.TXT at all. The 'last edited' time doesn't change, the lines in W376AI.TXT file remain the same.

maybe I'm remembering wrong, let me check...
oh you need two parameters.
Try this :

Code:
REVERSE W376AI.TXT REVERSED.TXT
FILESET WIZARDS.EXE REVERSED.TXT
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Thanks. Now it edits the files, but I might have chosen a wrong txt.
Basically, what I wanted back is winning the combat when the last enemy unit is confused. It used to be that as soon as you get to actually move the last unit with Confusion on it, you win the battle. I've read the files that have something to do with Confusion, tried these two:

Quote:; 376 - AI combat army comparison : confused units that are switching sides count for both armies
;This caused the AI to flee from battles where they had the advantage, but their only unit was confused.
Reversing 376 doesn't change that behaviour.

Quote:; 255 - Fixes : Confusion doesn't revert control at end of turn
Reversing 255 sometimes makes combat bugged and leads to game freezing.

Anyway, it's not that important, so don't spend much time on it if you don't remeber which fix it is. Confusion was kind of overpowered with that effect.
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(July 20th, 2016, 09:39)sharknoise Wrote:
Quote:; 255 - Fixes : Confusion doesn't revert control at end of turn
Reversing 255 sometimes makes combat bugged and leads to game freezing.

It's this one I believe. If there are no warnings then the freezing was part of the original bug this fixed (I vaguely remember confusion resulting in situations when the combat was ongoing but there were no unit to select for the human player - clicking auto was the only way to break out of that situation).
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Looked into purification code and it has quite some problems
-It has a higher priority than military and stackbuilding movement so enabling larger stacks to purify will pull all the priests and shaman from military use.
-Doesn't care for distance, it'll purify whichever tile it finds first
-Doesn't care for number of units - it will send ALL priests and shaman on the entire continent to that same spot.
-If the priest is already standing on corruption and the continent does have corruption that needs to be cleaned, then it will clean that corruption - even if it affects the enemy in case of a shared continent.
For now I won't touch this, rewriting the entire thing is necessary and it's not important enough to do that at the moment.
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Can you bribe your way to peace? Bribes seem to improve relations but don't seem to be able to make peace even after repeated bribes.
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In the save file attached, during the CP's turn, yellow attacks me and is defeated. Red then blames me for attacking him unprovoked, and declares war.


Attached Files
.zip   SAVE1.zip (Size: 15.99 KB / Downloads: 1)
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(August 14th, 2016, 00:48)Tiltowait Wrote: Can you bribe your way to peace? Bribes seem to improve relations but don't seem to be able to make peace even after repeated bribes.

Not really. Those patches were made after the completion of 1.50 and are still waiting to be included in 1.51.

Quote:In the save file attached, during the CP's turn, yellow attacks me and is defeated. Red then blames me for attacking him unprovoked, and declares war.
Red and yellow are allies and you are at war with yellow. They would declare war regardless of any attacks.
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