November 18th, 2016, 13:43
(This post was last modified: November 18th, 2016, 14:01 by Ruined Everything.
Edit Reason: colors, yay!
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Finally, city names! We have, IMO, two distinct regions in our homeland - the chocolate lands, and the heartland.
The chocolate lands
Lush, swathed in sun dappled rainforest, and filled with chocolate factories, the chocolate lands will be driving our economy for centuries to come. The chocolate economy indeed. (It kind of reminds me of the rainforest where the Oompa-Loompas came from. (Ignoring the fact that it's a plot point they didn't actually have cacao beans in that rainforest, but whatever.)) I would suggest Wonka/Sullla's chocolate mountain for Takamatsu, and The Chocolate River for Fukuoka, for so they shall ever be in my heart.
The heartland
The proud center of our empire. Vast expanses of plain mix with wrinkled uplands as the continent rears and falls towards the sea. Endless fields of golden grain give way to grazing and mining amid the arid plateau. To the south moist air from the west is precipitated by the Shizuoka peaks to form an expanse of arable land before the continent plunges into the icy grip of the southern tundra. A bobolink hides in the freshly cut wheat outside Kyoto and sings. And you, dear reader, peering down on the perfection of it all, find yourself unexpectedly brought to tears.
Anyway.
I would consider naming Sendai "Kansas" for its endless expanses of grain, and Kyoto "Wales" for its sheep. (I like this idea a lot if we're going for a cultural victory - if all the world were given a healthy dab of Welsh culture it would be a much better place.)
Shizuoka doesn't jump out at me with any particular name. IDK, I guess? Any thoughts?
November 18th, 2016, 14:16
(This post was last modified: November 18th, 2016, 14:20 by Ruined Everything.
Edit Reason: grammar
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Finally finally, Ichabod, IDK if the worker situation is as good as you say it is.
Sendai would like those wheat tiles farmed and both mercuries mined at the very least. (Are the mercuries mined? I can't tell.)
Shizuoka would like to buy that second grassland hill before Gandhi snaps it up, and it would like a mine there. It also wouldn't mind having at least one of its two rice farmed.
Takamatsu would sure like those jungle hills chopped and mined. (I believe they're both plains. 2f/2h < 1f/4h with a couple farms.) It will probably grab that stone 'ere long, which wants a quarry.
Fukuoka is ok right now, but when we have mid's + feudalism, an optimal (if maybe not flavorful) solution would be to jungle chop and mine.
We have two new cities, both of whom have worker needs of their own, and we should have more on the way if we're pursuing rapid expansion.
I count at least 8 worker charges if we don't administer to Takamatsu, and 10-12 if we do (chop and mines are expensive, so maybe we should hold off before feudalism) - before our new cities. I definitely think more workers should be a high priority.
Kyoto is in good shape right now though.
November 18th, 2016, 14:22
(This post was last modified: November 18th, 2016, 14:24 by Ranamar.)
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quick thought: Shizuoka is in the mountains near India, so clearly it's Nepal. (shh: I don't care that it's south, not north!)
(Expect my own take on dotmaps in paint to go up this evening before I actually start playing turns.)
November 18th, 2016, 14:36
(This post was last modified: November 18th, 2016, 14:42 by Ruined Everything.)
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(November 18th, 2016, 14:22)Ranamar Wrote: quick thought: Shizuoka is in the mountains near India, so clearly it's Nepal. (shh: I don't care that it's south, not north!)
(Expect my own take on dotmaps in paint to go up this evening before I actually start playing turns.)
This I like.
November 18th, 2016, 14:52
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(November 18th, 2016, 14:16)Ruined Everything Wrote: Finally finally, Ichabod, IDK if the worker situation is as good as you say it is.
Sendai would like those wheat tiles farmed and both mercuries mined at the very least. (Are the mercuries mined? I can't tell.)
Shizuoka would like to buy that second grassland hill before Gandhi snaps it up, and it would like a mine there. It also wouldn't mind having at least one of its two rice farmed.
Takamatsu would sure like those jungle hills chopped and mined. (I believe they're both plains. 2f/2h < 1f/4h with a couple farms.) It will probably grab that stone 'ere long, which wants a quarry.
Fukuoka is ok right now, but when we have mid's + feudalism, an optimal (if maybe not flavorful) solution would be to jungle chop and mine.
We have two new cities, both of whom have worker needs of their own, and we should have more on the way if we're pursuing rapid expansion.
I count at least 8 worker charges if we don't administer to Takamatsu, and 10-12 if we do (chop and mines are expensive, so maybe we should hold off before feudalism) - before our new cities. I definitely think more workers should be a high priority.
