This was my second civ6 game, I have played virtually no civ5 apart for a couple of weeks when it was released, so I am coming from civ4 which I played for years in multiplayer.
In both my previous and this civ6 game I realized two things, I really like what they've done with Civ6 and Prince level is easy
In this game as Kongo I ended up winning a cultural (tourism?) victory in 1605 AD (turn 232). I did not start aiming for a cultural victory, in fact I don't think I have ever won a cultural victory in a game of civilization!
However the way things unfolded it became evident that it would be the easiest path to victory.
I learned a lot in this game, especially around the way tourism works and how to optimize for a cultural victory and I will try to share all this.
The first 50 turns
Turn 1
I settled in place, saw no reason to move and the start is really good as it has hammers, food and luxury.
Teched Mining first as there were 2 mining resources to improve and went scout-builder. In this level (prince) I don't see any reason to go for anything else than builder after your scout. Scout out first seems essential to explore, find goodies but also very important to be the first to discover city states to get the first envoy with them. This first free envoy helps massively your start but also the game overall as we will see further on.
Turn 13
My scouting warrior finds an injured barb camp (from city state warriors) and clears it for a nice Inspiration boost and some cash! I am meanwhile researching animal husbandry for no reason whatsoever!
Turn 40
My first settler is in place to settle my second city. My build order was scout-builder-warrior-warrior-settler. I had some barb issues to the south that is why I had to do a second warrior before settler just to be safe.
I chose the river/coast location in the east to settle as I want the luxury.
Meanwhile I have 581 gold in the bank and I start to think of the best way to use them. I decide in buying a water mill in my capital which will give me 3 food and 1 production.
Turn 47
It is time to found my pantheon. I choose the one that give culture for every luxury as there are a lot of luxuries on the map. I am not thinking cultural victory yet, just a nice way to expand my borders.
In both my previous and this civ6 game I realized two things, I really like what they've done with Civ6 and Prince level is easy
In this game as Kongo I ended up winning a cultural (tourism?) victory in 1605 AD (turn 232). I did not start aiming for a cultural victory, in fact I don't think I have ever won a cultural victory in a game of civilization!
However the way things unfolded it became evident that it would be the easiest path to victory.
I learned a lot in this game, especially around the way tourism works and how to optimize for a cultural victory and I will try to share all this.
The first 50 turns
Turn 1
I settled in place, saw no reason to move and the start is really good as it has hammers, food and luxury.
Teched Mining first as there were 2 mining resources to improve and went scout-builder. In this level (prince) I don't see any reason to go for anything else than builder after your scout. Scout out first seems essential to explore, find goodies but also very important to be the first to discover city states to get the first envoy with them. This first free envoy helps massively your start but also the game overall as we will see further on.
Turn 13
My scouting warrior finds an injured barb camp (from city state warriors) and clears it for a nice Inspiration boost and some cash! I am meanwhile researching animal husbandry for no reason whatsoever!
Turn 40
My first settler is in place to settle my second city. My build order was scout-builder-warrior-warrior-settler. I had some barb issues to the south that is why I had to do a second warrior before settler just to be safe.
I chose the river/coast location in the east to settle as I want the luxury.
Meanwhile I have 581 gold in the bank and I start to think of the best way to use them. I decide in buying a water mill in my capital which will give me 3 food and 1 production.
Turn 47
It is time to found my pantheon. I choose the one that give culture for every luxury as there are a lot of luxuries on the map. I am not thinking cultural victory yet, just a nice way to expand my borders.