Revised turns
T196
Edu should have 280b by now. Reassign to PP.
Missionary done and 2nd city grows. Assign to rice. Build warrior (archer?)
Real question here. With worker on horse, finish horse or farm SE of 2nd city to irrigate it?
I went ahead with irrigation.
So
Finish rice farm with workers on rice and SW of rice
Finish farm E of pigs with worker on horse
Adopt slavery
Whip capital off 2H PH tile.
T197
Capital reassigned from horse to a 3/0/2. Spread religion. Start temple.
Worker SE of 2nd city can move back to horse and finish pasture
Workers from rice can move SW and road the 3f tile.
Worker from cap can move to marble tile.
T198
Temple done. Dont forget to reassign citizen to priest. Build warrior (archer?) for garrison and start library aferwards.
2nd city grows to 3. assign to 3f farm
Worker on marble begin mining (1/5)
Worker on horse move E and farm (1/5) *Can be something else*
Workers on SE of 2nd city can road horse pasture (unless there is something else to improve like another food source for 2nd city)
T199
Capital to size 4. Work 2nd 3/0/2 tile
2nd city grows to 4 and warrior done. Worker working forest iron, horse, pig, and rice
Worker on marble mining (2/5)
Worker on E of horse move to PH *must get this worker here by this turn*
2 other Workers on pasture can start camping eastern fur *Tentative*
T200
Capital to size 5. Work fur tile if it is done
worker 2nd city from 4->3. whip off the 1/3/0 tile
Worker on marble mining (3/5)
Worker on PH mine (1/4)
Workers on complete camping fur NE of cap *Tentative*
T201
Adopt Caste+Pacifism. GE done so we can start working a scientist in 2nd city now.
Should 2nd city at 3, work farm or horse? I am going with the farm since this city will run a lot of scientists and should priority food as much as possible out of caution.
Worker on marble mining (4/5)
Worker on PH mine (2/4)
Workers on camped fur start camping fur to W (2/4) *Tentative*
Worker from 2nd city to iron
T202
Capitol grows to 6. Can work other fur now.
Worker on marble mining (5/5)
Worker on PH mine (3/4)
Workers on finish Western fur *Tentative*
Worker on iron mine (1/7)
T203
Capitol grows to 7. work all resources plus two 4h mines for 29FH into setter.
2nd city grows to 4. work a 2/1/0 tile
Adjust slider to put close to as 280b as possible into PP
Worker on marble mine move to forest S,SW of cap.
Worker on PH mine (4/4)
Workers on western fur road eastern fur *Tentative*
Worker on iron mine (2/7)
T204
2nd city grows to 5. Can't get to size next turn. Maybe the workers improving fur should have finished a farm 1st? Or work the horse instead of the 3f tile when it was available?
Should start settler next turn.
Worker on forest S,SW of cap chop (1/3)
Worker on PH move to said forest to chop next turn
Workers on eastern fur start cottaging tile 2N of cap? or finish farm E of horse in 2turns? or something else?
Worker on iron mine (3/7)
T196
Edu should have 280b by now. Reassign to PP.
Missionary done and 2nd city grows. Assign to rice. Build warrior (archer?)
Real question here. With worker on horse, finish horse or farm SE of 2nd city to irrigate it?
I went ahead with irrigation.
So
Finish rice farm with workers on rice and SW of rice
Finish farm E of pigs with worker on horse
Adopt slavery
Whip capital off 2H PH tile.
T197
Capital reassigned from horse to a 3/0/2. Spread religion. Start temple.
Worker SE of 2nd city can move back to horse and finish pasture
Workers from rice can move SW and road the 3f tile.
Worker from cap can move to marble tile.
T198
Temple done. Dont forget to reassign citizen to priest. Build warrior (archer?) for garrison and start library aferwards.
2nd city grows to 3. assign to 3f farm
Worker on marble begin mining (1/5)
Worker on horse move E and farm (1/5) *Can be something else*
Workers on SE of 2nd city can road horse pasture (unless there is something else to improve like another food source for 2nd city)
T199
Capital to size 4. Work 2nd 3/0/2 tile
2nd city grows to 4 and warrior done. Worker working forest iron, horse, pig, and rice
Worker on marble mining (2/5)
Worker on E of horse move to PH *must get this worker here by this turn*
2 other Workers on pasture can start camping eastern fur *Tentative*
T200
Capital to size 5. Work fur tile if it is done
worker 2nd city from 4->3. whip off the 1/3/0 tile
Worker on marble mining (3/5)
Worker on PH mine (1/4)
Workers on complete camping fur NE of cap *Tentative*
T201
Adopt Caste+Pacifism. GE done so we can start working a scientist in 2nd city now.
Should 2nd city at 3, work farm or horse? I am going with the farm since this city will run a lot of scientists and should priority food as much as possible out of caution.
Worker on marble mining (4/5)
Worker on PH mine (2/4)
Workers on camped fur start camping fur to W (2/4) *Tentative*
Worker from 2nd city to iron
T202
Capitol grows to 6. Can work other fur now.
Worker on marble mining (5/5)
Worker on PH mine (3/4)
Workers on finish Western fur *Tentative*
Worker on iron mine (1/7)
T203
Capitol grows to 7. work all resources plus two 4h mines for 29FH into setter.
2nd city grows to 4. work a 2/1/0 tile
Adjust slider to put close to as 280b as possible into PP
Worker on marble mine move to forest S,SW of cap.
Worker on PH mine (4/4)
Workers on western fur road eastern fur *Tentative*
Worker on iron mine (2/7)
T204
2nd city grows to 5. Can't get to size next turn. Maybe the workers improving fur should have finished a farm 1st? Or work the horse instead of the 3f tile when it was available?
Should start settler next turn.
Worker on forest S,SW of cap chop (1/3)
Worker on PH move to said forest to chop next turn
Workers on eastern fur start cottaging tile 2N of cap? or finish farm E of horse in 2turns? or something else?
Worker on iron mine (3/7)
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