Kyoto is in good shape right now though.
There's no value in improving tiles you city don't have population to work. We have 13 improvements between Sendai and Kyoto, while having only 9 pop between them (you can easily tile share between them). If we keep building settlers, they don't need further improvements for a long time. Even if we grow nonstop, that's at least 10 turns before any new worker charge is needed.
Shizuoka has a worker already (3 charges), and those are sugar tiles, not rice, so only plantations are avaiable (and plantation aren't even worth the charge, most of the time, if not for trades with the AI/amenities). I agree about buying the other mine, that's a good point.
Takamatsu and Fukuoka are both producing workers, there's no way to speed them. Shizuoka is also building one (the one I started on the beggining of the my turnset), which will be sped up by the mine built this turn.
The new cities will need workers, yes, so getting 1 or 2 built in Kyoto/Sendai is an option.
I understand the point you are trying to make, but you need to take into account competing priorities when judging a situation in Civ. You can't get everything that you want, all the time. So, a position is not bad per se, but only bad compared to what else could have been done. In this case, I don't see where we could have built another worker that was a clearly superior choice (the granary in Fukuoka was debatable, but I was going for the Chichen Itza plan). Taking that into account, I don't think the worker situation is that bad.
Ah, and we couldn't even chop jungles before my last turn played, as we lacked BW.
November 18th, 2016, 14:56
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(November 18th, 2016, 14:52)Ichabod Wrote: (November 18th, 2016, 14:16)Ruined Everything Wrote: <Stuff>
There's no value in improving tiles you city don't have population to work. We have 13 improvements between Sendai and Kyoto, while having only 9 pop between them (you can easily tile share between them). If we keep building settlers, they don't need further improvements for a long time. Even if we grow nonstop, that's at least 10 turns before any new worker charge is needed.
Shizuoka has a worker already (3 charges), and those are sugar tiles, not rice, so only plantations are avaiable (and plantation aren't even worth the charge, most of the time, if not for trades with the AI/amenities). I agree about buying the other mine, that's a good point.
Takamatsu and Fukuoka are both producing workers, there's no way to speed them. Shizuoka is also building one (the one I started on the beggining of the my turnset), which will be sped up by the mine built this turn.
The new cities will need workers, yes, so getting 1 or 2 built in Kyoto/Sendai is an option.
I understand the point you are trying to make, but you need to take into account competing priorities when judging a situation in Civ. You can't get everything that you want, all the time. So, a position is not bad per se, but only bad compared to what else could have been done. In this case, I don't see where we could have built another worker that was a clearly superior choice (the granary in Fukuoka was debatable, but I was going for the Chichen Itza plan). Taking that into account, I don't think the worker situation is that bad.
Ah, and we couldn't even chop jungles before my last turn played, as we lacked BW.
Ah. I see your logic here. Thanks for taking the time to explain.
November 18th, 2016, 17:57
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If we are building pyramids (buying the desert tile) in "Chocolate river", or somewhere else, it makes sense to keep our 1-shot workers around...they will apparently auto-upgrade.
At least I presume it will make sense, free extra charge weighed against the value of improvement now...and increased builer cost.
On other topics, I agree about at least one harbor city, and that cities are basically free so we can clump them a bit.
Plantations, while +1 gold is a little underwhelming, they share the +0.5 housing of farms.
I am also too lazy to do the math on i-districts vs theater first. If we can get the quick victory without i-d's that is great. But at any rate, to lock the costs we should start the builds asap.
On naming, I'd prefer funny names that we will remember, and that we thought of while playing.
So "Chocolate river", "Sullla's peak" and "Gandhi's block choke" or "Mountainville" for the...you know. And "Sheepish" or "Farmville" for city 2. Capital....no idea. Something Grand. Or Tokyo.
November 18th, 2016, 18:25
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Capital could be PBS (Public Broadcasting Service) for this thread's title and possible eventual broadcast towers relating to your Cultural Victory condition.
November 19th, 2016, 00:43
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So, I'm going to have another update soon with my dotmap, but first something I noticed looking around as soon as I fired up the save...
We're not going to finish the pyramids:
I'm not sure if it is an exploit to do this, but the fog of war shows all terrain feature changes immediately, if you have ever explored the territory. As a result, I spotted Brazil building the pyramids, and it looks like they're 60+% done. If you think we can get peple in to chop it out in time, we could, theoretically, snipe it, but I find it unlikely.
Now to go figure out some district dotmapping...
November 19th, 2016, 00:50
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For the naming theme, you could try naming cities after various TV networks around the world that don't run ads, like the ABC and the BBC.
Surprise! Turns out I'm a girl!
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